Player Matchup

Agni
Agni
FirmestBuns
Agni
Level 83
God Stats
2W - 0L
1,743 SR
Queue Stats
6W - 6L
1,453 Elo+
Party 2
Cthulhu
Cthulhu
NoobNugget096
Cthulhu
Level 114
God Stats
4W - 2L
1,655 SR
Queue Stats
6W - 6L
1,465 Elo+
Party 2
Neith
Neith
ShwettyBallzz69
Neith
Level 14
God Stats
3W - 4L
1,354 SR
Queue Stats
4W - 4L
1,437 Elo+
Party 2
King Arthur
King Arthur
blorbitz
King Arthur
Level 28
God Stats
1W - 1L
1,546 SR
Queue Stats
4W - 6L
1,425 Elo+
Party 2
Set
Set
killerwooky
Set
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,489 Elo+
Party 2
Team Averages
Level 53
1,559 SR
1,454 Elo+

VS

Team Averages
Level 75
1,447 SR
1,450 Elo+
Aphrodite
Aphrodite
GypsyzQueenz
Aphrodite
Level 63
God Stats
122W - 113L
1,548 SR
Queue Stats
193W - 214L
1,492 Elo+
Party 1
Izanami
Izanami
TechnoPepper
Izanami
Level 42
God Stats
10W - 11L
1,529 SR
Queue Stats
36W - 53L
1,369 Elo+
Party 1
Hercules
Hercules
anarko69
Hercules
Level 119
God Stats
11W - 10L
1,556 SR
Queue Stats
567W - 621L
1,414 Elo+
Solo
Heimdallr
Heimdallr
nellybandzgetr
Heimdallr
Level 115
God Stats
33W - 37L
1,508 SR
Queue Stats
578W - 612L
1,429 Elo+
Solo
Cerberus
Cerberus
yeildiing
Cerberus
Level 37
God Stats
0W - 7L
1,094 SR
Queue Stats
110W - 131L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 10
12,188
1,108
30,951
6,245
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
16
3 / 0 / 14
11,024
1,002
20,829
16,571
23,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 0 / 11
10,350
941
10,621
4,296
2,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
blorbitz
King Arthur
16
2 / 4 / 11
10,608
964
15,094
17,523
17,191
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 1 / 10
11,599
1,054
12,272
10,456
10,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

294

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GypsyzQueenz
Aphrodite
15
1 / 3 / 1
9,682
880
7,275
12,266
7,936
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
TechnoPepper
Izanami
15
2 / 4 / 2
10,130
921
15,886
19,542
8,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
anarko69
Hercules
15
0 / 5 / 4
9,973
907
7,850
27,691
22,644
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
nellybandzgetr
Heimdallr
16
0 / 5 / 4
10,130
921
10,738
18,855
8,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
yeildiing
Cerberus
16
2 / 1 / 2
10,341
940
8,231
16,338
20,077
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
18
18
Kills
5
5
Deaths
18
56
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
0
10
12
L
Aphrodite
GypsyzQueenz
Aphrodite
1
3
1
0.5
W
Cthulhu
3
0
14
10
W
0
0
11
5.5
L
Izanami
TechnoPepper
Izanami
2
4
2
0.75
L
Hercules
anarko69
Hercules
0
5
4
0.4
W
King Arthur
blorbitz
King Arthur
2
4
11
1.88
W
6
1
10
11
L
Heimdallr
nellybandzgetr
Heimdallr
0
5
4
0.4
L
Cerberus
yeildiing
Cerberus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,767
Damage
49,980
55,091
Taken
94,692
56,355
Mitigated
68,325
9,591
Healing
21,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,951
2,023
0
394
6,245
3,055
0
1,539
4,706
55,308
0
L
Aphrodite
GypsyzQueenz
Aphrodite
7,275
602
4,480
5,519
12,266
7,936
0
6,704
5,165
16,962
0
W
Cthulhu
20,829
1,074
1,066
4,624
16,571
23,742
0
4,609
11,962
30,571
0
W
10,621
4,633
0
1,875
4,296
2,284
0
531
3,765
0
35,604
L
Izanami
TechnoPepper
Izanami
15,886
13,897
0
0
19,542
8,981
0
11,813
6,993
0
33,402
L
Hercules
anarko69
Hercules
7,850
2,414
1,299
7,499
27,691
22,644
0
10,661
16,023
0
15,549
W
King Arthur
blorbitz
King Arthur
15,094
2,503
0
326
17,523
17,191
0
6,510
11,013
0
23,466
W
12,272
4,656
0
1,306
10,456
10,083
0
2,317
8,139
0
19,955
L
Heimdallr
nellybandzgetr
Heimdallr
10,738
4,971
0
1,000
18,855
8,687
0
11,847
6,157
0
33,872
L
Cerberus
yeildiing
Cerberus
8,231
209
0
1,463
16,338
20,077
0
7,536
7,666
26,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,769
Gold Earned
50,256
195
Minions Killed
180
6
Camps Cleared
3
1,178,003
Distance Traveled
942,144
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,188
1,108
77
7
2
229,569
0
L
Aphrodite
9,682
880
23
2
0
177,815
0
W
Cthulhu
11,024
1,002
23
2
1
270,365
0
W
Neith
10,350
941
60
5
0
194,152
0
L
Izanami
10,130
921
48
4
2
164,571
0
L
Hercules
9,973
907
12
1
0
191,276
2
W
King Arthur
10,608
964
10
1
0
211,241
0
W
Set
11,599
1,054
25
2
3
272,676
0
L
Heimdallr
10,130
921
55
5
1
187,757
0
L
Cerberus
10,341
940
42
4
0
220,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role