Player Matchup

Danzaburou
Danzaburou
BluCha0S
Danzaburou
Level 107
God Stats
5W - 6L
1,479 SR
Queue Stats
35W - 65L
1,368 Elo+
Party 1
Bastet
Bastet
OEBDragonLight
Bastet
Level 154
God Stats
5W - 3L
1,896 SR
Queue Stats
255W - 179L
1,658 Elo+
Solo
Agni
Agni
tiugi
Agni
Level 97
God Stats
1W - 1L
1,287 SR
Queue Stats
47W - 83L
1,362 Elo+
Party 1
Team Averages
Level 119
1,554 SR
1,463 Elo+

VS

Team Averages
Level 104
1,490 SR
1,420 Elo+
Baron Samedi
Baron Samedi
Antiheroj
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,297 Elo+
Party 2
Chiron
Chiron
Psilotus
Chiron
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 130L
1,437 Elo+
Party 2
Horus
Horus
parisss
Horus
Level 120
God Stats
20W - 16L
1,469 SR
Queue Stats
52W - 46L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BluCha0S
Danzaburou
17
4 / 6 / 10
12,631
743
12,566
17,688
7,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
11 / 4 / 5
14,075
828
23,003
19,128
7,607
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
tiugi
Agni
17
5 / 2 / 13
12,549
738
20,779
13,260
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Antiheroj
Baron Samedi
13
0 / 8 / 6
10,195
600
6,413
20,615
15,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
Psilotus
Chiron
15
6 / 8 / 6
12,637
743
16,916
21,366
7,780
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
parisss
Horus
17
6 / 4 / 6
13,470
792
18,750
23,952
21,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
20
Kills
12
12
Deaths
20
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Antiheroj
Baron Samedi
0
8
6
0.38
W
Danzaburou
BluCha0S
Danzaburou
4
6
10
1.5
W
11
4
5
3.38
L
Chiron
Psilotus
Chiron
6
8
6
1.13
L
Horus
parisss
Horus
6
4
6
2.25
W
Agni
tiugi
Agni
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,348
Damage
42,079
50,076
Taken
65,933
19,344
Mitigated
44,340
9,580
Healing
14,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Antiheroj
Baron Samedi
6,413
251
114
1,733
20,615
15,141
845
7,879
12,736
23,884
0
W
Danzaburou
BluCha0S
Danzaburou
12,566
4,315
0
2,802
17,688
7,077
1,419
3,077
14,611
0
55,126
W
23,003
4,754
0
3,464
19,128
7,607
1,209
2,483
16,645
0
62,873
L
Chiron
Psilotus
Chiron
16,916
5,072
1,053
4,296
21,366
7,780
1,571
4,777
16,570
0
40,030
L
Horus
parisss
Horus
18,750
9,528
2,015
5,663
23,952
21,419
1,195
8,505
15,447
0
51,681
W
Agni
tiugi
Agni
20,779
1,834
0
3,314
13,260
4,660
616
2,202
11,058
49,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,255
Gold Earned
36,302
212
Minions Killed
174
12
Camps Cleared
3
936,836
Distance Traveled
840,292
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,195
600
36
2
0
264,914
1
W
Danzaburou
12,631
743
86
5
2
268,771
1
W
Bastet
14,075
828
75
4
7
329,021
4
L
Chiron
12,637
743
65
4
2
267,682
3
L
Horus
13,470
792
73
4
1
307,696
6
W
Agni
12,549
738
51
3
3
339,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role