Player Matchup

Ishtar
Ishtar
DaRopBop
Ishtar
Level 40
God Stats
3W - 3L
1,500 SR
Queue Stats
33W - 67L
1,351 Elo+
Solo
Cerberus
Cerberus
Kombqt Kinq
Cerberus
Level 95
God Stats
90W - 70L
1,544 SR
Queue Stats
168W - 141L
1,523 Elo+
Party 1
Hera
Hera
Madmax0513
Hera
Level 23
God Stats
4W - 2L
1,826 SR
Queue Stats
25W - 25L
1,462 Elo+
Party 1
Thor
Thor
Shotgun1138
Thor
Level 116
God Stats
5W - 1L
1,585 SR
Queue Stats
177W - 134L
1,582 Elo+
Party 1
Hades
Hades
ZxJqlen
Hades
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 92L
1,463 Elo+
Party 1
Team Averages
Level 68
1,591 SR
1,477 Elo+

VS

Team Averages
Level 61
1,413 SR
1,394 Elo+
Agni
Agni
Not_Kizaru
Agni
Level 69
God Stats
10W - 15L
1,423 SR
Queue Stats
377W - 382L
1,442 Elo+
Party 2
Pele
Pele
Raccoon-Goddess
Pele
Level 49
God Stats
25W - 35L
1,446 SR
Queue Stats
296W - 318L
1,408 Elo+
Party 2
Sobek
Sobek
Top-SpeedIggy
Sobek
Level 65
God Stats
14W - 23L
1,456 SR
Queue Stats
282W - 319L
1,390 Elo+
Party 2
Neith
Neith
Wors10
Neith
Level 16
God Stats
1W - 5L
1,237 SR
Queue Stats
12W - 16L
1,365 Elo+
Party 3
Chaac
Chaac
frankochiko13
Chaac
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 16L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DaRopBop
Ishtar
9
1 / 1 / 1
5,066
507
2,061
3,847
1,076
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Kombqt Kinq
Cerberus
8
1 / 0 / 2
5,091
509
4,524
6,645
3,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 0 / 1
5,230
523
3,787
3,222
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 1
5,610
561
3,575
7,377
2,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
ZxJqlen
Hades
10
0 / 0 / 1
5,646
565
1,695
3,537
1,638
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,791
479
4,037
5,717
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 0
5,199
520
1,105
7,711
2,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 0
4,362
436
709
5,107
1,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Wors10
Neith
9
1 / 2 / 0
5,530
553
4,046
7,131
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
5,379
538
1,687
4,365
1,818
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
5
Kills
1
1
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ishtar
DaRopBop
Ishtar
1
1
1
1.5
W
Cerberus
Kombqt Kinq
Cerberus
1
0
2
2
W
1
0
1
1.5
L
0
3
0
0
L
0
0
0
0
W
2
0
1
2.5
L
0
0
0
0
L
Neith
Wors10
Neith
1
2
0
0.5
W
Hades
ZxJqlen
Hades
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,642
Damage
11,584
24,628
Taken
30,031
9,749
Mitigated
9,780
6,180
Healing
12,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
DaRopBop
Ishtar
2,061
1,512
0
1,451
3,847
1,076
0
0
3,847
0
24,158
W
Cerberus
Kombqt Kinq
Cerberus
4,524
179
0
1,860
6,645
3,191
0
1,713
4,860
18,188
0
W
3,787
1,117
0
0
3,222
1,141
0
1,716
1,196
36,224
0
L
4,037
505
262
1,286
5,717
1,737
90
2,168
3,549
26,631
0
L
1,105
226
0
4,552
7,711
2,507
0
1,476
6,235
0
36,864
W
3,575
1,499
0
250
7,377
2,703
0
847
6,442
0
37,525
L
709
29
959
2,046
5,107
1,373
0
3,326
1,781
3,680
0
L
Neith
Wors10
Neith
4,046
1,987
0
2,384
7,131
2,345
0
928
6,203
0
41,513
W
Hades
ZxJqlen
Hades
1,695
371
17
2,602
3,537
1,638
0
0
3,537
35,845
0
L
1,687
72
0
527
4,365
1,818
0
2,108
2,257
0
36,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,643
Gold Earned
25,261
284
Minions Killed
281
0
Camps Cleared
0
956,734
Distance Traveled
902,139
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,066
507
41
4
0
182,463
3
W
Cerberus
5,091
509
36
4
0
208,886
1
W
Hera
5,230
523
66
7
0
186,535
1
L
Agni
4,791
479
52
5
0
148,068
1
L
Pele
5,199
520
76
8
0
228,965
1
W
Thor
5,610
561
69
7
0
216,066
2
L
Sobek
4,362
436
13
1
0
164,261
0
L
Neith
5,530
553
71
7
0
168,114
2
W
Hades
5,646
565
72
7
0
162,784
4
L
Chaac
5,379
538
69
7
0
192,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role