Player Matchup

Bellona
Bellona
Catalyst4049802
Bellona
Level 6
God Stats
1W - 1L
1,957 SR
Queue Stats
18W - 20L
1,552 Elo+
Party 1
Neith
Neith
DurpleMcRat
Neith
Level 42
God Stats
13W - 13L
1,735 SR
Queue Stats
111W - 119L
1,528 Elo+
Party 1
Serqet
Serqet
Zobart_HD
Serqet
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
503W - 462L
1,583 Elo+
Party 3
Sylvanus
Sylvanus
dins_fire_
Sylvanus
Level 125
God Stats
4W - 5L
1,411 SR
Queue Stats
663W - 660L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
kneeedull
Zhong Kui
Level 79
God Stats
1W - 5L
1,399 SR
Queue Stats
433W - 422L
1,534 Elo+
Party 3
Team Averages
Level 82
1,600 SR
1,540 Elo+

VS

Team Averages
Level 79
1,622 SR
1,543 Elo+
Da Ji
Da Ji
CuttinSchick
Da Ji
Level 47
God Stats
8W - 2L
1,875 SR
Queue Stats
205W - 211L
1,427 Elo+
Solo
Chernobog
Chernobog
Ghett0Cookie
Chernobog
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 178L
1,480 Elo+
Solo
Sol
Sol
KinqLeo
Sol
Level 43
God Stats
3W - 3L
1,413 SR
Queue Stats
107W - 71L
1,577 Elo+
Party 2
Hades
Hades
thankyouunclebbb
Hades
Level 144
God Stats
6W - 5L
1,515 SR
Queue Stats
237W - 171L
1,642 Elo+
Party 2
Chaac
Chaac
zKingVamp
Chaac
Level 115
God Stats
5W - 2L
1,805 SR
Queue Stats
303W - 240L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 0
9,083
505
13,799
19,923
21,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 3 / 1
8,976
499
10,732
12,080
5,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Zobart_HD
Serqet
11
0 / 3 / 1
7,376
410
3,735
14,930
6,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
dins_fire_
Sylvanus
11
0 / 3 / 0
7,122
396
7,175
17,256
15,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zhong Kui
kneeedull
Zhong Kui
16
1 / 4 / 0
9,740
541
10,517
17,368
13,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 5
10,233
569
13,213
15,944
7,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Ghett0Cookie
Chernobog
16
3 / 3 / 5
10,050
558
13,855
16,187
6,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
15
3 / 0 / 4
9,365
520
9,541
11,180
5,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 0 / 7
9,668
537
7,346
14,968
13,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
zKingVamp
Chaac
16
2 / 2 / 6
10,186
566
13,446
18,384
13,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
6
Kills
17
17
Deaths
6
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
7
1
5
9.5
L
2
3
1
0.83
W
Chernobog
Ghett0Cookie
Chernobog
3
3
5
1.83
W
Sol
3
0
4
5
L
Serqet
Zobart_HD
Serqet
0
3
1
0.17
L
Sylvanus
dins_fire_
Sylvanus
0
3
0
0
L
Zhong Kui
kneeedull
Zhong Kui
1
4
0
0.25
W
2
0
7
5.5
W
Chaac
zKingVamp
Chaac
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,958
Damage
57,401
81,557
Taken
76,663
61,342
Mitigated
46,342
29,803
Healing
35,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,799
5,665
0
5,156
19,923
21,469
1,184
1,285
18,638
0
69,875
W
13,213
3,962
0
7,626
15,944
7,488
0
3,148
12,634
0
77,487
L
10,732
4,950
0
3,617
12,080
5,685
1,550
2,032
10,048
0
82,357
W
Chernobog
Ghett0Cookie
Chernobog
13,855
9,765
0
7,226
16,187
6,881
3,741
2,312
13,875
0
88,868
W
Sol
9,541
3,639
0
6,112
11,180
5,127
521
6,618
4,562
51,814
5,180
L
Serqet
Zobart_HD
Serqet
3,735
903
0
6,729
14,930
6,043
0
2,522
12,408
0
43,810
L
Sylvanus
dins_fire_
Sylvanus
7,175
2,034
1,700
5,505
17,256
15,034
0
1,953
15,303
28,247
15,398
L
Zhong Kui
kneeedull
Zhong Kui
10,517
1,562
0
7,096
17,368
13,111
0
7,201
10,167
91,440
0
W
7,346
1,319
250
5,881
14,968
13,257
196
3,990
10,626
43,549
5,890
W
Chaac
zKingVamp
Chaac
13,446
2,939
0
8,077
18,384
13,589
2,316
377
18,007
0
79,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,297
Gold Earned
49,502
543
Minions Killed
563
0
Camps Cleared
0
1,553,754
Distance Traveled
1,776,705
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,083
505
118
7
0
315,810
2
W
Da Ji
10,233
569
104
6
0
397,120
0
L
Neith
8,976
499
124
7
0
297,173
4
W
Chernobog
10,050
558
150
8
0
344,730
5
W
Sol
9,365
520
97
5
0
350,191
3
L
Serqet
7,376
410
80
4
0
346,406
1
L
Sylvanus
7,122
396
70
4
0
283,620
1
L
Zhong Kui
9,740
541
151
8
0
310,745
2
W
Hades
9,668
537
74
4
0
344,457
5
W
Chaac
10,186
566
138
8
0
340,207
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role