Player Matchup

Ganesha
Ganesha
Diarmund719
Ganesha
Level 89
God Stats
2W - 4L
1,447 SR
Queue Stats
294W - 316L
1,396 Elo+
Solo
Rama
Rama
IamproGator
Rama
Level 46
God Stats
10W - 15L
1,454 SR
Queue Stats
143W - 170L
1,400 Elo+
Party 1
Nemesis
Nemesis
LordXerix
Nemesis
Level 123
God Stats
15W - 22L
1,473 SR
Queue Stats
209W - 209L
1,417 Elo+
Party 1
Scylla
Scylla
RykerDX
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Achilles
Achilles
naakaamura
Achilles
Level 89
God Stats
20W - 19L
1,718 SR
Queue Stats
402W - 433L
1,414 Elo+
Party 3
Team Averages
Level 73
1,518 SR
1,425 Elo+

VS

Team Averages
Level 73
1,509 SR
1,485 Elo+
Baron Samedi
Baron Samedi
EggyAir
Baron Samedi
Level 118
God Stats
4W - 3L
1,475 SR
Queue Stats
112W - 108L
1,409 Elo+
Solo
Lancelot
Lancelot
GregioSplash3
Lancelot
Level 108
God Stats
15W - 14L
1,517 SR
Queue Stats
170W - 164L
1,494 Elo+
Party 2
Yemoja
Yemoja
Gregoir1
Yemoja
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
IAmABigDragon
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
PoacherTy97
Ishtar
Level 125
God Stats
26W - 25L
1,552 SR
Queue Stats
460W - 433L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Diarmund719
Ganesha
15
1 / 4 / 1
9,362
446
6,919
13,904
8,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 3 / 2
10,541
502
12,358
14,329
6,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
LordXerix
Nemesis
13
1 / 8 / 1
8,259
393
7,528
17,989
9,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
RykerDX
Scylla
11
0 / 7 / 0
6,997
333
1,876
10,406
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
naakaamura
Achilles
11
1 / 6 / 2
8,521
406
7,098
25,218
29,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EggyAir
Baron Samedi
17
9 / 1 / 9
11,284
537
20,277
16,224
10,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
GregioSplash3
Lancelot
19
11 / 1 / 8
12,441
592
21,352
18,346
10,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Gregoir1
Yemoja
14
1 / 0 / 10
9,667
460
4,645
6,671
5,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
18
7 / 2 / 4
11,763
560
14,496
19,654
23,596
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
18
0 / 4 / 0
10,592
504
3,120
12,957
5,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
7
Kills
28
28
Deaths
8
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Diarmund719
Ganesha
1
4
1
0.38
W
Baron Samedi
EggyAir
Baron Samedi
9
1
9
13.5
W
Lancelot
GregioSplash3
Lancelot
11
1
8
15
W
Yemoja
Gregoir1
Yemoja
1
0
10
6
W
Guan Yu
7
2
4
4.5
L
4
3
2
1.67
L
Nemesis
LordXerix
Nemesis
1
8
1
0.19
W
Ishtar
0
4
0
0
L
Scylla
RykerDX
Scylla
0
7
0
0
L
Achilles
naakaamura
Achilles
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,779
Damage
63,890
81,846
Taken
73,852
57,390
Mitigated
55,895
16,440
Healing
27,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Diarmund719
Ganesha
6,919
589
0
2,055
13,904
8,260
0
627
13,277
70,625
0
W
Baron Samedi
EggyAir
Baron Samedi
20,277
2,217
1,771
4,415
16,224
10,256
1,416
1,527
14,672
78,581
0
W
Lancelot
GregioSplash3
Lancelot
21,352
4,780
0
1,106
18,346
10,945
2,250
1,638
16,640
0
125,948
W
Yemoja
Gregoir1
Yemoja
4,645
1,421
5,601
2,422
6,671
5,679
558
518
6,137
16,745
0
W
Guan Yu
14,496
2,670
1,746
5,723
19,654
23,596
1,880
4,468
14,651
0
82,626
L
12,358
9,661
0
5,551
14,329
6,125
1,044
2,949
11,380
0
79,433
L
Nemesis
LordXerix
Nemesis
7,528
2,901
0
2,733
17,989
9,672
0
5,702
12,287
0
56,886
W
Ishtar
3,120
1,439
0
4,874
12,957
5,419
276
0
12,957
0
107,205
L
Scylla
RykerDX
Scylla
1,876
490
0
0
10,406
3,908
0
7,302
3,104
25,899
0
L
Achilles
naakaamura
Achilles
7,098
1,174
296
5,805
25,218
29,425
0
8,342
16,876
0
28,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,680
Gold Earned
55,747
428
Minions Killed
606
0
Camps Cleared
0
1,737,163
Distance Traveled
2,062,748
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,362
446
109
5
0
337,671
0
W
Baron Samedi
11,284
537
99
5
0
384,169
0
W
Lancelot
12,441
592
181
9
0
486,313
2
W
Yemoja
9,667
460
18
1
0
357,596
0
W
Guan Yu
11,763
560
141
7
0
424,769
3
L
Rama
10,541
502
120
6
0
353,529
0
L
Nemesis
8,259
393
89
4
0
353,047
0
W
Ishtar
10,592
504
167
8
0
409,901
2
L
Scylla
6,997
333
49
2
0
322,872
0
L
Achilles
8,521
406
61
3
0
370,044
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role