Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Bit Unknown
Ao Kuang
Level 103
God Stats
12W - 9L
1,620 SR
Queue Stats
210W - 209L
1,479 Elo+
Solo
Nu Wa
Nu Wa
Piggy_Thief
Nu Wa
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 140L
1,449 Elo+
Solo
Ravana
Ravana
Yung-WheeZy
Ravana
Level 104
God Stats
6W - 6L
1,363 SR
Queue Stats
223W - 225L
1,460 Elo+
Solo
Heimdallr
Heimdallr
qGravity
Heimdallr
Level 62
God Stats
41W - 36L
1,583 SR
Queue Stats
218W - 232L
1,484 Elo+
Solo
Team Averages
Level 99
1,513 SR
1,474 Elo+

VS

Team Averages
Level 109
1,562 SR
1,502 Elo+
Ymir
Ymir
DiabolicDoom
Ymir
Level 98
God Stats
3W - 1L
1,815 SR
Queue Stats
17W - 9L
1,584 Elo+
Solo
Nike
Nike
hawkeyes132
Nike
Level 67
God Stats
10W - 7L
1,659 SR
Queue Stats
245W - 233L
1,484 Elo+
Solo
Kukulkan
Kukulkan
lessgooo2906
Kukulkan
Level 102
God Stats
5W - 5L
1,595 SR
Queue Stats
312W - 303L
1,503 Elo+
Solo
Serqet
Serqet
linesofchaos
Serqet
Level 159
God Stats
2W - 1L
1,389 SR
Queue Stats
288W - 300L
1,453 Elo+
Solo
Sol
Sol
lizaestro
Sol
Level 121
God Stats
1W - 4L
1,354 SR
Queue Stats
46W - 54L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 0 / 1
6,059
551
3,785
6,237
5,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Ao Kuang
Bit Unknown
Ao Kuang
11
6 / 0 / 0
6,788
617
4,289
7,276
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 1 / 1
5,727
521
5,928
4,765
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
12
0 / 2 / 5
6,960
633
4,055
3,369
2,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heimdallr
qGravity
Heimdallr
12
2 / 0 / 1
6,516
592
4,148
5,179
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,808
528
1,670
6,177
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 1 / 0
4,945
450
2,371
6,303
2,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
lessgooo2906
Kukulkan
9
1 / 0 / 0
5,658
514
2,204
6,778
2,672
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
8
0 / 3 / 1
5,157
469
2,172
9,539
4,299
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
5,716
520
1,777
5,857
1,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
3
3
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
1
1.5
W
Ao Kuang
Bit Unknown
Ao Kuang
6
0
0
6
L
2
4
0
0.5
W
0
1
1
0.5
W
Ravana
0
2
5
1.25
L
0
1
0
0
L
Kukulkan
lessgooo2906
Kukulkan
1
0
0
1
L
Serqet
0
3
1
0.17
L
0
1
0
0
W
Heimdallr
qGravity
Heimdallr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,205
Damage
10,194
26,826
Taken
34,654
13,723
Mitigated
12,715
10,997
Healing
9,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,785
1,642
0
1,781
6,237
5,524
0
1,591
4,622
18,223
2,749
W
Ao Kuang
Bit Unknown
Ao Kuang
4,289
592
0
5,139
7,276
2,739
44
718
6,488
39,398
0
L
1,670
542
0
97
6,177
2,350
0
2,253
3,924
23,693
0
W
5,928
2,976
0
500
4,765
1,496
452
1,465
3,300
40,605
0
W
Ravana
4,055
1,105
0
959
3,369
2,019
980
882
2,436
0
41,573
L
2,371
0
0
526
6,303
2,120
0
2,313
3,990
0
34,360
L
Kukulkan
lessgooo2906
Kukulkan
2,204
622
0
3,278
6,778
2,672
0
5,218
1,560
42,172
0
L
Serqet
2,172
254
80
2,009
9,539
4,299
0
2,731
6,808
0
12,639
L
1,777
522
0
3,371
5,857
1,274
0
1,301
4,556
43,972
0
W
Heimdallr
qGravity
Heimdallr
4,148
1,434
0
2,618
5,179
1,945
0
818
4,137
0
55,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,050
Gold Earned
27,284
374
Minions Killed
315
0
Camps Cleared
0
1,048,566
Distance Traveled
1,023,736
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,059
551
40
4
0
207,858
5
W
Ao Kuang
6,788
617
82
7
0
256,505
0
L
Ymir
5,808
528
54
5
0
155,375
4
W
Nu Wa
5,727
521
58
5
0
208,882
3
W
Ravana
6,960
633
99
9
0
193,679
2
L
Nike
4,945
450
60
5
0
220,154
1
L
Kukulkan
5,658
514
84
8
0
192,670
4
L
Serqet
5,157
469
26
2
0
247,695
3
L
Sol
5,716
520
91
8
0
207,842
5
W
Heimdallr
6,516
592
95
9
0
181,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role