Player Matchup

Sol
Sol
Gold IV
DRaG0nDAn
Sol
Gold IV
Level 142
God Stats
0W - 3L
1,177 SR
Queue Stats
72W - 80L
1,479 MMR
Solo
Tiamat
Tiamat
Bronze V
DaddyMcMaffSam
Tiamat
Bronze V
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,449 MMR
Party 1
Ravana
Ravana
Silver III
LazyTrotter
Ravana
Silver III
Level 107
God Stats
3W - 3L
1,519 SR
Queue Stats
5W - 5L
1,497 MMR
Party 1
Atlas
Atlas
Gold IV
S3L4DIN-09
Atlas
Gold IV
Level 129
God Stats
2W - 2L
1,627 SR
Queue Stats
241W - 245L
1,356 MMR
Solo
Vamana
Vamana
Silver III
SatansThreat
Vamana
Silver III
Level 118
God Stats
1W - 4L
1,534 SR
Queue Stats
188W - 202L
870 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,471 SR
1,330 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,470 SR
1,330 MMR
Medusa
Medusa
Silver III
LowcastheKing
Medusa
Silver III
Level 108
God Stats
1W - 1L
1,449 SR
Queue Stats
36W - 57L
829 MMR
Solo
Achilles
Achilles
Silver II
NotDustt
Achilles
Silver II
Level 128
God Stats
2W - 3L
1,418 SR
Queue Stats
35W - 29L
1,508 MMR
Party 2
Mulan
Mulan
Gold II
iTz_Fari89
Mulan
Gold II
Level 96
God Stats
6W - 4L
1,544 SR
Queue Stats
285W - 275L
1,419 MMR
Solo
Thoth
Thoth
Silver II
ironkratos360
Thoth
Silver II
Level 127
God Stats
8W - 5L
1,445 SR
Queue Stats
27W - 24L
1,467 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
the_Mnl
Ao Kuang
Silver II
Level 72
God Stats
3W - 3L
1,496 SR
Queue Stats
66W - 50L
1,429 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
8,600
478
13,064
17,028
6,476
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 4 / 1
7,659
426
7,399
11,190
7,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
14
4 / 3 / 0
9,538
530
7,119
12,419
4,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Atlas
10
1 / 9 / 2
7,545
419
9,402
24,003
17,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
15
0 / 2 / 3
8,551
475
8,820
18,624
12,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Yu HuangArachneSusanoKing Arthur

VS

Bans
KaliAh Muzen CabCliodhnaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 4
9,285
516
8,524
13,832
6,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
NotDustt
Achilles
16
5 / 0 / 1
10,102
561
14,719
15,921
16,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Mulan
17
4 / 1 / 11
10,463
581
14,522
17,098
9,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 1 / 6
9,554
531
14,268
7,218
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
the_Mnl
Ao Kuang
14
7 / 2 / 9
9,925
551
13,025
21,854
23,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
7
Kills
23
23
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
0
4
1
0.13
L
Ravana
4
3
0
1.33
W
2
3
4
1.33
W
Achilles
NotDustt
Achilles
5
0
1
5.5
L
Atlas
1
9
2
0.22
L
Vamana
0
2
3
0.75
W
Mulan
4
1
11
9.5
W
5
1
6
8
W
Ao Kuang
the_Mnl
Ao Kuang
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,804
Damage
65,058
83,264
Taken
75,923
48,758
Mitigated
59,641
25,872
Healing
36,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,064
4,098
406
7,887
17,028
6,476
2,001
3,455
13,573
67,960
0
L
7,399
917
0
1,166
11,190
7,000
0
5,806
5,384
60,276
0
L
Ravana
7,119
2,103
0
4,631
12,419
4,799
0
4,207
8,212
0
51,581
W
8,524
3,500
0
3,778
13,832
6,605
2,298
7,015
6,817
0
77,919
W
Achilles
NotDustt
Achilles
14,719
2,410
0
8,265
15,921
16,087
577
1,690
14,231
0
71,496
L
Atlas
9,402
3,955
0
3,660
24,003
17,668
0
11,833
12,170
31,147
0
L
Vamana
8,820
4,951
0
8,122
18,624
12,815
0
1,992
16,632
0
77,685
W
Mulan
14,522
3,401
0
10,987
17,098
9,473
0
5,549
11,549
0
91,452
W
14,268
1,188
0
577
7,218
3,541
2,302
3,841
3,377
73,242
0
W
Ao Kuang
the_Mnl
Ao Kuang
13,025
3,880
3,624
8,984
21,854
23,935
1,219
11,770
10,084
33,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,893
Gold Earned
49,329
438
Minions Killed
535
0
Camps Cleared
0
1,617,729
Distance Traveled
1,751,627
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,600
478
106
6
0
285,990
1
L
Tiamat
7,659
426
101
6
0
329,985
2
L
Ravana
9,538
530
86
5
0
363,839
3
W
Medusa
9,285
516
111
6
0
297,179
1
W
Achilles
10,102
561
112
6
0
374,797
5
L
Atlas
7,545
419
28
2
0
293,634
2
L
Vamana
8,551
475
117
7
0
344,281
7
W
Mulan
10,463
581
160
9
0
402,496
0
W
Thoth
9,554
531
121
7
0
348,142
3
W
Ao Kuang
9,925
551
31
2
0
329,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role