Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Davixio
Olorun
Level 148
God Stats
0W - 2L
1,272 SR
Queue Stats
154W - 174L
1,498 Elo+
Party 4
Scylla
Scylla
GodlyPowah
Scylla
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,548 Elo+
Party 4
Rama
Rama
RobertQRingo
Rama
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,576 Elo+
Party 1
Achilles
Achilles
mosiolek
Achilles
Level 153
God Stats
0W - 1L
1,194 SR
Queue Stats
162W - 136L
1,608 Elo+
Solo
Team Averages
Level 130
1,393 SR
1,546 Elo+

VS

Team Averages
Level 126
1,641 SR
1,568 Elo+
Hachiman
Hachiman
Bittshrooms
Hachiman
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
169W - 139L
1,510 Elo+
Solo
Scylla
Scylla
Dadojeger
Scylla
Level 145
God Stats
4W - 2L
1,506 SR
Queue Stats
85W - 83L
1,558 Elo+
Party 3
Tyr
Tyr
Hyttynen
Tyr
Level 101
God Stats
11W - 5L
1,866 SR
Queue Stats
386W - 383L
1,629 Elo+
Party 2
Shiva
Shiva
Kissankello
Shiva
Level 86
God Stats
3W - 1L
1,492 SR
Queue Stats
285W - 288L
1,587 Elo+
Party 2
Agni
Agni
Notorious23
Agni
Level 148
God Stats
3W - 0L
1,842 SR
Queue Stats
66W - 67L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
0 / 7 / 9
8,596
537
12,474
18,094
8,621
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Davixio
Olorun
17
0 / 5 / 10
9,238
577
8,767
23,327
25,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
GodlyPowah
Scylla
15
3 / 6 / 6
9,539
596
13,102
15,263
7,262
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 5 / 6
10,198
637
15,411
16,259
8,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
mosiolek
Achilles
19
6 / 3 / 6
10,657
666
15,732
19,337
28,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bittshrooms
Hachiman
20
9 / 1 / 12
12,342
771
35,055
13,141
7,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Dadojeger
Scylla
17
5 / 3 / 10
11,151
697
19,156
12,630
6,010
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 5 / 9
11,574
723
6,785
24,239
27,765
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
2 / 2 / 15
10,742
671
9,550
21,092
26,047
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

20
6 / 2 / 7
12,148
759
17,357
15,146
7,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
79
13
Kills
26
26
Deaths
13
37
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
7
9
0.64
W
Hachiman
Bittshrooms
Hachiman
9
1
12
15
W
Scylla
Dadojeger
Scylla
5
3
10
3.33
L
Olorun
Davixio
Olorun
0
5
10
1
L
Scylla
GodlyPowah
Scylla
3
6
6
1
W
4
5
9
1.7
W
2
2
15
4.75
W
6
2
7
4.75
L
4
5
6
1.4
L
Achilles
mosiolek
Achilles
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,486
Damage
87,903
92,280
Taken
86,248
78,333
Mitigated
75,510
40,823
Healing
38,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
12,474
4,013
1,255
3,416
18,094
8,621
0
7,280
10,814
0
24,443
W
Hachiman
Bittshrooms
Hachiman
35,055
15,514
1,499
3,845
13,141
7,723
5,797
3,747
9,155
0
56,963
W
Scylla
Dadojeger
Scylla
19,156
566
3,510
2,518
12,630
6,010
2,057
2,291
10,023
34,159
0
L
Olorun
Davixio
Olorun
8,767
3,797
11,564
11,985
23,327
25,199
0
11,692
11,635
21,801
0
L
Scylla
GodlyPowah
Scylla
13,102
773
1,184
1,779
15,263
7,262
0
4,312
10,951
21,631
0
W
6,785
288
3,361
5,950
24,239
27,765
163
6,140
17,626
0
13,950
W
9,550
1,469
5,899
5,768
21,092
26,047
577
5,422
14,965
0
17,539
W
17,357
663
2,051
3,967
15,146
7,965
755
4,413
10,582
50,491
0
L
15,411
12,398
11
2,268
16,259
8,755
0
7,413
8,846
0
27,699
L
Achilles
mosiolek
Achilles
15,732
1,218
710
6,651
19,337
28,496
0
5,816
13,521
213
29,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,228
Gold Earned
57,957
128
Minions Killed
170
0
Camps Cleared
0
1,349,705
Distance Traveled
1,545,203
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,596
537
25
2
0
219,131
0
W
Hachiman
12,342
771
48
3
0
304,545
2
W
Scylla
11,151
697
38
2
0
286,145
0
L
Olorun
9,238
577
23
1
0
275,747
3
L
Scylla
9,539
596
27
2
0
297,608
0
W
Tyr
11,574
723
11
1
0
315,745
0
W
Shiva
10,742
671
12
1
0
333,440
0
W
Agni
12,148
759
61
4
0
305,328
5
L
Rama
10,198
637
29
2
0
258,519
0
L
Achilles
10,657
666
24
2
0
298,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role