Player Matchup

Mulan
Mulan
Panduhh
Mulan
Level 156
God Stats
11W - 5L
1,951 SR
Queue Stats
152W - 41L
2,015 Elo+
Party 1
Aphrodite
Aphrodite
Reidiculous2
Aphrodite
Level 151
God Stats
2W - 0L
1,721 SR
Queue Stats
161W - 45L
2,017 Elo+
Party 1
Jing Wei
Jing Wei
Shûter
Jing Wei
Level 160
God Stats
1W - 0L
1,331 SR
Queue Stats
50W - 9L
2,026 Elo+
Party 1
Team Averages
Level 156
1,667 SR
2,019 Elo+

VS

Team Averages
Level 138
1,593 SR
1,682 Elo+
Mercury
Mercury
BlackDemoneZ
Mercury
Level 128
God Stats
0W - 2L
1,547 SR
Queue Stats
54W - 52L
1,670 Elo+
Solo
Vulcan
Vulcan
TheRetroEffect
Vulcan
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 35L
1,567 Elo+
Solo
King Arthur
King Arthur
xSUPREMACYx
King Arthur
Level 160
God Stats
52W - 23L
1,733 SR
Queue Stats
976W - 501L
1,810 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Panduhh
Mulan
17
2 / 1 / 6
11,551
642
19,680
20,456
14,341
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Aphrodite
Reidiculous2
Aphrodite
19
4 / 0 / 6
12,507
695
13,738
12,399
7,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Shûter
Jing Wei
17
4 / 3 / 4
11,927
663
18,132
19,967
9,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlackDemoneZ
Mercury
15
3 / 4 / 1
10,829
602
8,983
18,074
8,456
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 4 / 2
11,145
619
14,904
14,128
7,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
xSUPREMACYx
King Arthur
16
0 / 2 / 4
10,805
600
21,043
25,613
34,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
4
4
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
BlackDemoneZ
Mercury
3
4
1
0.88
W
Mulan
Panduhh
Mulan
2
1
6
5
W
Aphrodite
Reidiculous2
Aphrodite
4
0
6
7
W
Jing Wei
Shûter
Jing Wei
4
3
4
2
L
1
4
2
0.5
L
King Arthur
xSUPREMACYx
King Arthur
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,550
Damage
44,930
52,822
Taken
57,815
31,004
Mitigated
50,233
27,722
Healing
10,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BlackDemoneZ
Mercury
8,983
1,403
0
1,007
18,074
8,456
0
3,443
14,631
108
33,725
W
Mulan
Panduhh
Mulan
19,680
1,882
0
6,709
20,456
14,341
68
8,526
11,930
0
42,478
W
Aphrodite
Reidiculous2
Aphrodite
13,738
2,088
10,278
10,243
12,399
7,074
719
2,672
9,727
66,391
0
W
Jing Wei
Shûter
Jing Wei
18,132
16,039
0
492
19,967
9,589
2,309
4,821
15,146
0
51,130
L
14,904
4,460
0
708
14,128
7,290
0
2,684
11,444
64,476
0
L
King Arthur
xSUPREMACYx
King Arthur
21,043
3,025
0
8,430
25,613
34,487
25
7,792
17,821
822
45,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,985
Gold Earned
32,779
246
Minions Killed
214
7
Camps Cleared
8
1,083,172
Distance Traveled
1,110,854
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,829
602
44
2
2
400,596
5
W
Mulan
11,551
642
39
2
2
381,832
5
W
Aphrodite
12,507
695
134
7
4
357,283
2
W
Jing Wei
11,927
663
73
4
1
344,057
1
L
Vulcan
11,145
619
119
7
4
347,189
10
L
King Arthur
10,805
600
51
3
2
363,069
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role