Player Matchup

Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Invictus7380
Anubis
Level 120
God Stats
1W - 1L
1,264 SR
Queue Stats
46W - 48L
1,509 Elo+
Solo
Cthulhu
Cthulhu
JadCLux
Cthulhu
Level 108
God Stats
2W - 3L
1,346 SR
Queue Stats
216W - 233L
1,502 Elo+
Solo
Cerberus
Cerberus
OGLuminosity
Cerberus
Level 69
God Stats
10W - 14L
1,595 SR
Queue Stats
168W - 146L
1,477 Elo+
Solo
Odin
Odin
ToxicShark1
Odin
Level 113
God Stats
3W - 1L
1,813 SR
Queue Stats
41W - 36L
1,416 Elo+
Solo
Team Averages
Level 107
1,504 SR
1,481 Elo+

VS

Team Averages
Level 83
1,594 SR
1,464 Elo+
Ra
Ra
Bailerinoo
Ra
Level 89
God Stats
0W - 4L
1,546 SR
Queue Stats
154W - 154L
1,498 Elo+
Party 1
Thanatos
Thanatos
Camathy
Thanatos
Level 64
God Stats
6W - 2L
1,784 SR
Queue Stats
120W - 125L
1,462 Elo+
Party 1
Artio
Artio
Drunk_Vikings
Artio
Level 126
God Stats
3W - 4L
1,380 SR
Queue Stats
344W - 387L
1,442 Elo+
Solo
Hachiman
Hachiman
Kankuro1007
Hachiman
Level 69
God Stats
0W - 1L
1,760 SR
Queue Stats
25W - 26L
1,456 Elo+
Party 1
Hercules
Hercules
scoopurpuuper
Hercules
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 104L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
6 / 1 / 1
8,109
541
8,540
9,618
3,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
16
4 / 2 / 1
9,158
611
9,434
12,337
6,887
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
JadCLux
Cthulhu
14
2 / 5 / 2
8,794
586
9,917
12,679
5,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cerberus
OGLuminosity
Cerberus
12
0 / 2 / 7
7,847
523
6,685
12,022
9,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 3 / 3
8,791
586
8,591
9,952
4,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
8,502
567
7,407
13,478
4,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Camathy
Thanatos
13
6 / 2 / 4
8,382
559
6,858
13,975
5,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 4 / 2
8,162
544
9,855
18,995
12,761
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Kankuro1007
Hachiman
11
1 / 6 / 2
6,405
427
9,572
11,872
3,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
scoopurpuuper
Hercules
11
1 / 1 / 1
6,479
432
5,063
11,282
6,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
16
Kills
13
13
Deaths
17
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
1
6.5
L
1
4
3
0.63
L
Thanatos
Camathy
Thanatos
6
2
4
4
L
4
4
2
1.25
W
Anubis
4
2
1
2.25
W
Cthulhu
JadCLux
Cthulhu
2
5
2
0.6
L
Hachiman
Kankuro1007
Hachiman
1
6
2
0.33
W
Cerberus
OGLuminosity
Cerberus
0
2
7
1.75
W
4
3
3
1.83
L
Hercules
scoopurpuuper
Hercules
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,167
Damage
38,755
56,608
Taken
69,602
29,405
Mitigated
32,502
20,784
Healing
25,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,540
4,248
0
1,707
9,618
3,432
545
0
9,618
0
60,624
L
7,407
924
60
3,083
13,478
4,838
0
7,826
5,652
77,077
0
L
Thanatos
Camathy
Thanatos
6,858
2,494
0
10,324
13,975
5,080
857
2,303
11,664
0
48,711
L
9,855
2,319
151
8,175
18,995
12,761
0
9,163
9,184
55,100
0
W
Anubis
9,434
1,092
0
8,267
12,337
6,887
864
5,744
6,593
80,478
0
W
Cthulhu
JadCLux
Cthulhu
9,917
2,048
69
1,879
12,679
5,852
560
8,742
3,937
57,227
0
L
Hachiman
Kankuro1007
Hachiman
9,572
4,349
299
711
11,872
3,676
0
2,599
9,273
0
40,073
W
Cerberus
OGLuminosity
Cerberus
6,685
519
642
5,506
12,022
9,039
433
0
12,022
31,493
0
W
8,591
3,372
0
2,714
9,952
4,195
0
2,776
7,176
0
54,752
L
Hercules
scoopurpuuper
Hercules
5,063
1,212
288
2,265
11,282
6,147
189
3,489
7,793
0
34,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,699
Gold Earned
37,930
512
Minions Killed
442
0
Camps Cleared
0
1,364,240
Distance Traveled
1,366,998
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,109
541
110
7
0
273,192
0
L
Ra
8,502
567
140
9
0
275,166
4
L
Thanatos
8,382
559
90
6
0
306,882
1
L
Artio
8,162
544
84
6
0
243,103
1
W
Anubis
9,158
611
133
9
0
236,185
3
W
Cthulhu
8,794
586
120
8
0
238,383
4
L
Hachiman
6,405
427
69
5
0
244,042
1
W
Cerberus
7,847
523
66
4
0
282,965
4
W
Odin
8,791
586
83
6
0
333,515
3
L
Hercules
6,479
432
59
4
0
297,805
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role