Player Matchup

Sobek
Sobek
BigShmitt
Sobek
Level 100
God Stats
3W - 4L
1,438 SR
Queue Stats
76W - 63L
1,509 Elo+
Party 1
Awilix
Awilix
LavishBooty
Awilix
Level 79
God Stats
4W - 11L
1,261 SR
Queue Stats
107W - 132L
1,501 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Snufflebutt1
Morgan Le Fay
Level 109
God Stats
15W - 13L
1,525 SR
Queue Stats
88W - 98L
1,517 Elo+
Party 1
Team Averages
Level 96
1,408 SR
1,509 Elo+

VS

Team Averages
Level 18
1,399 SR
1,055 Elo+
Cthulhu
Cthulhu
Alligator8888
Cthulhu
Level 6
God Stats
0W - 4L
1,348 SR
Queue Stats
1W - 24L
1,055 Elo+
Party 2
Cupid
Cupid
Professormando
Cupid
Level 7
God Stats
1W - 7L
1,348 SR
Queue Stats
6W - 38L
1,055 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
bigbabyback09
Morgan Le Fay
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 40L
1,055 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BigShmitt
Sobek
15
4 / 2 / 15
11,035
849
6,253
18,341
20,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
16
11 / 0 / 7
11,002
846
12,672
8,404
3,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Snufflebutt1
Morgan Le Fay
15
5 / 0 / 15
10,230
787
21,409
13,139
6,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
0 / 5 / 2
8,297
638
7,738
17,816
18,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
2 / 5 / 0
8,080
622
7,542
12,424
5,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
bigbabyback09
Morgan Le Fay
11
0 / 10 / 2
7,498
577
5,784
15,377
7,143
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
20
Kills
2
2
Deaths
20
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
5
2
0.2
W
Sobek
BigShmitt
Sobek
4
2
15
5.75
W
Awilix
11
0
7
14.5
L
2
5
0
0.4
W
Morgan Le Fay
Snufflebutt1
Morgan Le Fay
5
0
15
12.5
L
Morgan Le Fay
bigbabyback09
Morgan Le Fay
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,334
Damage
21,064
39,884
Taken
45,617
31,339
Mitigated
31,792
17,548
Healing
2,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
7,738
1,051
0
747
17,816
18,929
0
10,744
7,072
16,769
0
W
Sobek
BigShmitt
Sobek
6,253
780
806
7,587
18,341
20,476
0
4,698
13,643
20,290
0
W
Awilix
12,672
5,357
0
1,903
8,404
3,975
958
2,481
5,923
0
42,675
L
7,542
3,101
361
1,090
12,424
5,720
0
7,402
5,022
0
31,340
W
Morgan Le Fay
Snufflebutt1
Morgan Le Fay
21,409
2,065
292
6,960
13,139
6,888
1,174
6,783
6,356
55,474
0
L
Morgan Le Fay
bigbabyback09
Morgan Le Fay
5,784
1,244
0
175
15,377
7,143
0
9,867
5,510
24,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,267
Gold Earned
23,875
141
Minions Killed
117
9
Camps Cleared
3
800,365
Distance Traveled
633,067
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,297
638
23
2
0
221,991
0
W
Sobek
11,035
849
26
2
0
274,299
5
W
Awilix
11,002
846
47
4
8
275,160
2
L
Cupid
8,080
622
53
4
2
231,970
2
W
Morgan Le Fay
10,230
787
68
5
1
250,906
3
L
Morgan Le Fay
7,498
577
41
3
1
179,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role