Player Matchup

Hel
Hel
Gold V
 
Hel
Gold V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Gold V
tixg300
Achilles
Gold V
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,712 MMR
Party 1
Erlang Shen
Erlang Shen
Gold V
z-explicit-_-YT
Erlang Shen
Gold V
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,712 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 81
1,500 SR
1,641 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,543 SR
1,618 MMR
Zeus
Zeus
Bronze III
 
Zeus
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver I
 
Nox
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
PulgasThorSkin
Morgan Le Fay
Platinum II
Level 160
God Stats
7W - 10L
1,628 SR
Queue Stats
99W - 112L
1,854 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
6 / 2 / 5
10,057
718
14,839
14,937
7,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
tixg300
Achilles
14
3 / 3 / 7
9,603
686
8,230
16,384
15,414
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Erlang Shen
z-explicit-_-YT
Erlang Shen
14
3 / 1 / 7
9,422
673
9,687
20,246
22,466
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
SetAh Muzen CabThothAtlasBaron Samedi

VS

Bans
PersephoneCabrakanHou YiAresCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 7 / 2
8,761
626
13,265
13,200
4,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nox
 
Nox
13
0 / 2 / 6
8,292
592
7,290
11,302
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
PulgasThorSkin
Morgan Le Fay
13
3 / 3 / 3
8,926
638
12,313
10,315
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
12
Kills
6
6
Deaths
12
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
2
5
4.25
L
Zeus
 
Zeus
3
7
2
0.57
L
Nox
 
Nox
0
2
6
1.5
L
Morgan Le Fay
PulgasThorSkin
Morgan Le Fay
3
3
3
1.5
W
Achilles
tixg300
Achilles
3
3
7
2.17
W
Erlang Shen
z-explicit-_-YT
Erlang Shen
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,756
Damage
32,868
51,567
Taken
34,817
45,864
Mitigated
14,752
23,148
Healing
6,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
14,839
871
7,746
9,676
14,937
7,984
602
11,893
3,044
48,038
0
L
Zeus
 
Zeus
13,265
922
0
500
13,200
4,904
0
5,395
7,805
24,398
0
L
Nox
 
Nox
7,290
2,135
0
3,190
11,302
5,125
92
5,104
6,198
17,935
0
L
Morgan Le Fay
PulgasThorSkin
Morgan Le Fay
12,313
944
0
2,391
10,315
4,723
0
4,497
5,818
35,485
0
W
Achilles
tixg300
Achilles
8,230
2,155
0
1,937
16,384
15,414
540
9,610
6,774
0
27,894
W
Erlang Shen
z-explicit-_-YT
Erlang Shen
9,687
3,808
0
3,789
20,246
22,466
26
11,912
8,334
0
17,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,082
Gold Earned
25,979
130
Minions Killed
119
7
Camps Cleared
4
828,003
Distance Traveled
697,009
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,057
718
86
6
5
283,580
1
L
Zeus
8,761
626
41
3
2
194,241
4
L
Nox
8,292
592
26
2
2
247,995
7
L
Morgan Le Fay
8,926
638
52
4
0
254,773
5
W
Achilles
9,603
686
34
2
2
258,504
2
W
Erlang Shen
9,422
673
10
1
0
285,919
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role