Player Matchup

Chaac
Chaac
Kanasov
Chaac
Level 127
God Stats
13W - 17L
1,525 SR
Queue Stats
236W - 271L
1,431 Elo+
Party 1
Neith
Neith
MrAmarfii
Neith
Level 105
God Stats
28W - 33L
1,371 SR
Queue Stats
241W - 279L
1,430 Elo+
Party 1
Nox
Nox
Nackenkissen
Nox
Level 88
God Stats
3W - 9L
1,344 SR
Queue Stats
68W - 101L
1,412 Elo+
Solo
Team Averages
Level 107
1,414 SR
1,425 Elo+

VS

Team Averages
Level 142
1,585 SR
1,536 Elo+
Ra
Ra
KnifeParty2Night
Ra
Level 154
God Stats
128W - 108L
1,525 SR
Queue Stats
1,140W - 950L
1,629 Elo+
Solo
Ne Zha
Ne Zha
LuiseKuschinsky
Ne Zha
Level 149
God Stats
74W - 62L
1,484 SR
Queue Stats
193W - 235L
1,409 Elo+
Solo
Guan Yu
Guan Yu
waduonahek
Guan Yu
Level 123
God Stats
10W - 4L
1,745 SR
Queue Stats
219W - 209L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kanasov
Chaac
14
0 / 5 / 3
10,386
649
10,223
26,480
15,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
MrAmarfii
Neith
16
2 / 3 / 3
10,728
671
18,859
14,196
5,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 10 / 2
11,413
713
9,411
15,873
5,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 7
12,250
766
16,013
15,608
8,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 1 / 8
12,420
776
23,687
18,452
9,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
waduonahek
Guan Yu
16
1 / 2 / 15
11,118
695
12,474
22,470
26,672
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
6
Kills
18
18
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chaac
Kanasov
Chaac
0
5
3
0.3
W
8
3
7
3.83
W
9
1
8
13
L
Neith
MrAmarfii
Neith
2
3
3
1.17
L
4
10
2
0.5
W
Guan Yu
waduonahek
Guan Yu
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,493
Damage
52,174
56,549
Taken
56,530
26,725
Mitigated
44,065
12,089
Healing
22,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Kanasov
Chaac
10,223
1,336
0
9,262
26,480
15,345
505
6,549
19,931
371
32,340
W
16,013
1,737
5,936
6,849
15,608
8,044
1,916
2,971
12,637
54,291
0
W
23,687
9,395
0
3,777
18,452
9,349
870
3,850
14,602
0
63,167
L
Neith
MrAmarfii
Neith
18,859
7,349
0
2,360
14,196
5,540
708
5,446
8,750
0
46,059
L
9,411
2,431
0
467
15,873
5,840
480
4,093
11,780
24,479
0
W
Guan Yu
waduonahek
Guan Yu
12,474
1,690
2,506
3,502
22,470
26,672
205
3,728
18,742
0
28,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,527
Gold Earned
35,788
141
Minions Killed
175
4
Camps Cleared
11
830,492
Distance Traveled
884,303
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,386
649
30
2
0
292,677
0
W
Ra
12,250
766
87
5
6
291,148
2
W
Ne Zha
12,420
776
50
3
3
290,231
1
L
Neith
10,728
671
59
4
2
292,561
5
L
Nox
11,413
713
52
3
2
245,254
1
W
Guan Yu
11,118
695
38
2
2
302,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role