Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DreadRowe
Kuzenbo
Level 84
God Stats
3W - 3L
1,384 SR
Queue Stats
218W - 247L
1,231 Elo+
Party 1
Da Ji
Da Ji
Larron-Prime
Da Ji
Level 87
God Stats
6W - 6L
1,446 SR
Queue Stats
205W - 251L
1,212 Elo+
Party 1
Izanami
Izanami
NSR_carbomemys_-
Izanami
Level 46
God Stats
7W - 14L
1,377 SR
Queue Stats
10W - 17L
1,252 Elo+
Solo
Nike
Nike
RaginInferno134
Nike
Level 84
God Stats
2W - 2L
1,485 SR
Queue Stats
311W - 386L
1,297 Elo+
Solo
Team Averages
Level 80
1,438 SR
1,298 Elo+

VS

Team Averages
Level 74
1,469 SR
1,238 Elo+
Cernunnos
Cernunnos
DeicideAngel
Cernunnos
Level 98
God Stats
84W - 77L
1,465 SR
Queue Stats
282W - 306L
1,282 Elo+
Party 2
Tiamat
Tiamat
LilBoyBigSad
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,141 Elo+
Party 2
Fenrir
Fenrir
TomyDC21222
Fenrir
Level 101
God Stats
36W - 31L
1,352 SR
Queue Stats
143W - 128L
1,265 Elo+
Solo
Heimdallr
Heimdallr
cash_money56854
Heimdallr
Level 68
God Stats
15W - 9L
1,625 SR
Queue Stats
156W - 177L
1,254 Elo+
Solo
Kuzenbo
Kuzenbo
imknaga
Kuzenbo
Level 84
God Stats
27W - 26L
1,401 SR
Queue Stats
512W - 521L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
4 / 1 / 1
6,327
487
4,724
9,360
3,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
DreadRowe
Kuzenbo
9
0 / 1 / 1
5,654
435
4,349
9,339
8,291
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
3 / 4 / 1
6,360
489
7,352
12,631
4,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 9 / 0
5,885
453
4,157
11,425
3,363
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 1
6,534
503
2,299
8,986
4,729
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeicideAngel
Cernunnos
14
10 / 0 / 0
9,080
698
11,036
10,679
4,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
10
0 / 2 / 2
5,774
444
3,669
8,823
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
3 / 1 / 1
6,546
504
6,243
10,505
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
cash_money56854
Heimdallr
8
2 / 3 / 0
5,502
423
4,359
6,040
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
imknaga
Kuzenbo
10
1 / 2 / 1
6,681
514
3,507
10,936
8,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
8
Kills
16
16
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
1
1
4.5
L
Cernunnos
DeicideAngel
Cernunnos
10
0
0
10
W
Kuzenbo
DreadRowe
Kuzenbo
0
1
1
0.5
W
3
4
1
0.88
L
Tiamat
0
2
2
0.5
W
0
9
0
0
W
1
1
1
1.5
L
Fenrir
3
1
1
3.5
L
Heimdallr
cash_money56854
Heimdallr
2
3
0
0.67
L
Kuzenbo
imknaga
Kuzenbo
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,881
Damage
28,814
51,741
Taken
46,983
24,574
Mitigated
23,313
11,321
Healing
20,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,724
1,768
0
4,913
9,360
3,366
775
1,300
8,060
26,490
0
L
Cernunnos
DeicideAngel
Cernunnos
11,036
6,748
0
7,315
10,679
4,331
2,069
1,870
8,809
0
74,540
W
Kuzenbo
DreadRowe
Kuzenbo
4,349
1,727
0
0
9,339
8,291
596
2,772
6,567
23,629
0
W
7,352
1,720
116
3,484
12,631
4,825
245
2,726
9,905
0
27,793
L
Tiamat
3,669
1,145
0
2,818
8,823
4,454
791
2,854
5,969
30,355
0
W
4,157
3,491
0
510
11,425
3,363
1,255
0
11,425
0
35,426
W
2,299
860
0
2,298
8,986
4,729
43
378
8,608
0
44,132
L
Fenrir
6,243
1,742
0
5,721
10,505
3,826
264
1,570
8,935
0
36,675
L
Heimdallr
cash_money56854
Heimdallr
4,359
2,089
0
1,001
6,040
2,381
736
1,487
4,553
0
20,761
L
Kuzenbo
imknaga
Kuzenbo
3,507
1,335
107
3,540
10,936
8,321
456
1,292
9,644
36,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,760
Gold Earned
33,583
239
Minions Killed
326
0
Camps Cleared
0
1,234,473
Distance Traveled
1,070,594
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,327
487
35
3
0
259,745
0
L
Cernunnos
9,080
698
137
11
0
204,451
2
W
Kuzenbo
5,654
435
29
2
0
243,784
8
W
Da Ji
6,360
489
46
4
0
254,969
0
L
Tiamat
5,774
444
46
4
0
217,063
0
W
Izanami
5,885
453
57
4
0
224,691
2
W
Nike
6,534
503
72
6
0
251,284
0
L
Fenrir
6,546
504
61
5
0
262,266
0
L
Heimdallr
5,502
423
33
3
0
147,369
0
L
Kuzenbo
6,681
514
49
4
0
239,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role