Player Matchup

Bellona
Bellona
GlassChipmunk
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,560 Elo+
Party 2
Hachiman
Hachiman
RaccoonSam
Hachiman
Level 154
God Stats
0W - 2L
1,478 SR
Queue Stats
55W - 68L
1,451 Elo+
Solo
Sol
Sol
ZaroOfficial
Sol
Level 135
God Stats
0W - 1L
1,503 SR
Queue Stats
69W - 53L
1,661 Elo+
Party 2
Team Averages
Level 98
1,494 SR
1,557 Elo+

VS

Team Averages
Level 73
1,385 SR
1,522 Elo+
Poseidon
Poseidon
MultMans
Poseidon
Level 18
God Stats
8W - 6L
1,425 SR
Queue Stats
14W - 10L
1,427 Elo+
Party 1
Chernobog
Chernobog
OtakuSenpaii
Chernobog
Level 159
God Stats
3W - 4L
1,437 SR
Queue Stats
242W - 248L
1,582 Elo+
Party 1
King Arthur
King Arthur
ScranYeNan
King Arthur
Level 42
God Stats
3W - 1L
1,294 SR
Queue Stats
35W - 25L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
0 / 5 / 8
9,066
648
3,895
14,520
12,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
RaccoonSam
Hachiman
14
5 / 4 / 7
9,790
699
12,376
13,614
5,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
7 / 2 / 5
10,428
745
21,812
12,687
5,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MultMans
Poseidon
14
3 / 5 / 6
9,872
705
9,134
11,204
4,579
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
OtakuSenpaii
Chernobog
17
7 / 2 / 4
11,374
812
12,532
14,072
6,463
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
ScranYeNan
King Arthur
14
1 / 5 / 10
9,511
679
12,836
20,492
18,004
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
12
Kills
11
11
Deaths
12
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
5
8
0.8
W
Poseidon
MultMans
Poseidon
3
5
6
1.2
W
Chernobog
OtakuSenpaii
Chernobog
7
2
4
4.5
L
Hachiman
RaccoonSam
Hachiman
5
4
7
2.13
W
King Arthur
ScranYeNan
King Arthur
1
5
10
1.2
L
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,083
Damage
34,502
40,821
Taken
45,768
24,258
Mitigated
29,046
11,582
Healing
9,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
3,895
1,209
1,578
1,291
14,520
12,791
0
4,224
10,296
0
8,995
W
Poseidon
MultMans
Poseidon
9,134
1,183
0
1,180
11,204
4,579
1,173
4,497
6,707
31,148
0
W
Chernobog
OtakuSenpaii
Chernobog
12,532
5,609
0
5,963
14,072
6,463
1,905
5,568
8,504
0
50,781
L
Hachiman
RaccoonSam
Hachiman
12,376
7,411
0
2,313
13,614
5,604
654
1,596
12,018
0
33,678
W
King Arthur
ScranYeNan
King Arthur
12,836
619
139
2,145
20,492
18,004
51
10,083
10,409
0
27,617
L
21,812
7,056
0
6,400
12,687
5,863
1,399
3,849
8,838
54,701
4,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,284
Gold Earned
30,757
157
Minions Killed
144
5
Camps Cleared
5
707,151
Distance Traveled
751,213
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,066
648
16
1
0
253,631
0
W
Poseidon
9,872
705
40
3
3
234,180
0
W
Chernobog
11,374
812
81
6
1
253,384
4
L
Hachiman
9,790
699
47
3
1
218,404
0
W
King Arthur
9,511
679
23
2
1
263,649
4
L
Sol
10,428
745
94
7
4
235,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role