Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
Man like Anto
Khepri
Level 123
God Stats
4W - 6L
1,490 SR
Queue Stats
22W - 20L
1,520 Elo+
Party 2
Ra
Ra
Pixel_di_Scimmia
Ra
Level 94
God Stats
1W - 2L
1,775 SR
Queue Stats
65W - 81L
1,317 Elo+
Party 3
Cliodhna
Cliodhna
uhhJxck
Cliodhna
Level 141
God Stats
10W - 5L
1,803 SR
Queue Stats
21W - 19L
1,569 Elo+
Party 2
Cernunnos
Cernunnos
x Karnage98
Cernunnos
Level 36
God Stats
3W - 6L
1,301 SR
Queue Stats
5W - 11L
1,236 Elo+
Party 2
Team Averages
Level 95
1,574 SR
1,428 Elo+

VS

Team Averages
Level 60
1,486 SR
1,302 Elo+
Mulan
Mulan
Crok_Ton_Cousin
Mulan
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 29L
1,233 Elo+
Party 1
Hun Batz
Hun Batz
HakStach
Hun Batz
Level 53
God Stats
2W - 9L
1,365 SR
Queue Stats
19W - 29L
1,180 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RaahimFdz
Ah Muzen Cab
Level 45
God Stats
3W - 10L
1,531 SR
Queue Stats
164W - 229L
1,307 Elo+
Solo
Chang'e
Chang'e
TemariOni
Chang'e
Level 109
God Stats
2W - 4L
1,693 SR
Queue Stats
275W - 278L
1,483 Elo+
Solo
Chaac
Chaac
bossbigboss78
Chaac
Level 24
God Stats
11W - 18L
1,341 SR
Queue Stats
11W - 18L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
11 / 3 / 9
13,817
531
23,468
28,396
36,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 2 / 22
12,733
490
8,350
21,233
31,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 4 / 15
12,048
463
16,564
19,904
10,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
uhhJxck
Cliodhna
20
14 / 2 / 13
14,519
558
32,337
25,780
12,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cernunnos
x Karnage98
Cernunnos
16
9 / 6 / 9
11,882
457
21,771
19,605
8,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 5
10,604
408
9,948
33,087
35,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
HakStach
Hun Batz
15
6 / 9 / 2
10,837
417
16,566
24,779
8,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Muzen Cab
RaahimFdz
Ah Muzen Cab
12
1 / 9 / 2
8,421
324
11,151
22,065
6,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
TemariOni
Chang'e
18
6 / 6 / 4
11,805
454
13,989
21,553
7,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 6 / 5
10,020
385
6,849
24,416
23,434
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
34
39
Kills
16
17
Deaths
39
68
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
11
3
9
5.17
L
2
9
5
0.5
L
Hun Batz
HakStach
Hun Batz
6
9
2
0.78
W
1
2
22
6
W
4
4
15
2.88
L
Ah Muzen Cab
RaahimFdz
Ah Muzen Cab
1
9
2
0.22
L
Chang'e
TemariOni
Chang'e
6
6
4
1.33
L
1
6
5
0.58
W
Cliodhna
uhhJxck
Cliodhna
14
2
13
10.25
W
Cernunnos
x Karnage98
Cernunnos
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,490
Damage
58,503
114,918
Taken
125,900
100,710
Mitigated
81,043
50,566
Healing
19,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
23,468
3,926
6,836
12,547
28,396
36,957
2,075
3,300
25,096
0
86,391
L
9,948
1,064
0
3,793
33,087
35,490
173
7,549
25,216
0
45,396
L
Hun Batz
HakStach
Hun Batz
16,566
4,821
100
3,595
24,779
8,355
0
6,643
17,864
0
74,067
W
8,350
765
0
4,187
21,233
31,950
322
1,378
19,855
28,427
3,471
W
16,564
1,110
3,404
9,624
19,904
10,375
2,688
836
19,068
88,736
0
L
Ah Muzen Cab
RaahimFdz
Ah Muzen Cab
11,151
3,391
0
966
22,065
6,006
378
3,587
18,381
0
46,848
L
Chang'e
TemariOni
Chang'e
13,989
815
2,144
4,552
21,553
7,758
0
3,223
18,118
79,659
0
L
6,849
1,115
0
4,267
24,416
23,434
62
3,641
19,981
0
52,142
W
Cliodhna
uhhJxck
Cliodhna
32,337
5,920
0
9,513
25,780
12,739
3,883
6,033
19,584
0
143,720
W
Cernunnos
x Karnage98
Cernunnos
21,771
13,639
0
4,455
19,605
8,689
3,958
5,339
14,266
0
65,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,999
Gold Earned
51,687
536
Minions Killed
438
0
Camps Cleared
0
2,438,833
Distance Traveled
2,192,767
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,817
531
113
4
0
461,670
4
L
Mulan
10,604
408
73
3
0
452,072
4
L
Hun Batz
10,837
417
96
4
0
466,835
3
W
Khepri
12,733
490
22
1
0
476,910
2
W
Ra
12,048
463
122
5
0
467,514
4
L
Ah Muzen Cab
8,421
324
65
3
0
415,582
0
L
Chang'e
11,805
454
127
5
0
399,474
2
L
Chaac
10,020
385
77
3
0
458,804
0
W
Cliodhna
14,519
558
160
6
0
600,690
6
W
Cernunnos
11,882
457
119
5
0
432,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role