Player Matchup

Baron Samedi
Baron Samedi
Alkuoneus
Baron Samedi
Level 120
God Stats
4W - 4L
1,633 SR
Queue Stats
84W - 86L
1,575 Elo+
Party 1
Hades
Hades
Papa_Doomslayer
Hades
Level 103
God Stats
3W - 6L
1,693 SR
Queue Stats
143W - 118L
1,601 Elo+
Party 1
Rama
Rama
RuffTruff22
Rama
Level 116
God Stats
0W - 3L
1,214 SR
Queue Stats
284W - 259L
1,553 Elo+
Party 2
Sun Wukong
Sun Wukong
jonmon19
Sun Wukong
Level 120
God Stats
0W - 1L
1,238 SR
Queue Stats
0W - 3L
1,218 Elo+
Solo
Da Ji
Da Ji
realwood
Da Ji
Level 121
God Stats
0W - 2L
1,326 SR
Queue Stats
334W - 304L
1,547 Elo+
Party 2
Team Averages
Level 116
1,421 SR
1,499 Elo+

VS

Team Averages
Level 138
1,676 SR
1,569 Elo+
Mercury
Mercury
BiGPAPAPUMP164
Mercury
Level 142
God Stats
5W - 7L
1,535 SR
Queue Stats
115W - 116L
1,462 Elo+
Party 3
Atlas
Atlas
Dayman AHHHAHAH
Atlas
Level 139
God Stats
17W - 6L
1,771 SR
Queue Stats
120W - 131L
1,601 Elo+
Party 3
Cerberus
Cerberus
SIluxx
Cerberus
Level 129
God Stats
3W - 0L
1,688 SR
Queue Stats
94W - 73L
1,593 Elo+
Solo
Apollo
Apollo
WackyBoneMan
Apollo
Level 159
God Stats
6W - 1L
1,763 SR
Queue Stats
176W - 186L
1,620 Elo+
Party 3
Eset
Eset
nickknakz
Eset
Level 121
God Stats
3W - 3L
1,623 SR
Queue Stats
62W - 47L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alkuoneus
Baron Samedi
14
2 / 2 / 3
8,795
440
8,578
20,439
20,387
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 3 / 3
9,067
453
9,997
16,810
8,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
0 / 5 / 2
9,927
496
5,450
15,539
5,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
jonmon19
Sun Wukong
16
2 / 2 / 0
10,109
505
12,301
21,647
16,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
realwood
Da Ji
16
5 / 5 / 2
10,111
506
11,721
18,614
8,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 8
10,317
516
9,573
14,261
6,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
3 / 2 / 9
10,830
542
7,530
20,051
25,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
SIluxx
Cerberus
17
2 / 2 / 1
11,142
557
15,552
19,357
16,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
19
9 / 2 / 4
12,617
631
20,235
21,332
10,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
16
3 / 5 / 4
10,727
536
14,440
15,238
7,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
12
Kills
17
17
Deaths
12
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Alkuoneus
Baron Samedi
2
2
3
1.75
W
0
1
8
4
W
3
2
9
3.75
L
3
3
3
1.5
L
0
5
2
0.2
W
Cerberus
SIluxx
Cerberus
2
2
1
1.25
W
Apollo
9
2
4
5.5
L
Sun Wukong
jonmon19
Sun Wukong
2
2
0
1
W
Eset
3
5
4
1
L
Da Ji
realwood
Da Ji
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,047
Damage
67,330
93,049
Taken
90,239
59,300
Mitigated
66,513
34,833
Healing
29,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Alkuoneus
Baron Samedi
8,578
1,387
1,119
6,095
20,439
20,387
0
6,083
14,344
45,728
0
W
9,573
3,893
0
176
14,261
6,808
1,000
3,061
11,146
0
91,926
W
7,530
3,096
457
3,880
20,051
25,681
17
5,672
14,239
40,565
0
L
9,997
924
920
8,711
16,810
8,888
27
10,299
6,487
76,016
0
L
5,450
3,292
0
4,724
15,539
5,269
0
2,374
13,165
0
86,895
W
Cerberus
SIluxx
Cerberus
15,552
1,873
0
8,655
19,357
16,207
186
1,706
16,229
89,490
0
W
Apollo
20,235
12,463
0
12,751
21,332
10,468
184
4,574
16,758
0
130,298
L
Sun Wukong
jonmon19
Sun Wukong
12,301
3,310
0
6,307
21,647
16,716
104
13,419
7,212
0
78,170
W
Eset
14,440
1,693
1,194
2,425
15,238
7,349
1,011
7,354
7,884
87,286
0
L
Da Ji
realwood
Da Ji
11,721
2,247
0
6,957
18,614
8,040
0
4,213
14,319
0
81,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,009
Gold Earned
55,633
598
Minions Killed
718
0
Camps Cleared
0
1,820,444
Distance Traveled
2,012,495
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,795
440
55
3
0
382,514
7
W
Mercury
10,317
516
131
7
0
513,037
2
W
Atlas
10,830
542
44
2
0
376,354
4
L
Hades
9,067
453
116
6
0
356,370
11
L
Rama
9,927
496
163
8
0
344,918
7
W
Cerberus
11,142
557
214
11
0
391,606
12
W
Apollo
12,617
631
178
9
0
366,771
1
L
Sun Wukong
10,109
505
145
7
0
371,921
3
W
Eset
10,727
536
151
8
0
364,727
2
L
Da Ji
10,111
506
119
6
0
364,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role