Player Matchup

Tyr
Tyr
Birynn
Tyr
Level 159
God Stats
17W - 20L
1,665 SR
Queue Stats
319W - 315L
1,575 Elo+
Party 3
Artio
Artio
MADDKATT
Artio
Level 109
God Stats
3W - 4L
1,557 SR
Queue Stats
221W - 247L
1,597 Elo+
Party 1
Nu Wa
Nu Wa
TheKnightSky99
Nu Wa
Level 123
God Stats
19W - 11L
1,627 SR
Queue Stats
112W - 95L
1,607 Elo+
Party 1
Ravana
Ravana
Tweeja
Ravana
Level 159
God Stats
1W - 2L
1,433 SR
Queue Stats
394W - 238L
1,794 Elo+
Solo
Apollo
Apollo
colorado77
Apollo
Level 134
God Stats
4W - 6L
1,753 SR
Queue Stats
104W - 98L
1,632 Elo+
Party 3
Team Averages
Level 137
1,607 SR
1,641 Elo+

VS

Team Averages
Level 127
1,601 SR
1,596 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Yu Huang
Yu Huang
Badkarma258
Yu Huang
Level 109
God Stats
12W - 11L
1,539 SR
Queue Stats
121W - 97L
1,623 Elo+
Party 2
Hachiman
Hachiman
Fuzzik
Hachiman
Level 129
God Stats
3W - 0L
1,778 SR
Queue Stats
14W - 5L
1,650 Elo+
Party 4
Horus
Horus
Lomaximus2oo8
Horus
Level 128
God Stats
4W - 6L
1,454 SR
Queue Stats
163W - 153L
1,611 Elo+
Party 2
Arachne
Arachne
RobbieEnraged
Arachne
Level 115
God Stats
46W - 18L
1,735 SR
Queue Stats
126W - 108L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Birynn
Tyr
14
0 / 1 / 1
8,248
485
4,356
14,265
6,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
MADDKATT
Artio
9
0 / 4 / 0
6,544
385
5,581
20,102
13,883
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 1 / 1
8,010
471
9,782
5,754
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
Tweeja
Ravana
15
2 / 3 / 0
9,148
538
8,491
10,725
7,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Apollo
colorado77
Apollo
14
0 / 4 / 0
8,743
514
3,984
11,856
4,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 2 / 5
8,537
502
5,666
10,617
8,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yu Huang
Badkarma258
Yu Huang
14
1 / 0 / 5
8,378
493
11,331
7,923
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Fuzzik
Hachiman
16
6 / 0 / 3
9,783
575
10,009
11,227
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 0 / 6
8,115
477
6,603
12,144
9,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Arachne
15
4 / 0 / 3
9,142
538
10,089
16,582
8,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
13
13
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
2
5
1.75
W
Yu Huang
Badkarma258
Yu Huang
1
0
5
3.5
L
Tyr
Birynn
Tyr
0
1
1
0.5
W
Hachiman
Fuzzik
Hachiman
6
0
3
7.5
W
1
0
6
4
L
Artio
MADDKATT
Artio
0
4
0
0
W
Arachne
4
0
3
5.5
L
0
1
1
0.5
L
Ravana
Tweeja
Ravana
2
3
0
0.67
L
Apollo
colorado77
Apollo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,194
Damage
43,698
62,702
Taken
58,493
34,426
Mitigated
33,889
22,475
Healing
32,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,666
364
520
3,795
10,617
8,063
0
1,452
9,047
61,304
0
W
Yu Huang
Badkarma258
Yu Huang
11,331
818
0
1,594
7,923
3,063
159
3,518
4,165
98,216
0
L
Tyr
Birynn
Tyr
4,356
664
0
8,416
14,265
6,579
0
3,041
11,173
0
74,134
W
Hachiman
Fuzzik
Hachiman
10,009
5,634
0
5,280
11,227
4,280
1,504
2,049
9,012
0
80,746
W
6,603
2,555
3,845
6,191
12,144
9,737
0
3,675
8,237
0
19,159
L
Artio
MADDKATT
Artio
5,581
386
860
6,307
20,102
13,883
0
4,759
15,295
23,284
6,327
W
Arachne
10,089
5,381
0
11,351
16,582
8,746
0
2,812
13,598
0
77,993
L
9,782
1,185
0
1,076
5,754
2,109
0
3,525
2,139
70,359
0
L
Ravana
Tweeja
Ravana
8,491
1,767
0
2,325
10,725
7,332
414
4,563
5,776
0
75,897
L
Apollo
colorado77
Apollo
3,984
3,225
0
3,491
11,856
4,523
0
534
11,322
0
77,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,693
Gold Earned
43,955
569
Minions Killed
562
0
Camps Cleared
0
1,711,486
Distance Traveled
1,675,230
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,537
502
112
7
0
279,959
0
W
Yu Huang
8,378
493
160
9
0
317,247
3
L
Tyr
8,248
485
137
8
0
408,309
1
W
Hachiman
9,783
575
132
8
0
315,418
3
W
Horus
8,115
477
21
1
0
362,131
10
L
Artio
6,544
385
43
3
0
313,106
3
W
Arachne
9,142
538
137
8
0
400,475
5
L
Nu Wa
8,010
471
125
7
0
325,898
4
L
Ravana
9,148
538
118
7
0
338,263
6
L
Apollo
8,743
514
146
9
0
325,910
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role