Player Matchup

Ymir
Ymir
Brewpacabra
Ymir
Level 158
God Stats
8W - 5L
1,610 SR
Queue Stats
35W - 26L
1,589 Elo+
Party 2
Izanami
Izanami
BrewpacabraSucks
Izanami
Level 68
God Stats
5W - 3L
1,555 SR
Queue Stats
15W - 12L
1,567 Elo+
Party 2
Merlin
Merlin
chapers96
Merlin
Level 123
God Stats
1W - 0L
1,636 SR
Queue Stats
9W - 8L
1,557 Elo+
Party 2
Team Averages
Level 116
1,600 SR
1,571 Elo+

VS

Team Averages
Level 92
1,280 SR
1,387 Elo+
Ah Muzen Cab
Ah Muzen Cab
Daraala
Ah Muzen Cab
Level 145
God Stats
2W - 3L
1,165 SR
Queue Stats
100W - 105L
1,499 Elo+
Solo
Mulan
Mulan
HamRipken
Mulan
Level 47
God Stats
26W - 41L
1,372 SR
Queue Stats
126W - 251L
1,299 Elo+
Party 1
Merlin
Merlin
mathu185
Merlin
Level 85
God Stats
2W - 12L
1,303 SR
Queue Stats
293W - 489L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 12
11,550
722
8,890
19,708
19,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
6 / 5 / 7
12,423
776
16,575
19,922
7,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
chapers96
Merlin
19
8 / 5 / 7
13,165
823
15,464
15,157
6,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Daraala
Ah Muzen Cab
17
9 / 6 / 5
12,663
791
24,159
17,602
6,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
HamRipken
Mulan
16
4 / 4 / 6
11,159
697
7,035
20,464
24,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
mathu185
Merlin
14
1 / 6 / 9
10,507
657
13,489
11,972
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
16
Kills
14
14
Deaths
16
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
4
12
2
W
6
5
7
1.9
L
Ah Muzen Cab
Daraala
Ah Muzen Cab
9
6
5
1.92
L
Mulan
HamRipken
Mulan
4
4
6
1.75
W
Merlin
chapers96
Merlin
8
5
7
2.3
L
Merlin
mathu185
Merlin
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,929
Damage
44,683
54,787
Taken
50,038
33,353
Mitigated
35,695
8,402
Healing
7,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,890
2,575
0
1,786
19,708
19,270
425
5,392
11,440
15,149
0
W
16,575
13,481
0
4,273
19,922
7,286
794
4,036
14,363
0
48,881
L
Ah Muzen Cab
Daraala
Ah Muzen Cab
24,159
9,504
0
3,995
17,602
6,489
2,102
7,280
10,322
0
68,162
L
Mulan
HamRipken
Mulan
7,035
835
0
3,362
20,464
24,691
271
10,560
9,904
0
13,882
W
Merlin
chapers96
Merlin
15,464
729
0
2,343
15,157
6,797
1,661
4,552
10,428
66,291
0
L
Merlin
mathu185
Merlin
13,489
691
0
146
11,972
4,515
426
6,841
5,131
43,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,138
Gold Earned
34,329
191
Minions Killed
166
8
Camps Cleared
6
724,557
Distance Traveled
736,752
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,550
722
13
1
2
217,034
3
W
Izanami
12,423
776
75
5
1
238,610
6
L
Ah Muzen Cab
12,663
791
86
5
4
236,852
1
L
Mulan
11,159
697
16
1
1
249,632
1
W
Merlin
13,165
823
103
6
5
268,913
2
L
Merlin
10,507
657
64
4
1
250,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role