Player Matchup

Horus
Horus
ColetooCasual
Horus
Level 34
God Stats
0W - 1L
1,634 SR
Queue Stats
16W - 16L
1,254 Elo+
Party 2
Kuzenbo
Kuzenbo
EcHoWarriorrr
Kuzenbo
Level 103
God Stats
0W - 3L
1,096 SR
Queue Stats
3W - 8L
1,111 Elo+
Party 2
Cernunnos
Cernunnos
MoldyGosling717
Cernunnos
Level 26
God Stats
1W - 3L
1,361 SR
Queue Stats
1W - 6L
1,111 Elo+
Party 2
Thor
Thor
RegentSoup25654
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,128 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
pokeydisc0
Morgan Le Fay
Level 156
God Stats
3W - 3L
1,670 SR
Queue Stats
310W - 273L
1,624 Elo+
Solo
Team Averages
Level 66
1,452 SR
1,246 Elo+

VS

Team Averages
Level 130
1,537 SR
1,646 Elo+
Cupid
Cupid
Demonic Tamales
Cupid
Level 146
God Stats
2W - 1L
1,450 SR
Queue Stats
81W - 55L
1,649 Elo+
Party 1
Chang'e
Chang'e
FizzleWizard
Chang'e
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
365W - 347L
1,615 Elo+
Solo
Chaac
Chaac
LLAMARULER
Chaac
Level 146
God Stats
3W - 3L
1,477 SR
Queue Stats
49W - 41L
1,599 Elo+
Party 1
Kuzenbo
Kuzenbo
Leonitus1011
Kuzenbo
Level 107
God Stats
8W - 4L
1,674 SR
Queue Stats
30W - 21L
1,656 Elo+
Party 1
Thor
Thor
Vodyn
Thor
Level 147
God Stats
2W - 2L
1,584 SR
Queue Stats
90W - 45L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
8,704
725
10,192
12,602
12,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kuzenbo
15
1 / 4 / 5
9,053
754
10,164
16,970
24,712
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
MoldyGosling717
Cernunnos
15
0 / 4 / 1
8,149
679
6,443
15,762
7,268
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 9 / 1
7,396
616
4,610
15,765
6,402
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
pokeydisc0
Morgan Le Fay
16
3 / 4 / 0
8,983
749
14,205
12,808
6,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 14
9,838
820
14,730
11,693
5,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
FizzleWizard
Chang'e
16
2 / 2 / 14
9,339
778
12,801
11,348
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
19
6 / 0 / 10
10,953
913
13,827
12,302
13,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
Leonitus1011
Kuzenbo
16
7 / 2 / 11
10,502
875
9,997
17,429
20,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
Vodyn
Thor
16
6 / 1 / 12
9,844
820
14,925
11,022
6,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
86
6
Kills
25
25
Deaths
6
8
Assists
61
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
4
1
14
11
L
Kuzenbo
1
4
5
0.88
W
Chang'e
FizzleWizard
Chang'e
2
2
14
4.5
W
Chaac
6
0
10
11
W
Kuzenbo
Leonitus1011
Kuzenbo
7
2
11
6.25
L
Cernunnos
MoldyGosling717
Cernunnos
0
4
1
0.13
L
0
9
1
0.06
W
Thor
Vodyn
Thor
6
1
12
12
L
Morgan Le Fay
pokeydisc0
Morgan Le Fay
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,614
Damage
66,280
73,907
Taken
63,794
56,994
Mitigated
50,099
8,373
Healing
25,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,192
4,315
1,254
2,701
12,602
12,301
0
3,826
8,689
0
26,393
W
14,730
9,183
961
3,980
11,693
5,500
4,556
2,965
8,601
0
46,559
L
Kuzenbo
10,164
3,946
0
1,030
16,970
24,712
0
5,633
11,175
17,400
0
W
Chang'e
FizzleWizard
Chang'e
12,801
1,933
6,717
6,115
11,348
5,536
1,034
6,933
4,344
34,495
0
W
Chaac
13,827
3,097
0
5,085
12,302
13,022
1,512
3,595
8,611
93
49,977
W
Kuzenbo
Leonitus1011
Kuzenbo
9,997
3,157
0
2,482
17,429
20,004
211
6,650
10,469
21,945
0
L
Cernunnos
MoldyGosling717
Cernunnos
6,443
3,093
0
1,660
15,762
7,268
0
1,629
13,686
0
29,664
L
4,610
635
0
874
15,765
6,402
0
5,078
10,515
0
12,671
W
Thor
Vodyn
Thor
14,925
3,806
0
567
11,022
6,037
932
4,226
6,672
0
35,036
L
Morgan Le Fay
pokeydisc0
Morgan Le Fay
14,205
1,269
0
854
12,808
6,311
0
6,703
5,957
49,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,285
Gold Earned
50,476
190
Minions Killed
282
0
Camps Cleared
0
1,142,733
Distance Traveled
1,269,490
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,704
725
32
3
0
250,130
1
W
Cupid
9,838
820
65
5
0
231,922
4
L
Kuzenbo
9,053
754
17
1
0
238,752
2
W
Chang'e
9,339
778
62
5
0
236,486
2
W
Chaac
10,953
913
94
8
0
265,062
1
W
Kuzenbo
10,502
875
14
1
0
259,640
1
L
Cernunnos
8,149
679
50
4
0
208,417
0
L
Thor
7,396
616
12
1
0
211,365
0
W
Thor
9,844
820
47
4
0
276,380
1
L
Morgan Le Fay
8,983
749
79
7
0
234,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role