Player Matchup

King Arthur
King Arthur
Darkslayer6921
King Arthur
Level 140
God Stats
7W - 7L
1,519 SR
Queue Stats
649W - 652L
1,506 Elo+
Solo
Sylvanus
Sylvanus
HIPPIEGAYMER28
Sylvanus
Level 114
God Stats
1W - 5L
1,458 SR
Queue Stats
86W - 101L
1,386 Elo+
Party 2
Hera
Hera
Pariah742
Hera
Level 120
God Stats
8W - 2L
1,508 SR
Queue Stats
447W - 463L
1,453 Elo+
Solo
Awilix
Awilix
andreselizondo90
Awilix
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 101L
1,386 Elo+
Party 2
Tyr
Tyr
x GI BRYAN x
Tyr
Level 64
God Stats
0W - 2L
1,267 SR
Queue Stats
132W - 163L
1,404 Elo+
Solo
Team Averages
Level 104
1,450 SR
1,427 Elo+

VS

Team Averages
Level 110
1,504 SR
1,456 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ChiTownDough
Achilles
Level 155
God Stats
3W - 3L
1,325 SR
Queue Stats
302W - 308L
1,489 Elo+
Party 1
Horus
Horus
Death Justifier
Horus
Level 124
God Stats
6W - 5L
1,694 SR
Queue Stats
233W - 223L
1,513 Elo+
Party 1
Chronos
Chronos
JhonyGarcia14
Chronos
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 154L
1,412 Elo+
Solo
Osiris
Osiris
K4YFABE
Osiris
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darkslayer6921
King Arthur
17
6 / 5 / 10
11,090
584
24,523
28,305
39,706
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
19
1 / 2 / 15
10,475
551
15,396
33,765
35,266
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
20
9 / 3 / 8
13,192
694
40,579
12,079
6,091
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
4 / 3 / 14
11,741
618
13,718
22,772
14,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
7,572
399
0
1,123
495

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
3 / 3 / 7
12,552
661
24,638
20,734
13,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
ChiTownDough
Achilles
19
1 / 4 / 10
11,463
603
11,022
26,141
39,879
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
2 / 6 / 7
12,593
663
9,832
31,835
35,380
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
20
8 / 4 / 5
14,332
754
31,503
23,959
14,664
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
K4YFABE
Osiris
18
0 / 4 / 9
12,153
640
11,051
28,976
47,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
52
20
Kills
14
14
Deaths
21
47
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
3
7
2.17
W
Achilles
ChiTownDough
Achilles
1
4
10
1.5
L
King Arthur
Darkslayer6921
King Arthur
6
5
10
2.2
W
2
6
7
0.92
L
Sylvanus
1
2
15
4.25
W
Chronos
8
4
5
2.63
W
Osiris
K4YFABE
Osiris
0
4
9
1.13
L
Hera
9
3
8
4.33
L
4
3
14
3.67
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,216
Damage
88,046
98,044
Taken
131,645
95,641
Mitigated
150,748
49,533
Healing
64,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
24,638
9,688
3,972
7,155
20,734
13,286
2,625
10,273
10,461
0
61,535
W
Achilles
ChiTownDough
Achilles
11,022
3,296
2,642
4,958
26,141
39,879
344
11,757
14,384
49
17,584
L
King Arthur
Darkslayer6921
King Arthur
24,523
1,890
3,994
5,447
28,305
39,706
17
10,843
16,970
381
35,525
W
9,832
5,032
13,047
13,002
31,835
35,380
880
9,861
21,974
0
16,953
L
Sylvanus
15,396
2,233
10,957
18,756
33,765
35,266
16
11,036
22,204
26,421
0
W
Chronos
31,503
9,926
5,478
7,320
23,959
14,664
3,504
10,423
13,536
70,873
0
W
Osiris
K4YFABE
Osiris
11,051
1,126
1,579
5,115
28,976
47,539
430
14,071
14,905
10,689
23,950
L
Hera
40,579
8,216
3,384
1,614
12,079
6,091
22
3,674
8,161
66,883
0
L
13,718
4,306
907
4,474
22,772
14,083
0
7,692
14,734
29
41,328
L
0
0
0
0
1,123
495
0
1,123
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,070
Gold Earned
63,093
161
Minions Killed
223
0
Camps Cleared
0
1,398,361
Distance Traveled
1,682,780
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,552
661
64
3
0
323,504
5
W
Achilles
11,463
603
15
1
0
349,661
0
L
King Arthur
11,090
584
29
2
0
319,800
0
W
Horus
12,593
663
15
1
0
338,029
0
L
Sylvanus
10,475
551
25
1
0
354,253
0
W
Chronos
14,332
754
97
5
0
336,744
2
W
Osiris
12,153
640
32
2
0
334,842
0
L
Hera
13,192
694
59
3
0
319,008
0
L
Awilix
11,741
618
48
3
0
405,300
0
L
Tyr
7,572
399
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role