Player Matchup

Achilles
Achilles
Fatboisplit
Achilles
Level 101
God Stats
22W - 17L
1,518 SR
Queue Stats
173W - 243L
1,378 Elo+
Party 1
Artemis
Artemis
GRANDTHFTMUFFlN
Artemis
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 104L
1,287 Elo+
Party 1
Sol
Sol
MtManChris
Sol
Level 104
God Stats
1W - 2L
1,718 SR
Queue Stats
31W - 43L
1,357 Elo+
Party 1
Hel
Hel
imBIGJON
Hel
Level 19
God Stats
2W - 2L
1,195 SR
Queue Stats
5W - 11L
1,245 Elo+
Party 2
Amaterasu
Amaterasu
jongadilo
Amaterasu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,211 Elo+
Party 2
Team Averages
Level 58
1,486 SR
1,296 Elo+

VS

Team Averages
Level 48
1,427 SR
1,392 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ChessLogic96
Izanami
Level 55
God Stats
0W - 1L
1,332 SR
Queue Stats
11W - 34L
1,277 Elo+
Party 4
Aphrodite
Aphrodite
KittyMunez
Aphrodite
Level 39
God Stats
3W - 8L
1,302 SR
Queue Stats
15W - 40L
1,185 Elo+
Party 4
Sun Wukong
Sun Wukong
NoSuenos
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
YourJug-eun
Nu Wa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fatboisplit
Achilles
15
2 / 2 / 10
8,065
807
6,388
13,839
16,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 1 / 5
7,844
784
6,708
7,937
3,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 0 / 6
8,827
883
13,492
9,745
5,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 2 / 4
8,100
810
4,691
8,304
4,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
jongadilo
Amaterasu
13
1 / 0 / 3
7,510
751
8,215
12,988
10,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 0 / 3
7,748
775
10,779
8,430
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ChessLogic96
Izanami
13
1 / 6 / 1
7,037
704
6,767
10,901
5,214
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
KittyMunez
Aphrodite
12
1 / 0 / 2
6,891
689
3,389
9,979
5,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
NoSuenos
Sun Wukong
13
2 / 3 / 0
7,559
756
2,527
8,285
7,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 6 / 2
6,452
645
8,459
9,310
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
15
Kills
5
5
Deaths
15
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
0
3
2.5
L
Izanami
ChessLogic96
Izanami
1
6
1
0.25
W
Achilles
Fatboisplit
Achilles
2
2
10
3.5
W
3
1
5
5.5
L
Aphrodite
KittyMunez
Aphrodite
1
0
2
2
W
6
0
6
9
L
Sun Wukong
NoSuenos
Sun Wukong
2
3
0
0.67
L
0
6
2
0.17
W
3
2
4
2.5
W
Amaterasu
jongadilo
Amaterasu
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,494
Damage
31,921
52,813
Taken
46,905
39,288
Mitigated
26,192
19,859
Healing
11,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,779
1,684
3,160
3,811
8,430
4,275
0
3,311
4,904
37,583
0
L
Izanami
ChessLogic96
Izanami
6,767
5,277
0
643
10,901
5,214
0
4,795
6,042
0
17,739
W
Achilles
Fatboisplit
Achilles
6,388
1,293
0
1,955
13,839
16,000
552
4,903
8,936
0
21,064
W
6,708
1,397
0
1,134
7,937
3,073
911
3,796
2,941
0
21,908
L
Aphrodite
KittyMunez
Aphrodite
3,389
776
1,326
1,906
9,979
5,503
0
3,791
6,140
12,790
0
W
13,492
7,743
0
5,541
9,745
5,467
2,592
4,433
5,312
47,464
0
L
Sun Wukong
NoSuenos
Sun Wukong
2,527
1,015
0
674
8,285
7,625
0
2,676
5,528
0
11,582
L
8,459
2,852
0
33
9,310
3,575
33
3,186
6,108
12,478
0
W
4,691
482
4,757
4,716
8,304
4,213
150
2,844
5,460
25,656
0
W
Amaterasu
jongadilo
Amaterasu
8,215
1,797
0
1,756
12,988
10,535
420
6,651
6,337
0
15,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,346
Gold Earned
35,687
207
Minions Killed
138
0
Camps Cleared
0
1,016,394
Distance Traveled
820,218
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,748
775
67
7
0
182,728
2
L
Izanami
7,037
704
25
3
0
149,420
3
W
Achilles
8,065
807
24
2
0
214,027
0
W
Artemis
7,844
784
20
2
0
215,319
0
L
Aphrodite
6,891
689
18
2
0
178,481
0
W
Sol
8,827
883
90
9
0
195,518
0
L
Sun Wukong
7,559
756
20
2
0
161,117
3
L
Nu Wa
6,452
645
8
1
0
148,472
0
W
Hel
8,100
810
54
5
0
162,115
2
W
Amaterasu
7,510
751
19
2
0
229,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role