Player Matchup

Ishtar
Ishtar
HighwayBlue13
Ishtar
Level 147
God Stats
1W - 3L
1,577 SR
Queue Stats
239W - 250L
1,502 Elo+
Solo
Lancelot
Lancelot
Khorph
Lancelot
Level 66
God Stats
0W - 1L
1,747 SR
Queue Stats
17W - 8L
1,637 Elo+
Party 1
Anubis
Anubis
Paradaynth
Anubis
Level 60
God Stats
1W - 1L
1,831 SR
Queue Stats
24W - 16L
1,546 Elo+
Party 1
Mercury
Mercury
alianz11
Mercury
Level 70
God Stats
9W - 7L
1,523 SR
Queue Stats
78W - 69L
1,503 Elo+
Solo
Tyr
Tyr
lu4oFTW
Tyr
Level 99
God Stats
1W - 1L
1,457 SR
Queue Stats
8W - 12L
1,446 Elo+
Solo
Team Averages
Level 88
1,627 SR
1,527 Elo+

VS

Team Averages
Level 91
1,563 SR
1,533 Elo+
Hercules
Hercules
EikuHei
Hercules
Level 64
God Stats
3W - 2L
1,497 SR
Queue Stats
100W - 109L
1,432 Elo+
Solo
Hera
Hera
Gurkis222
Hera
Level 66
God Stats
2W - 1L
1,416 SR
Queue Stats
117W - 110L
1,466 Elo+
Solo
Loki
Loki
Smiddyy
Loki
Level 105
God Stats
3W - 1L
1,785 SR
Queue Stats
31W - 24L
1,601 Elo+
Party 2
Ymir
Ymir
Trombat
Ymir
Level 99
God Stats
2W - 4L
1,500 SR
Queue Stats
71W - 61L
1,576 Elo+
Solo
Cernunnos
Cernunnos
thatsaswig
Cernunnos
Level 120
God Stats
3W - 0L
1,617 SR
Queue Stats
36W - 28L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
9,840
492
7,691
11,789
4,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
Khorph
Lancelot
11
3 / 6 / 0
8,223
411
7,947
20,059
10,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Paradaynth
Anubis
14
0 / 6 / 2
9,128
456
3,059
13,747
7,106
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
alianz11
Mercury
15
1 / 4 / 2
9,328
466
3,575
19,698
8,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tyr
15
5 / 5 / 1
10,008
500
12,505
22,859
17,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EikuHei
Hercules
17
2 / 4 / 8
10,605
530
14,296
17,892
15,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
19
7 / 0 / 6
11,831
592
17,202
5,579
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Smiddyy
Loki
18
8 / 2 / 6
11,503
575
7,455
11,984
5,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
Trombat
Ymir
15
2 / 1 / 16
10,383
519
7,279
13,750
16,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
thatsaswig
Cernunnos
18
5 / 3 / 4
11,192
560
13,874
14,226
6,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
10
Kills
24
24
Deaths
10
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hercules
EikuHei
Hercules
2
4
8
1.5
W
Hera
7
0
6
10
L
1
3
3
0.83
L
Lancelot
Khorph
Lancelot
3
6
0
0.5
L
Anubis
Paradaynth
Anubis
0
6
2
0.17
W
Loki
Smiddyy
Loki
8
2
6
5.5
W
Ymir
Trombat
Ymir
2
1
16
10
L
Mercury
alianz11
Mercury
1
4
2
0.5
L
Tyr
5
5
1
1.1
W
Cernunnos
thatsaswig
Cernunnos
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,777
Damage
60,106
88,152
Taken
63,431
48,832
Mitigated
46,793
21,249
Healing
13,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
EikuHei
Hercules
14,296
4,119
0
4,387
17,892
15,274
1,053
653
17,239
0
75,361
W
Hera
17,202
7,644
0
1,081
5,579
2,438
2,197
1,234
4,345
107,814
0
L
7,691
3,601
0
519
11,789
4,763
0
1,175
10,614
0
69,331
L
Lancelot
Khorph
Lancelot
7,947
2,219
468
2,513
20,059
10,836
65
7,364
12,695
0
32,218
L
Anubis
Paradaynth
Anubis
3,059
216
0
3,287
13,747
7,106
0
6,467
7,193
62,388
0
W
Loki
Smiddyy
Loki
7,455
1,689
0
500
11,984
5,330
599
311
11,673
0
88,683
W
Ymir
Trombat
Ymir
7,279
2,144
0
2,318
13,750
16,811
495
1,311
12,439
33,252
0
L
Mercury
alianz11
Mercury
3,575
1,726
0
7,204
19,698
8,984
331
3,323
16,375
0
79,437
L
Tyr
12,505
3,103
0
7,258
22,859
17,143
1,542
5,963
16,794
0
66,165
W
Cernunnos
thatsaswig
Cernunnos
13,874
6,217
0
4,887
14,226
6,940
3,091
0
14,226
0
104,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,527
Gold Earned
55,514
526
Minions Killed
617
0
Camps Cleared
0
1,815,858
Distance Traveled
1,973,821
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,605
530
115
6
0
391,410
2
W
Hera
11,831
592
213
11
0
410,758
3
L
Ishtar
9,840
492
132
7
0
334,732
9
L
Lancelot
8,223
411
37
2
0
424,053
1
L
Anubis
9,128
456
116
6
0
308,484
5
W
Loki
11,503
575
112
6
0
412,417
9
W
Ymir
10,383
519
21
1
0
403,186
9
L
Mercury
9,328
466
136
7
0
396,002
2
L
Tyr
10,008
500
105
5
0
352,587
3
W
Cernunnos
11,192
560
156
8
0
356,050
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role