Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Alyvrae
Neith
Level 105
God Stats
9W - 16L
1,368 SR
Queue Stats
570W - 718L
1,334 Elo+
Party 2
Loki
Loki
ResigningToe09
Loki
Level 18
God Stats
2W - 1L
1,707 SR
Queue Stats
22W - 22L
1,411 Elo+
Party 2
Artio
Artio
UglyPaul
Artio
Level 87
God Stats
6W - 7L
1,515 SR
Queue Stats
133W - 169L
1,409 Elo+
Solo
Cthulhu
Cthulhu
Zaltark
Cthulhu
Level 45
God Stats
0W - 2L
1,317 SR
Queue Stats
5W - 14L
1,241 Elo+
Party 3
Team Averages
Level 54
1,481 SR
1,379 Elo+

VS

Team Averages
Level 113
1,533 SR
1,362 Elo+
Kali
Kali
FlippedOtter
Kali
Level 129
God Stats
6W - 1L
1,761 SR
Queue Stats
195W - 275L
1,361 Elo+
Party 1
Horus
Horus
VeryVoluptuous
Horus
Level 88
God Stats
8W - 2L
1,189 SR
Queue Stats
381W - 475L
1,362 Elo+
Party 1
Artio
Artio
juanflex7
Artio
Level 128
God Stats
2W - 1L
1,477 SR
Queue Stats
147W - 148L
1,399 Elo+
Solo
Poseidon
Poseidon
lokiac
Poseidon
Level 80
God Stats
11W - 6L
1,700 SR
Queue Stats
202W - 231L
1,394 Elo+
Party 1
Jing Wei
Jing Wei
longhornjo
Jing Wei
Level 139
God Stats
5W - 3L
1,539 SR
Queue Stats
96W - 115L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
5
0 / 1 / 0
3,130
522
1,823
1,737
307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Alyvrae
Neith
6
0 / 1 / 0
3,300
550
364
2,895
1,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
3,560
593
766
4,536
1,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
UglyPaul
Artio
2
0 / 0 / 0
2,850
475
584
1,005
514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
Zaltark
Cthulhu
5
0 / 0 / 0
3,475
579
1,684
3,265
1,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
4,007
668
1,756
3,398
1,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
1 / 0 / 0
4,146
691
1,319
4,067
2,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artio
juanflex7
Artio
7
1 / 0 / 1
4,307
718
1,310
3,234
1,978
Breastplate

Breastplate

+20
Physical Protection

Poseidon
lokiac
Poseidon
8
1 / 0 / 0
4,422
737
2,042
1,801
445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
longhornjo
Jing Wei
6
0 / 0 / 1
3,585
598
1,619
1,857
636
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
4
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
1
0
0
L
Neith
Alyvrae
Neith
0
1
0
0
W
1
0
1
1.5
L
0
2
0
0
L
Artio
UglyPaul
Artio
0
0
0
0
W
1
0
0
1
L
Cthulhu
Zaltark
Cthulhu
0
0
0
0
W
Artio
juanflex7
Artio
1
0
1
1.5
W
Poseidon
lokiac
Poseidon
1
0
0
1
W
Jing Wei
longhornjo
Jing Wei
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,221
Damage
8,046
13,438
Taken
14,357
4,573
Mitigated
7,056
3,905
Healing
8,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
1,823
577
0
0
1,737
307
0
0
1,737
11,368
0
L
Neith
Alyvrae
Neith
364
61
0
742
2,895
1,230
0
1,875
1,020
0
12,969
W
1,756
986
0
1,810
3,398
1,440
432
430
2,968
0
17,113
L
766
68
0
1,524
4,536
1,174
0
1,008
3,528
0
16,856
L
Artio
UglyPaul
Artio
584
64
0
291
1,005
514
0
469
536
3,130
0
W
1,319
511
457
2,552
4,067
2,557
0
2,329
1,738
86
7,837
L
Cthulhu
Zaltark
Cthulhu
1,684
398
77
1,271
3,265
1,348
0
86
3,179
6,808
0
W
Artio
juanflex7
Artio
1,310
231
64
1,954
3,234
1,978
196
339
2,766
18,304
0
W
Poseidon
lokiac
Poseidon
2,042
231
0
460
1,801
445
0
0
1,801
28,120
0
W
Jing Wei
longhornjo
Jing Wei
1,619
1,469
0
889
1,857
636
0
864
993
0
16,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,315
Gold Earned
20,467
87
Minions Killed
175
0
Camps Cleared
0
476,274
Distance Traveled
583,894
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
3,130
522
19
3
0
108,323
0
L
Neith
3,300
550
17
3
0
104,878
0
W
Kali
4,007
668
38
6
0
137,356
1
L
Loki
3,560
593
36
6
0
117,673
1
L
Artio
2,850
475
5
1
0
35,116
0
W
Horus
4,146
691
18
3
0
120,329
2
L
Cthulhu
3,475
579
10
2
0
110,284
1
W
Artio
4,307
718
36
6
0
103,568
1
W
Poseidon
4,422
737
58
10
0
120,332
2
W
Jing Wei
3,585
598
25
4
0
102,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role