Player Matchup

Awilix
Awilix
 
Awilix
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Batelia
Nemesis
Level 22
God Stats
2W - 0L
1,853 SR
Queue Stats
5W - 3L
1,592 Elo+
Party 1
Cerberus
Cerberus
IloveCerberus
Cerberus
Level 24
God Stats
5W - 4L
1,469 SR
Queue Stats
140W - 129L
1,537 Elo+
Party 3
Heimdallr
Heimdallr
LuisOSO95
Heimdallr
Level 87
God Stats
7W - 6L
1,512 SR
Queue Stats
171W - 158L
1,518 Elo+
Party 3
Team Averages
Level 62
1,567 SR
1,529 Elo+

VS

Team Averages
Level 52
1,580 SR
1,567 Elo+
Hades
Hades
Apokripha
Hades
Level 119
God Stats
15W - 5L
1,924 SR
Queue Stats
230W - 246L
1,515 Elo+
Solo
Yu Huang
Yu Huang
Chaoseblis
Yu Huang
Level 8
God Stats
1W - 3L
1,446 SR
Queue Stats
15W - 18L
1,763 Elo+
Party 2
Ne Zha
Ne Zha
Eukryote
Ne Zha
Level 81
God Stats
11W - 11L
1,533 SR
Queue Stats
214W - 216L
1,513 Elo+
Party 2
Osiris
Osiris
GuanFuHoops
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 4
Nemesis
Nemesis
She33esh
Nemesis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,546 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
5 / 1 / 1
8,442
649
12,582
13,301
8,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
 
Baron Samedi
12
3 / 2 / 1
7,130
548
6,827
8,173
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Batelia
Nemesis
13
2 / 1 / 4
7,426
571
5,565
12,542
4,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
IloveCerberus
Cerberus
11
2 / 1 / 5
7,075
544
5,699
11,979
8,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
LuisOSO95
Heimdallr
12
2 / 1 / 2
7,161
551
7,328
7,006
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Apokripha
Hades
11
2 / 4 / 0
6,825
525
7,347
14,627
7,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yu Huang
Chaoseblis
Yu Huang
10
1 / 1 / 1
6,349
488
4,803
6,684
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Eukryote
Ne Zha
9
0 / 4 / 2
5,704
439
6,857
12,374
4,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
8
1 / 3 / 0
5,686
437
3,638
11,168
7,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
She33esh
Nemesis
11
1 / 2 / 1
6,622
509
6,136
12,058
6,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
5
6
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
1
1
5.5
W
Baron Samedi
 
Baron Samedi
3
2
1
1.75
L
Hades
Apokripha
Hades
2
4
0
0.5
W
Nemesis
Batelia
Nemesis
2
1
4
4
L
Yu Huang
Chaoseblis
Yu Huang
1
1
1
1.5
L
Ne Zha
Eukryote
Ne Zha
0
4
2
0.25
L
Osiris
1
3
0
0.33
W
Cerberus
IloveCerberus
Cerberus
2
1
5
4.5
W
Heimdallr
LuisOSO95
Heimdallr
2
1
2
3
L
Nemesis
She33esh
Nemesis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,001
Damage
28,781
53,001
Taken
56,911
28,607
Mitigated
29,727
23,242
Healing
20,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
12,582
4,656
0
8,340
13,301
8,772
0
6,196
7,105
0
64,807
W
Baron Samedi
 
Baron Samedi
6,827
1,018
315
2,495
8,173
3,568
212
3,249
4,924
49,956
0
L
Hades
Apokripha
Hades
7,347
1,616
69
7,396
14,627
7,964
0
0
13,773
49,082
0
W
Nemesis
Batelia
Nemesis
5,565
3,435
0
3,611
12,542
4,602
0
1,754
10,788
0
69,380
L
Yu Huang
Chaoseblis
Yu Huang
4,803
376
0
1,413
6,684
2,853
0
4,746
1,938
40,333
0
L
Ne Zha
Eukryote
Ne Zha
6,857
2,259
0
4,119
12,374
4,643
0
2,163
10,012
0
38,305
L
Osiris
3,638
1,497
1,229
1,584
11,168
7,669
0
2,983
8,185
0
17,119
W
Cerberus
IloveCerberus
Cerberus
5,699
679
220
5,178
11,979
8,755
0
951
11,028
30,587
7,827
W
Heimdallr
LuisOSO95
Heimdallr
7,328
3,550
0
3,083
7,006
2,910
170
0
7,006
0
52,360
L
Nemesis
She33esh
Nemesis
6,136
2,545
605
4,043
12,058
6,598
0
1,843
10,215
0
31,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,234
Gold Earned
31,186
460
Minions Killed
311
0
Camps Cleared
0
1,316,953
Distance Traveled
1,213,940
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,442
649
116
9
0
269,940
3
W
Baron Samedi
7,130
548
80
6
0
239,133
3
L
Hades
6,825
525
95
7
0
207,467
2
W
Nemesis
7,426
571
106
8
0
310,844
2
L
Yu Huang
6,349
488
67
5
0
226,077
3
L
Ne Zha
5,704
439
61
5
0
249,342
1
L
Osiris
5,686
437
29
2
0
232,394
1
W
Cerberus
7,075
544
71
5
0
249,882
3
W
Heimdallr
7,161
551
87
7
0
247,154
1
L
Nemesis
6,622
509
59
5
0
298,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role