Player Matchup

Anubis
Anubis
BlackHawk022944
Anubis
Level 105
God Stats
494W - 532L
1,566 SR
Queue Stats
966W - 1,158L
1,476 Elo+
Solo
Achilles
Achilles
G4K_GHOSTY
Achilles
Level 118
God Stats
2W - 0L
1,803 SR
Queue Stats
64W - 56L
1,433 Elo+
Party 1
Susano
Susano
G4K_Jackie
Susano
Level 118
God Stats
5W - 3L
1,578 SR
Queue Stats
39W - 40L
1,586 Elo+
Party 1
Team Averages
Level 114
1,649 SR
1,498 Elo+

VS

Team Averages
Level 101
1,559 SR
1,475 Elo+
Hercules
Hercules
Nestleghost
Hercules
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 36L
1,524 Elo+
Party 2
Pele
Pele
TadeoX
Pele
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,310 Elo+
Party 2
Thoth
Thoth
XFinalNightX
Thoth
Level 140
God Stats
3W - 5L
1,678 SR
Queue Stats
205W - 111L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 8
7,878
716
6,899
9,553
4,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
G4K_GHOSTY
Achilles
13
5 / 5 / 7
9,317
847
8,821
13,240
11,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
G4K_Jackie
Susano
15
7 / 1 / 6
9,324
848
11,367
10,297
4,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Nestleghost
Hercules
13
3 / 3 / 5
8,145
740
7,767
12,372
12,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
TadeoX
Pele
10
1 / 7 / 7
7,370
670
5,705
13,414
4,359
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 3 / 3
8,627
784
10,549
7,160
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
13
Kills
10
10
Deaths
13
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
4
8
1.25
W
Achilles
G4K_GHOSTY
Achilles
5
5
7
1.7
W
Susano
G4K_Jackie
Susano
7
1
6
10
L
Hercules
Nestleghost
Hercules
3
3
5
1.83
L
Pele
TadeoX
Pele
1
7
7
0.64
L
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,087
Damage
24,021
33,090
Taken
32,946
20,699
Mitigated
18,822
6,548
Healing
7,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,899
215
0
1,420
9,553
4,564
662
3,326
5,968
25,789
0
W
Achilles
G4K_GHOSTY
Achilles
8,821
2,042
0
2,515
13,240
11,990
648
3,196
9,604
0
17,786
W
Susano
G4K_Jackie
Susano
11,367
3,507
0
2,613
10,297
4,145
0
4,328
5,803
0
38,601
L
Hercules
Nestleghost
Hercules
7,767
2,020
488
5,516
12,372
12,589
234
2,598
9,774
0
18,143
L
Pele
TadeoX
Pele
5,705
2,123
0
1,249
13,414
4,359
0
1,638
11,776
0
14,755
L
10,549
154
0
500
7,160
1,874
148
2,824
4,336
29,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,519
Gold Earned
24,142
112
Minions Killed
94
8
Camps Cleared
2
654,959
Distance Traveled
567,776
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,878
716
33
3
0
193,175
2
W
Achilles
9,317
847
19
2
0
216,759
1
W
Susano
9,324
848
60
5
8
245,025
3
L
Hercules
8,145
740
26
2
0
212,400
1
L
Pele
7,370
670
16
1
2
174,410
1
L
Thoth
8,627
784
52
5
0
180,966
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role