Player Matchup

Thanatos
Thanatos
DirtBikeRider320
Thanatos
Level 22
God Stats
1W - 0L
1,711 SR
Queue Stats
31W - 2L
1,798 Elo+
Party 1
Yemoja
Yemoja
Goоse
Yemoja
Level 158
God Stats
2W - 0L
1,622 SR
Queue Stats
81W - 13L
2,084 Elo+
Party 1
Sol
Sol
GreenerGills
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,759 Elo+
Party 1
Team Averages
Level 69
1,611 SR
1,881 Elo+

VS

Team Averages
Level 77
1,512 SR
1,642 Elo+
Ishtar
Ishtar
BrazyGD
Ishtar
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 26L
1,579 Elo+
Party 2
Scylla
Scylla
Jherres
Scylla
Level 84
God Stats
1W - 3L
1,535 SR
Queue Stats
47W - 20L
1,606 Elo+
Party 2
Atlas
Atlas
jserraan
Atlas
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 6L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 7
7,720
858
7,681
7,688
3,172
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Goоse
Yemoja
12
3 / 1 / 12
8,100
900
5,868
12,223
10,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
7 / 1 / 7
8,115
902
16,794
12,156
4,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BrazyGD
Ishtar
8
1 / 8 / 2
5,896
655
8,476
12,439
5,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Jherres
Scylla
10
0 / 2 / 3
6,043
671
5,149
6,501
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
jserraan
Atlas
9
2 / 5 / 1
6,718
746
5,877
13,515
9,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
15
Kills
3
3
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
BrazyGD
Ishtar
1
8
2
0.25
W
5
1
7
8.5
W
Yemoja
Goоse
Yemoja
3
1
12
9
W
7
1
7
10.5
L
Scylla
Jherres
Scylla
0
2
3
0.75
L
Atlas
jserraan
Atlas
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,343
Damage
19,502
32,067
Taken
32,455
18,102
Mitigated
17,053
18,071
Healing
3,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
BrazyGD
Ishtar
8,476
5,665
0
582
12,439
5,075
0
9,451
2,988
0
15,827
W
7,681
2,891
0
5,478
7,688
3,172
0
2,467
5,089
0
23,222
W
Yemoja
Goоse
Yemoja
5,868
1,364
2,988
3,475
12,223
10,152
216
5,207
6,728
11,877
0
W
16,794
10,407
0
6,130
12,156
4,778
2,151
3,331
8,679
50,938
0
L
Scylla
Jherres
Scylla
5,149
936
0
320
6,501
2,036
0
2,130
4,371
18,487
0
L
Atlas
jserraan
Atlas
5,877
2,577
277
2,144
13,515
9,942
0
11,081
2,434
10,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,935
Gold Earned
18,657
108
Minions Killed
59
7
Camps Cleared
1
512,935
Distance Traveled
490,695
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,896
655
15
2
0
162,715
1
W
Thanatos
7,720
858
24
3
5
189,592
4
W
Yemoja
8,100
900
13
1
0
154,455
0
W
Sol
8,115
902
71
8
2
168,888
4
L
Scylla
6,043
671
35
4
1
165,081
3
L
Atlas
6,718
746
9
1
0
162,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role