Player Matchup

Sol
Sol
DHG Beta2337
Sol
Level 48
God Stats
5W - 7L
1,654 SR
Queue Stats
121W - 118L
1,461 Elo+
Party 1
Thanatos
Thanatos
DHG Miner
Thanatos
Level 29
God Stats
20W - 22L
1,627 SR
Queue Stats
36W - 39L
1,478 Elo+
Party 1
Zhong Kui
Zhong Kui
Mitskii-_-
Zhong Kui
Level 46
God Stats
5W - 6L
1,474 SR
Queue Stats
81W - 126L
1,340 Elo+
Solo
Chaac
Chaac
OGBK420KUSH
Chaac
Level 107
God Stats
0W - 1L
1,366 SR
Queue Stats
3W - 9L
1,292 Elo+
Solo
Freya
Freya
yoboijj222
Freya
Level 86
God Stats
1W - 3L
1,445 SR
Queue Stats
304W - 307L
1,479 Elo+
Solo
Team Averages
Level 63
1,513 SR
1,410 Elo+

VS

Team Averages
Level 65
1,482 SR
1,414 Elo+
Thanatos
Thanatos
DyingTundra06
Thanatos
Level 45
God Stats
2W - 1L
1,519 SR
Queue Stats
47W - 60L
1,372 Elo+
Party 2
Mulan
Mulan
Ghoul1377
Mulan
Level 89
God Stats
4W - 4L
1,424 SR
Queue Stats
186W - 170L
1,431 Elo+
Party 2
Cerberus
Cerberus
XamTic13
Cerberus
Level 68
God Stats
1W - 1L
1,260 SR
Queue Stats
127W - 135L
1,388 Elo+
Solo
Skadi
Skadi
iDrxp-NoLxve-Hxe
Skadi
Level 81
God Stats
2W - 0L
1,705 SR
Queue Stats
45W - 37L
1,438 Elo+
Solo
Anubis
Anubis
litjit9509
Anubis
Level 44
God Stats
7W - 3L
1,500 SR
Queue Stats
69W - 69L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 9 / 7
12,334
441
23,941
28,662
8,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
DHG Miner
Thanatos
18
1 / 9 / 3
11,689
417
6,863
23,282
8,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Mitskii-_-
Zhong Kui
20
12 / 6 / 2
14,795
528
34,941
25,249
15,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
6 / 8 / 9
11,371
406
16,662
28,619
28,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
18
6 / 11 / 6
12,992
464
15,602
36,194
14,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DyingTundra06
Thanatos
20
15 / 7 / 8
15,953
570
18,919
28,877
12,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
Ghoul1377
Mulan
20
11 / 4 / 16
14,944
534
29,902
33,029
33,559
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
XamTic13
Cerberus
17
3 / 10 / 14
13,146
470
13,088
36,339
30,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
1 / 2 / 19
12,666
452
13,902
21,351
13,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
litjit9509
Anubis
20
13 / 3 / 10
16,564
592
31,634
27,258
17,619
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
110
26
Kills
43
43
Deaths
26
27
Assists
67
Player
Kills
Deaths
Assists
KDA
L
1
9
7
0.5
L
Thanatos
DHG Miner
Thanatos
1
9
3
0.28
W
Thanatos
DyingTundra06
Thanatos
15
7
8
2.71
W
Mulan
Ghoul1377
Mulan
11
4
16
4.75
L
Zhong Kui
Mitskii-_-
Zhong Kui
12
6
2
2.17
L
6
8
9
1.31
W
Cerberus
XamTic13
Cerberus
3
10
14
1
W
1
2
19
5.25
W
Anubis
litjit9509
Anubis
13
3
10
6
L
Freya
6
11
6
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,009
Damage
107,445
142,006
Taken
146,854
75,052
Mitigated
107,562
51,060
Healing
71,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,941
10,175
0
10,435
28,662
8,485
3,972
8,839
19,823
120,677
2,019
L
Thanatos
DHG Miner
Thanatos
6,863
1,839
97
12,020
23,282
8,529
1,569
5,970
17,312
0
78,853
W
Thanatos
DyingTundra06
Thanatos
18,919
5,197
0
21,689
28,877
12,925
1,799
12,164
16,713
0
97,769
W
Mulan
Ghoul1377
Mulan
29,902
4,595
0
12,134
33,029
33,559
3,225
15,468
17,561
691
101,486
L
Zhong Kui
Mitskii-_-
Zhong Kui
34,941
2,527
0
7,151
25,249
15,159
132
9,538
15,711
143,430
0
L
16,662
6,342
602
7,969
28,619
28,860
104
9,696
18,923
0
46,637
W
Cerberus
XamTic13
Cerberus
13,088
2,018
1,123
10,515
36,339
30,251
88
20,012
16,171
57,996
0
W
13,902
6,108
0
4,714
21,351
13,208
4,919
12,685
8,666
0
70,208
W
Anubis
litjit9509
Anubis
31,634
840
0
20,930
27,258
17,619
128
14,767
12,491
161,544
0
L
Freya
15,602
5,317
0
12,786
36,194
14,019
166
11,370
24,824
82,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,181
Gold Earned
73,273
630
Minions Killed
678
0
Camps Cleared
0
2,171,838
Distance Traveled
2,481,647
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,334
441
157
6
0
423,953
5
L
Thanatos
11,689
417
100
4
0
385,246
0
W
Thanatos
15,953
570
105
4
0
535,451
3
W
Mulan
14,944
534
141
5
0
486,548
1
L
Zhong Kui
14,795
528
207
7
0
420,425
3
L
Chaac
11,371
406
53
2
0
478,842
1
W
Cerberus
13,146
470
161
6
0
492,382
1
W
Skadi
12,666
452
83
3
0
517,240
4
W
Anubis
16,564
592
188
7
0
450,026
1
L
Freya
12,992
464
113
4
0
463,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role