Player Matchup

Pele
Pele
Kaycee7
Pele
Level 56
God Stats
4W - 8L
1,343 SR
Queue Stats
18W - 21L
1,375 Elo+
Party 2
Izanami
Izanami
Lexi_OW
Izanami
Level 37
God Stats
4W - 4L
1,424 SR
Queue Stats
108W - 135L
1,292 Elo+
Party 3
Yu Huang
Yu Huang
Neo_Wolf7
Yu Huang
Level 59
God Stats
3W - 4L
1,500 SR
Queue Stats
125W - 124L
1,294 Elo+
Party 3
Yemoja
Yemoja
Satipi
Yemoja
Level 60
God Stats
0W - 2L
1,125 SR
Queue Stats
40W - 49L
1,364 Elo+
Party 2
Mulan
Mulan
pedrofernandez17
Mulan
Level 68
God Stats
29W - 23L
1,464 SR
Queue Stats
48W - 43L
1,345 Elo+
Party 2
Team Averages
Level 56
1,371 SR
1,334 Elo+

VS

Team Averages
Level 87
1,499 SR
1,314 Elo+
Atlas
Atlas
Azarath7048
Atlas
Level 46
God Stats
4W - 3L
1,228 SR
Queue Stats
36W - 53L
1,063 Elo+
Party 4
Loki
Loki
DragonSleyer610
Loki
Level 49
God Stats
3W - 8L
1,276 SR
Queue Stats
130W - 173L
1,323 Elo+
Solo
Cernunnos
Cernunnos
Lucid Zane3395
Cernunnos
Level 34
God Stats
10W - 7L
1,500 SR
Queue Stats
61W - 70L
1,175 Elo+
Party 4
Tyr
Tyr
M4G42G3ND3RS
Tyr
Level 157
God Stats
7W - 4L
1,697 SR
Queue Stats
254W - 261L
1,495 Elo+
Party 1
Zeus
Zeus
TSN mamba
Zeus
Level 147
God Stats
3W - 2L
1,796 SR
Queue Stats
138W - 131L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Kaycee7
Pele
14
6 / 5 / 1
9,625
458
17,346
21,170
8,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Lexi_OW
Izanami
14
2 / 4 / 1
8,868
422
15,343
19,980
7,701
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
Neo_Wolf7
Yu Huang
13
0 / 5 / 0
8,257
393
4,916
16,899
7,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Satipi
Yemoja
13
2 / 2 / 1
8,047
383
8,186
12,674
13,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 8 / 3
8,258
393
8,595
17,977
12,231

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 5
9,849
469
9,705
20,025
20,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 5 / 6
10,925
520
7,847
19,542
7,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
Lucid Zane3395
Cernunnos
15
6 / 2 / 2
9,659
460
17,301
20,546
8,448
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 0 / 7
11,859
565
17,460
19,481
19,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Zeus
17
7 / 2 / 5
11,530
549
18,444
11,271
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
10
Kills
24
24
Deaths
10
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
6
5
6
1.8
L
Pele
Kaycee7
Pele
6
5
1
1.3
L
Izanami
Lexi_OW
Izanami
2
4
1
0.63
W
Cernunnos
Lucid Zane3395
Cernunnos
6
2
2
3.5
W
4
0
7
7.5
L
Yu Huang
Neo_Wolf7
Yu Huang
0
5
0
0
L
Yemoja
Satipi
Yemoja
2
2
1
1.25
W
Zeus
7
2
5
4.75
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,386
Damage
70,757
88,700
Taken
90,865
49,402
Mitigated
60,538
13,722
Healing
39,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,705
4,006
4,259
7,109
20,025
20,962
994
3,741
15,760
42,157
0
W
7,847
1,892
0
8,843
19,542
7,877
0
735
18,711
0
91,758
L
Pele
Kaycee7
Pele
17,346
4,444
0
1,088
21,170
8,458
0
5,532
15,169
0
65,796
L
Izanami
Lexi_OW
Izanami
15,343
11,777
0
5,048
19,980
7,701
636
5,631
14,349
0
81,710
W
Cernunnos
Lucid Zane3395
Cernunnos
17,301
8,541
0
4,643
20,546
8,448
4,569
2,721
17,245
0
69,389
W
17,460
1,930
0
12,606
19,481
19,445
0
1,016
18,391
584
100,484
L
Yu Huang
Neo_Wolf7
Yu Huang
4,916
607
0
2,770
16,899
7,439
0
9,585
7,151
49,707
0
L
Yemoja
Satipi
Yemoja
8,186
1,493
1,538
175
12,674
13,573
28
3,328
9,186
26,275
0
W
Zeus
18,444
1,426
60
2,169
11,271
3,806
1,859
3,571
7,656
78,557
0
L
8,595
2,620
0
3,103
17,977
12,231
276
4,657
12,695
0
44,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,055
Gold Earned
53,822
391
Minions Killed
569
0
Camps Cleared
0
1,821,725
Distance Traveled
2,011,394
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,849
469
42
2
0
401,926
3
W
Loki
10,925
520
137
7
0
396,122
0
L
Pele
9,625
458
61
3
0
426,430
0
L
Izanami
8,868
422
132
6
0
350,324
0
W
Cernunnos
9,659
460
91
4
0
370,401
3
W
Tyr
11,859
565
165
8
0
449,210
0
L
Yu Huang
8,257
393
82
4
0
347,700
1
L
Yemoja
8,047
383
47
2
0
348,187
0
W
Zeus
11,530
549
134
6
0
393,735
2
L
Mulan
8,258
393
69
3
0
349,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role