Player Matchup

Sylvanus
Sylvanus
BSGRhum
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Luminousss
Ah Muzen Cab
Level 29
God Stats
1W - 5L
1,245 SR
Queue Stats
56W - 53L
1,531 Elo+
Party 3
Lancelot
Lancelot
NYAZ Stinky
Lancelot
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 51L
1,570 Elo+
Party 3
King Arthur
King Arthur
NYAZ Variety
King Arthur
Level 139
God Stats
3W - 6L
1,559 SR
Queue Stats
240W - 202L
1,481 Elo+
Party 3
Chiron
Chiron
Swiftman
Chiron
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 72
1,461 SR
1,516 Elo+

VS

Team Averages
Level 27
1,547 SR
1,509 Elo+
Chang'e
Chang'e
HolySpork86
Chang'e
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 37L
1,578 Elo+
Party 2
Sobek
Sobek
RedgiantChungus
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 109L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SilentEcho6565
Morgan Le Fay
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,499 Elo+
Party 2
Chernobog
Chernobog
WallgG
Chernobog
Level 29
God Stats
2W - 0L
1,734 SR
Queue Stats
71W - 77L
1,484 Elo+
Party 2
Anubis
Anubis
charlesburtch2
Anubis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 49L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BSGRhum
Sylvanus
17
0 / 7 / 14
10,475
655
6,552
19,233
20,044
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Luminousss
Ah Muzen Cab
19
6 / 4 / 14
11,329
708
25,929
16,162
7,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
NYAZ Stinky
Lancelot
20
10 / 4 / 15
13,070
817
14,185
17,476
19,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
NYAZ Variety
King Arthur
20
8 / 3 / 9
12,066
754
15,348
17,714
27,390
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
Swiftman
Chiron
15
1 / 10 / 11
9,544
597
16,099
18,401
6,479
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HolySpork86
Chang'e
17
1 / 6 / 22
10,873
680
10,524
20,248
10,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 10 / 17
12,230
764
6,953
37,550
58,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
SilentEcho6565
Morgan Le Fay
19
6 / 4 / 18
11,889
743
20,007
14,321
7,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
WallgG
Chernobog
20
10 / 3 / 15
13,034
815
21,275
15,872
10,853
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 6 / 16
13,503
844
20,204
16,794
10,420
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
116
25
Kills
28
28
Deaths
29
63
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BSGRhum
Sylvanus
0
7
14
1
W
Chang'e
HolySpork86
Chang'e
1
6
22
2
L
Ah Muzen Cab
Luminousss
Ah Muzen Cab
6
4
14
3.25
L
Lancelot
NYAZ Stinky
Lancelot
10
4
15
4.38
L
King Arthur
NYAZ Variety
King Arthur
8
3
9
4.17
W
2
10
17
1.05
W
Morgan Le Fay
SilentEcho6565
Morgan Le Fay
6
4
18
3.75
L
Chiron
Swiftman
Chiron
1
10
11
0.65
W
Chernobog
WallgG
Chernobog
10
3
15
5.83
W
9
6
16
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,113
Damage
78,963
88,986
Taken
104,785
80,968
Mitigated
97,388
29,078
Healing
36,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BSGRhum
Sylvanus
6,552
2,206
2,420
3,360
19,233
20,044
240
13,436
5,797
11,534
0
W
Chang'e
HolySpork86
Chang'e
10,524
430
7,616
6,566
20,248
10,114
1,300
1,742
18,020
20,851
0
L
Ah Muzen Cab
Luminousss
Ah Muzen Cab
25,929
10,098
1,596
4,474
16,162
7,833
814
9,520
6,642
0
57,712
L
Lancelot
NYAZ Stinky
Lancelot
14,185
3,440
3,122
3,871
17,476
19,222
138
10,855
6,621
0
19,555
L
King Arthur
NYAZ Variety
King Arthur
15,348
1,001
2,306
4,335
17,714
27,390
245
10,388
7,326
0
38,482
W
6,953
427
1,329
8,841
37,550
58,214
365
2,344
34,403
16,761
0
W
Morgan Le Fay
SilentEcho6565
Morgan Le Fay
20,007
1,880
1,095
2,187
14,321
7,787
719
834
13,487
38,695
0
L
Chiron
Swiftman
Chiron
16,099
4,551
1,570
2,024
18,401
6,479
135
13,489
4,912
0
29,165
W
Chernobog
WallgG
Chernobog
21,275
9,042
2,181
2,026
15,872
10,853
4,342
1,185
14,601
0
43,875
W
20,204
667
1,374
3,629
16,794
10,420
1,542
447
16,290
45,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,484
Gold Earned
61,529
161
Minions Killed
235
0
Camps Cleared
0
1,405,687
Distance Traveled
1,382,036
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,475
655
4
0
0
234,756
1
W
Chang'e
10,873
680
28
2
0
302,415
3
L
Ah Muzen Cab
11,329
708
62
4
0
287,086
0
L
Lancelot
13,070
817
15
1
0
331,509
0
L
King Arthur
12,066
754
45
3
0
317,996
4
W
Sobek
12,230
764
18
1
0
284,710
0
W
Morgan Le Fay
11,889
743
57
4
0
309,730
0
L
Chiron
9,544
597
35
2
0
234,340
0
W
Chernobog
13,034
815
68
4
0
251,895
0
W
Anubis
13,503
844
64
4
0
233,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role