Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Salted_Slug_
Thor
Level 81
God Stats
1W - 1L
1,250 SR
Queue Stats
23W - 30L
1,348 Elo+
Party 1
Yu Huang
Yu Huang
TacticalBleu
Yu Huang
Level 50
God Stats
2W - 0L
1,853 SR
Queue Stats
8W - 6L
1,582 Elo+
Solo
Hercules
Hercules
hoody220
Hercules
Level 153
God Stats
9W - 11L
1,326 SR
Queue Stats
540W - 583L
1,379 Elo+
Solo
Ah Puch
Ah Puch
x2_Ezzy_Bruh
Ah Puch
Level 94
God Stats
3W - 5L
1,500 SR
Queue Stats
176W - 209L
1,379 Elo+
Party 1
Team Averages
Level 100
1,486 SR
1,438 Elo+

VS

Team Averages
Level 81
1,448 SR
1,364 Elo+
Ra
Ra
 
Ra
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Hyacinthinn
Anubis
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 63L
1,285 Elo+
Party 2
Thanatos
Thanatos
MeGaMUDD
Thanatos
Level 37
God Stats
1W - 2L
1,314 SR
Queue Stats
58W - 81L
1,279 Elo+
Party 2
Ao Kuang
Ao Kuang
Rider7th
Ao Kuang
Level 127
God Stats
1W - 2L
1,465 SR
Queue Stats
69W - 66L
1,368 Elo+
Solo
Thor
Thor
alwaystired95
Thor
Level 66
God Stats
1W - 2L
1,462 SR
Queue Stats
79W - 117L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
9 / 2 / 21
12,286
768
17,602
24,478
29,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 3 / 16
11,987
749
11,565
19,001
14,459
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
TacticalBleu
Yu Huang
20
8 / 1 / 18
13,147
822
25,048
10,615
5,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
hoody220
Hercules
16
3 / 4 / 17
11,317
707
10,987
24,126
25,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
x2_Ezzy_Bruh
Ah Puch
20
6 / 4 / 18
12,186
762
26,395
18,190
7,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
3 / 4 / 8
10,132
633
13,508
19,139
10,204
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
19
3 / 5 / 9
10,789
674
23,691
19,377
11,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
MeGaMUDD
Thanatos
14
4 / 9 / 6
9,420
589
12,359
20,301
9,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
Rider7th
Ao Kuang
15
3 / 8 / 8
9,350
584
8,677
21,179
11,086
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 6 / 7
9,498
594
8,315
19,470
9,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
52
32
Kills
14
14
Deaths
32
90
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
9
2
21
9.75
L
Ra
 
Ra
3
4
8
1.75
L
Anubis
3
5
9
1.5
L
Thanatos
MeGaMUDD
Thanatos
4
9
6
0.78
L
Ao Kuang
Rider7th
Ao Kuang
3
8
8
0.88
W
6
3
16
4.67
W
Yu Huang
TacticalBleu
Yu Huang
8
1
18
17
L
1
6
7
0.75
W
Hercules
hoody220
Hercules
3
4
17
2.88
W
Ah Puch
x2_Ezzy_Bruh
Ah Puch
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,597
Damage
66,550
96,410
Taken
99,466
81,900
Mitigated
51,564
53,169
Healing
43,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
17,602
2,574
17,132
12,410
24,478
29,442
492
9,837
14,641
0
30,360
L
Ra
 
Ra
13,508
768
12,479
8,861
19,139
10,204
0
12,933
6,206
32,633
0
L
Anubis
23,691
162
2,403
5,419
19,377
11,124
0
10,215
8,607
46,551
0
L
Thanatos
MeGaMUDD
Thanatos
12,359
3,154
835
6,014
20,301
9,155
0
9,224
10,710
0
13,256
L
Ao Kuang
Rider7th
Ao Kuang
8,677
3,715
1,374
1,672
21,179
11,086
0
9,218
11,523
13,053
0
W
11,565
501
1,594
1,642
19,001
14,459
1,208
9,985
9,016
0
26,103
W
Yu Huang
TacticalBleu
Yu Huang
25,048
1,378
1,069
733
10,615
5,272
3,346
5,332
5,283
53,558
0
L
8,315
771
3,034
1,056
19,470
9,995
0
9,853
9,180
0
18,843
W
Hercules
hoody220
Hercules
10,987
1,645
4,739
8,754
24,126
25,038
1,715
9,570
14,556
0
16,297
W
Ah Puch
x2_Ezzy_Bruh
Ah Puch
26,395
1,462
1,814
3,282
18,190
7,689
631
11,152
7,038
40,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,923
Gold Earned
49,189
158
Minions Killed
144
0
Camps Cleared
0
1,510,105
Distance Traveled
1,365,597
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,286
768
26
2
0
342,207
2
L
Ra
10,132
633
35
2
0
278,714
0
L
Anubis
10,789
674
57
4
0
258,019
0
L
Thanatos
9,420
589
14
1
0
269,005
1
L
Ao Kuang
9,350
584
19
1
0
281,125
0
W
Thor
11,987
749
29
2
0
291,101
2
W
Yu Huang
13,147
822
61
4
0
299,223
1
L
Thor
9,498
594
19
1
0
278,734
0
W
Hercules
11,317
707
15
1
0
260,899
1
W
Ah Puch
12,186
762
27
2
0
316,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role