Player Matchup

Morgan Le Fay
Morgan Le Fay
Niroshy
Morgan Le Fay
Level 156
God Stats
7W - 4L
1,691 SR
Queue Stats
139W - 82L
1,600 Elo+
Party 1
Neith
Neith
Tachman_sanju
Neith
Level 121
God Stats
17W - 34L
1,403 SR
Queue Stats
370W - 634L
1,390 Elo+
Solo
Bellona
Bellona
Zocllker
Bellona
Level 156
God Stats
5W - 3L
1,610 SR
Queue Stats
64W - 41L
1,604 Elo+
Party 1
Team Averages
Level 144
1,568 SR
1,531 Elo+

VS

Team Averages
Level 104
1,428 SR
1,512 Elo+
King Arthur
King Arthur
HideOnnBush
King Arthur
Level 104
God Stats
4W - 1L
1,587 SR
Queue Stats
26W - 18L
1,607 Elo+
Solo
Merlin
Merlin
TheWinKiller
Merlin
Level 54
God Stats
1W - 0L
1,198 SR
Queue Stats
16W - 14L
1,447 Elo+
Solo
Ishtar
Ishtar
zono1
Ishtar
Level 153
God Stats
1W - 5L
1,500 SR
Queue Stats
129W - 149L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Niroshy
Morgan Le Fay
16
3 / 2 / 9
10,883
680
21,714
19,098
10,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 5 / 6
10,676
667
9,706
16,576
7,689
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
Zocllker
Bellona
15
5 / 5 / 6
10,651
666
16,680
25,726
31,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HideOnnBush
King Arthur
17
7 / 3 / 3
12,497
781
23,895
26,566
34,277
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
17
4 / 4 / 5
11,935
746
15,642
13,358
6,488
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
zono1
Ishtar
15
1 / 5 / 6
10,708
669
11,997
17,132
8,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
12
Kills
12
12
Deaths
12
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
HideOnnBush
King Arthur
7
3
3
2.83
L
Morgan Le Fay
Niroshy
Morgan Le Fay
3
2
9
3.75
L
4
5
6
1.4
W
Merlin
4
4
5
1.63
L
Bellona
Zocllker
Bellona
5
5
6
1.6
W
Ishtar
zono1
Ishtar
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,100
Damage
51,534
61,400
Taken
57,056
49,887
Mitigated
49,382
16,170
Healing
4,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
HideOnnBush
King Arthur
23,895
2,371
0
1,477
26,566
34,277
0
10,784
15,782
0
55,166
L
Morgan Le Fay
Niroshy
Morgan Le Fay
21,714
1,862
38
5,896
19,098
10,370
34
3,013
16,085
53,555
0
L
9,706
4,833
681
6,159
16,576
7,689
0
5,773
10,803
0
29,413
W
Merlin
15,642
942
0
1,632
13,358
6,488
1,686
6,004
7,354
49,800
0
L
Bellona
Zocllker
Bellona
16,680
5,085
0
3,396
25,726
31,828
0
7,124
18,602
0
37,428
W
Ishtar
zono1
Ishtar
11,997
5,331
0
1,841
17,132
8,617
0
5,211
11,921
0
44,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,210
Gold Earned
35,140
160
Minions Killed
194
6
Camps Cleared
6
849,583
Distance Traveled
851,414
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,497
781
46
3
3
300,566
3
L
Morgan Le Fay
10,883
680
80
5
1
309,327
5
L
Neith
10,676
667
43
3
3
242,725
2
W
Merlin
11,935
746
86
5
1
272,238
0
L
Bellona
10,651
666
37
2
2
297,531
1
W
Ishtar
10,708
669
62
4
2
278,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role