Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Cizzle Biscuit
Hades
Level 67
God Stats
1W - 1L
1,723 SR
Queue Stats
26W - 37L
1,241 Elo+
Solo
Ares
Ares
a SIGMA O
Ares
Level 65
God Stats
10W - 10L
1,624 SR
Queue Stats
36W - 54L
1,385 Elo+
Solo
Team Averages
Level 71
1,615 SR
1,375 Elo+

VS

Team Averages
Level 80
1,474 SR
1,350 Elo+
Nu Wa
Nu Wa
Cleysonkross
Nu Wa
Level 69
God Stats
14W - 21L
1,345 SR
Queue Stats
382W - 609L
1,189 Elo+
Solo
Cthulhu
Cthulhu
Dmvhiggh
Cthulhu
Level 105
God Stats
22W - 18L
1,577 SR
Queue Stats
145W - 141L
1,515 Elo+
Solo
Skadi
Skadi
LUC1D CL
Skadi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 120L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
2 / 5 / 1
9,217
576
11,485
14,265
6,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 4 / 1
9,959
622
11,607
19,973
12,876
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
13
0 / 4 / 5
8,979
561
4,091
19,791
23,664
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 9
10,869
679
10,811
8,797
4,381
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Dmvhiggh
Cthulhu
16
2 / 0 / 11
11,034
690
16,342
15,767
17,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
LUC1D CL
Skadi
16
7 / 3 / 4
11,628
727
19,026
11,117
4,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
13
13
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
5
1
0.5
L
4
4
1
1.13
W
4
3
9
2.83
W
Cthulhu
Dmvhiggh
Cthulhu
2
0
11
7.5
W
Skadi
LUC1D CL
Skadi
7
3
4
3
L
Ares
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,183
Damage
46,179
54,029
Taken
35,681
43,025
Mitigated
26,320
9,164
Healing
7,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
11,485
7,444
0
1,954
14,265
6,485
0
7,030
6,932
0
38,864
L
11,607
1,374
911
5,853
19,973
12,876
0
9,654
9,821
43,334
0
W
10,811
3,581
916
992
8,797
4,381
814
4,783
4,014
28,260
1,079
W
Cthulhu
Dmvhiggh
Cthulhu
16,342
414
891
4,515
15,767
17,029
665
7,742
8,025
41,540
0
W
Skadi
LUC1D CL
Skadi
19,026
7,568
0
500
11,117
4,910
932
3,851
7,266
0
61,360
L
Ares
4,091
147
22
424
19,791
23,664
0
8,397
10,492
16,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,155
Gold Earned
33,531
141
Minions Killed
187
3
Camps Cleared
8
693,426
Distance Traveled
878,839
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,217
576
49
3
2
194,089
0
L
Hades
9,959
622
87
5
1
246,513
0
W
Nu Wa
10,869
679
43
3
0
278,918
0
W
Cthulhu
11,034
690
53
3
5
302,287
0
W
Skadi
11,628
727
91
6
3
297,634
2
L
Ares
8,979
561
5
0
0
252,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role