Player Matchup

Neith
Neith
DrTacos69
Neith
Level 33
God Stats
1W - 2L
1,660 SR
Queue Stats
14W - 25L
1,322 Elo+
Party 1
He Bo
He Bo
ItsPuddinPopTime
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 142L
1,369 Elo+
Party 1
King Arthur
King Arthur
Picopacorico
King Arthur
Level 24
God Stats
2W - 7L
1,224 SR
Queue Stats
57W - 70L
1,369 Elo+
Party 1
Team Averages
Level 28
1,461 SR
1,353 Elo+

VS

Team Averages
Level 84
1,504 SR
1,555 Elo+
Discordia
Discordia
 
Discordia
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Naimo2845
Sol
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 19L
1,658 Elo+
Party 2
Anubis
Anubis
TheGreatestVVV
Anubis
Level 99
God Stats
19W - 13L
1,513 SR
Queue Stats
119W - 118L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrTacos69
Neith
11
1 / 3 / 0
6,519
652
4,480
10,743
3,662
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 4 / 1
6,295
630
1,889
8,059
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

King Arthur
Picopacorico
King Arthur
10
0 / 1 / 0
6,526
653
2,287
10,496
9,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 0 / 6
7,058
706
10,361
4,439
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 1 / 6
7,598
760
6,931
9,619
3,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
6 / 0 / 1
8,792
879
7,629
3,972
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
8
8
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
0
6
3
L
Neith
DrTacos69
Neith
1
3
0
0.33
L
0
4
1
0.13
W
2
1
6
5
L
King Arthur
Picopacorico
King Arthur
0
1
0
0
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,656
Damage
24,921
29,298
Taken
18,030
16,139
Mitigated
7,297
3,611
Healing
7,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,361
455
0
753
4,439
1,311
176
456
3,903
19,054
0
L
Neith
DrTacos69
Neith
4,480
929
0
813
10,743
3,662
0
9,095
1,116
0
17,567
L
1,889
45
0
0
8,059
3,050
0
7,316
505
11,456
0
W
6,931
1,734
0
5,611
9,619
3,887
2,082
572
8,967
27,040
2,868
L
King Arthur
Picopacorico
King Arthur
2,287
306
0
2,798
10,496
9,427
0
7,220
2,928
0
10,771
W
7,629
176
0
735
3,972
2,099
267
1,023
2,885
38,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,340
Gold Earned
23,448
76
Minions Killed
136
1
Camps Cleared
8
569,808
Distance Traveled
570,472
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,058
706
18
2
1
201,492
3
L
Neith
6,519
652
31
3
0
187,857
0
L
He Bo
6,295
630
31
3
1
183,146
3
W
Sol
7,598
760
45
5
3
194,088
1
L
King Arthur
6,526
653
14
1
0
198,805
0
W
Anubis
8,792
879
73
7
4
174,892
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role