Player Matchup

Ares
Ares
Diamond V
NICUSOR01
Ares
Diamond V
Level 160
God Stats
13W - 5L
1,728 SR
Queue Stats
124W - 104L
1,910 MMR
Solo
Merlin
Merlin
Platinum III
Rogerman
Merlin
Platinum III
Level 81
God Stats
33W - 28L
1,536 SR
Queue Stats
229W - 216L
1,752 MMR
Party 1
Thor
Thor
Diamond IV
TwitchObkyrish
Thor
Diamond IV
Level 143
God Stats
32W - 19L
1,647 SR
Queue Stats
844W - 829L
1,925 MMR
Party 1
Fenrir
Fenrir
Diamond V
mNoobey
Fenrir
Diamond V
Level 158
God Stats
1W - 2L
1,277 SR
Queue Stats
300W - 307L
1,922 MMR
Solo
Cupid
Cupid
Platinum III
smighty41
Cupid
Platinum III
Level 144
God Stats
2W - 2L
1,430 SR
Queue Stats
224W - 226L
1,839 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,523 SR
1,870 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,553 SR
1,698 MMR
Xbalanque
Xbalanque
Platinum II
 
Xbalanque
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum III
 
Vulcan
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum I
Chillandplay
Achilles
Platinum I
Level 133
God Stats
2W - 5L
1,468 SR
Queue Stats
226W - 233L
1,913 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
FoxyMW
Ao Kuang
Platinum IV
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 169L
1,799 MMR
Solo
Tyr
Tyr
Platinum III
Miqavaa
Tyr
Platinum III
Level 101
God Stats
2W - 1L
1,796 SR
Queue Stats
72W - 71L
1,780 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
1 / 4 / 17
11,237
511
16,076
22,278
22,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Merlin
Rogerman
Merlin
20
6 / 1 / 9
12,960
589
19,859
8,947
7,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 3 / 6
13,656
621
16,431
19,417
18,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
mNoobey
Fenrir
18
7 / 4 / 6
12,174
553
13,130
22,965
12,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
smighty41
Cupid
20
6 / 2 / 7
13,834
629
15,543
17,474
9,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
MercuryKaliUllrIshtar

VS

Bans
KhepriThothNe ZhaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
3 / 4 / 3
10,141
461
10,211
14,404
6,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
 
Vulcan
15
1 / 7 / 4
9,265
421
11,394
15,682
7,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
Chillandplay
Achilles
14
2 / 7 / 7
9,326
424
9,748
24,755
25,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Ao Kuang
FoxyMW
Ao Kuang
15
5 / 6 / 4
9,962
453
8,529
26,954
12,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tyr
18
2 / 3 / 3
11,307
514
15,333
25,791
33,235
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
27
Kills
13
14
Deaths
27
45
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
4
3
1.13
L
Vulcan
 
Vulcan
1
7
4
0.43
L
Achilles
Chillandplay
Achilles
2
7
7
0.79
L
Ao Kuang
FoxyMW
Ao Kuang
5
6
4
1.17
L
Tyr
2
3
3
1.17
W
Ares
1
4
17
2.38
W
Merlin
Rogerman
Merlin
6
1
9
10.5
W
7
3
6
3.33
W
Fenrir
mNoobey
Fenrir
7
4
6
2.5
W
Cupid
smighty41
Cupid
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,039
Damage
55,215
91,081
Taken
107,586
69,729
Mitigated
85,369
25,953
Healing
30,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
10,211
4,219
0
3,501
14,404
6,553
0
3,512
10,804
0
74,054
L
Vulcan
 
Vulcan
11,394
4,420
0
2,238
15,682
7,138
62
8,395
7,064
74,913
0
L
Achilles
Chillandplay
Achilles
9,748
2,156
0
4,312
24,755
25,683
0
11,939
12,767
0
31,132
L
Ao Kuang
FoxyMW
Ao Kuang
8,529
2,064
0
12,016
26,954
12,760
0
6,767
20,130
71,001
0
L
Tyr
15,333
2,145
0
8,468
25,791
33,235
0
5,322
19,376
0
99,144
W
Ares
16,076
1,275
0
3,055
22,278
22,564
587
6,553
14,616
35,680
0
W
Merlin
Rogerman
Merlin
19,859
1,489
0
2,044
8,947
7,079
1,919
2,160
6,669
152,294
0
W
16,431
3,158
0
6,712
19,417
18,225
1,842
1,597
17,774
0
103,507
W
Fenrir
mNoobey
Fenrir
13,130
3,708
0
4,564
22,965
12,442
2,454
6,836
16,008
0
97,673
W
Cupid
smighty41
Cupid
15,543
10,199
445
9,133
17,474
9,419
3,214
2,656
14,774
0
138,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,861
Gold Earned
50,001
792
Minions Killed
593
0
Camps Cleared
0
2,107,864
Distance Traveled
1,966,247
26
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,141
461
131
6
0
339,779
7
L
Vulcan
9,265
421
146
7
0
383,436
11
L
Achilles
9,326
424
36
2
0
384,487
5
L
Ao Kuang
9,962
453
109
5
0
428,059
4
L
Tyr
11,307
514
171
8
0
430,486
10
W
Ares
11,237
511
29
1
0
404,302
7
W
Merlin
12,960
589
234
11
0
407,607
6
W
Thor
13,656
621
188
9
0
407,564
3
W
Fenrir
12,174
553
130
6
0
466,213
7
W
Cupid
13,834
629
211
10
0
422,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role