Player Matchup

Atlas
Atlas
Azarath7048
Atlas
Level 45
God Stats
4W - 3L
1,098 SR
Queue Stats
36W - 53L
1,034 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
GuanYurenSohn
Ah Muzen Cab
Level 32
God Stats
3W - 0L
1,500 SR
Queue Stats
141W - 60L
1,563 Elo+
Party 4
Mercury
Mercury
KlaraHimmel97
Mercury
Level 64
God Stats
3W - 1L
1,809 SR
Queue Stats
71W - 27L
1,659 Elo+
Party 4
Cupid
Cupid
Lady-In-RedxX
Cupid
Level 127
God Stats
14W - 10L
1,600 SR
Queue Stats
244W - 180L
1,525 Elo+
Party 4
Zhong Kui
Zhong Kui
Lucid Zane3395
Zhong Kui
Level 32
God Stats
2W - 6L
1,162 SR
Queue Stats
61W - 70L
1,162 Elo+
Party 3
Team Averages
Level 60
1,434 SR
1,389 Elo+

VS

Team Averages
Level 73
1,455 SR
1,291 Elo+
Neith
Neith
CanAbe420
Neith
Level 53
God Stats
1W - 4L
1,500 SR
Queue Stats
46W - 73L
1,193 Elo+
Party 2
Sun Wukong
Sun Wukong
QualityProgramm
Sun Wukong
Level 106
God Stats
1W - 2L
1,437 SR
Queue Stats
44W - 39L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
The-Knight-of-Ni
Nu Wa
Level 121
God Stats
6W - 3L
1,721 SR
Queue Stats
52W - 43L
1,499 Elo+
Party 1
Cerberus
Cerberus
okydoky51
Cerberus
Level 29
God Stats
3W - 3L
1,340 SR
Queue Stats
13W - 38L
1,030 Elo+
Party 2
Tsukuyomi
Tsukuyomi
x_MurDerER_x-X
Tsukuyomi
Level 54
God Stats
0W - 2L
1,277 SR
Queue Stats
80W - 100L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
6,367
637
3,746
7,427
3,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
GuanYurenSohn
Ah Muzen Cab
11
1 / 0 / 5
6,795
680
6,340
6,820
2,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
11
8 / 0 / 4
7,111
711
7,592
7,206
2,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
5 / 0 / 2
6,198
620
3,064
6,089
1,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zhong Kui
Lucid Zane3395
Zhong Kui
10
3 / 0 / 2
6,480
648
3,300
3,747
2,379
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CanAbe420
Neith
6
1 / 5 / 0
4,287
429
2,920
5,791
2,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
QualityProgramm
Sun Wukong
9
0 / 3 / 0
4,792
479
2,190
7,626
4,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 0
5,117
512
5,162
4,574
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
okydoky51
Cerberus
7
0 / 3 / 1
4,336
434
2,752
6,885
1,887
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
x_MurDerER_x-X
Tsukuyomi
6
0 / 5 / 0
4,403
440
2,569
10,624
3,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
18
Kills
1
1
Deaths
18
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
Neith
CanAbe420
Neith
1
5
0
0.2
W
Ah Muzen Cab
GuanYurenSohn
Ah Muzen Cab
1
0
5
3.5
W
Mercury
8
0
4
10
W
5
0
2
6
W
Zhong Kui
Lucid Zane3395
Zhong Kui
3
0
2
4
L
Sun Wukong
QualityProgramm
Sun Wukong
0
3
0
0
L
0
2
0
0
L
Cerberus
okydoky51
Cerberus
0
3
1
0.17
L
Tsukuyomi
x_MurDerER_x-X
Tsukuyomi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,042
Damage
15,593
31,289
Taken
35,500
12,516
Mitigated
13,227
11,680
Healing
8,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,746
1,934
1,872
2,495
7,427
3,453
600
2,930
4,433
22,858
0
L
Neith
CanAbe420
Neith
2,920
1,291
0
405
5,791
2,190
0
689
5,102
0
14,795
W
Ah Muzen Cab
GuanYurenSohn
Ah Muzen Cab
6,340
2,168
0
2,892
6,820
2,347
0
265
6,237
0
46,275
W
Mercury
7,592
4,978
0
1,000
7,206
2,453
0
1,138
5,800
0
50,813
W
3,064
1,678
173
2,033
6,089
1,884
96
1,425
4,620
0
33,455
W
Zhong Kui
Lucid Zane3395
Zhong Kui
3,300
459
150
1,065
3,747
2,379
1,038
1,534
1,895
37,274
0
L
Sun Wukong
QualityProgramm
Sun Wukong
2,190
102
0
2,316
7,626
4,082
0
0
7,626
0
28,045
L
5,162
710
0
510
4,574
1,525
0
2,079
2,495
32,357
0
L
Cerberus
okydoky51
Cerberus
2,752
474
0
1,938
6,885
1,887
0
2,834
4,051
17,375
0
L
Tsukuyomi
x_MurDerER_x-X
Tsukuyomi
2,569
649
0
3,249
10,624
3,543
0
1,444
9,180
0
17,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,951
Gold Earned
22,935
331
Minions Killed
203
0
Camps Cleared
0
1,035,295
Distance Traveled
902,674
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,367
637
28
3
0
190,734
1
L
Neith
4,287
429
28
3
0
145,514
0
W
Ah Muzen Cab
6,795
680
83
8
0
215,686
6
W
Mercury
7,111
711
89
9
0
249,432
3
W
Cupid
6,198
620
70
7
0
194,365
3
W
Zhong Kui
6,480
648
61
6
0
185,078
3
L
Sun Wukong
4,792
479
68
7
0
204,607
1
L
Nu Wa
5,117
512
53
5
0
176,485
3
L
Cerberus
4,336
434
20
2
0
190,513
0
L
Tsukuyomi
4,403
440
34
3
0
185,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role