Player Matchup

Mulan
Mulan
DailyDouble
Mulan
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 13L
1,129 Elo+
Party 1
Thanatos
Thanatos
ScorpionMK3313
Thanatos
Level 66
God Stats
0W - 7L
1,366 SR
Queue Stats
32W - 50L
1,265 Elo+
Party 1
Anubis
Anubis
UrStepSisBad
Anubis
Level 64
God Stats
8W - 2L
1,714 SR
Queue Stats
29W - 39L
1,333 Elo+
Party 1
Team Averages
Level 65
1,527 SR
1,242 Elo+

VS

Team Averages
Level 96
1,602 SR
1,514 Elo+
Baba Yaga
Baba Yaga
En7eligenteente
Baba Yaga
Level 83
God Stats
47W - 34L
1,538 SR
Queue Stats
108W - 87L
1,475 Elo+
Party 2
Jormungandr
Jormungandr
GangstaJonas
Jormungandr
Level 78
God Stats
123W - 95L
1,575 SR
Queue Stats
137W - 111L
1,501 Elo+
Party 2
Gilgamesh
Gilgamesh
styX HuNtMaN
Gilgamesh
Level 127
God Stats
45W - 20L
1,695 SR
Queue Stats
109W - 76L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 4
11,555
722
13,858
19,348
18,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
14
2 / 10 / 5
10,585
662
7,428
20,832
9,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
16
5 / 11 / 4
11,879
742
16,275
22,972
13,621
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
En7eligenteente
Baba Yaga
18
10 / 4 / 17
12,967
810
16,605
13,425
6,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
GangstaJonas
Jormungandr
18
7 / 3 / 21
12,889
806
18,630
20,613
18,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
styX HuNtMaN
Gilgamesh
17
13 / 3 / 14
13,310
832
18,688
20,987
18,948
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
82
10
Kills
30
30
Deaths
10
13
Assists
52
Player
Kills
Deaths
Assists
KDA
L
3
9
4
0.56
W
Baba Yaga
En7eligenteente
Baba Yaga
10
4
17
4.63
W
Jormungandr
GangstaJonas
Jormungandr
7
3
21
5.83
L
Thanatos
2
10
5
0.45
L
Anubis
5
11
4
0.64
W
Gilgamesh
styX HuNtMaN
Gilgamesh
13
3
14
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,561
Damage
53,923
63,152
Taken
55,025
41,557
Mitigated
43,307
13,626
Healing
17,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,858
3,796
0
1,251
19,348
18,156
0
11,265
8,083
0
22,359
W
Baba Yaga
En7eligenteente
Baba Yaga
16,605
1,785
0
4,480
13,425
6,314
938
2,932
10,170
60,448
0
W
Jormungandr
GangstaJonas
Jormungandr
18,630
8,688
0
6,927
20,613
18,045
1,003
7,162
13,061
52,037
0
L
Thanatos
7,428
2,036
0
5,971
20,832
9,780
140
13,571
7,261
0
19,862
L
Anubis
16,275
51
0
6,404
22,972
13,621
82
11,183
11,789
50,966
0
W
Gilgamesh
styX HuNtMaN
Gilgamesh
18,688
3,813
0
6,520
20,987
18,948
482
7,020
13,601
575
34,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,019
Gold Earned
39,166
111
Minions Killed
169
3
Camps Cleared
11
761,009
Distance Traveled
912,488
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,555
722
13
1
1
257,013
0
W
Baba Yaga
12,967
810
78
5
4
302,888
4
W
Jormungandr
12,889
806
71
4
5
283,580
1
L
Thanatos
10,585
662
25
2
1
280,576
1
L
Anubis
11,879
742
73
5
1
223,420
1
W
Gilgamesh
13,310
832
20
1
2
326,020
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role