Player Matchup

Yemoja
Yemoja
DeathSlim
Yemoja
Level 145
God Stats
8W - 15L
1,447 SR
Queue Stats
163W - 167L
1,506 Elo+
Party 1
Baron Samedi
Baron Samedi
MrShloggly
Baron Samedi
Level 74
God Stats
5W - 4L
1,536 SR
Queue Stats
132W - 143L
1,486 Elo+
Party 4
Medusa
Medusa
kenpachi69420
Medusa
Level 29
God Stats
2W - 1L
1,773 SR
Queue Stats
2W - 4L
1,435 Elo+
Party 1
Cliodhna
Cliodhna
phinimayttv
Cliodhna
Level 28
God Stats
16W - 17L
1,396 SR
Queue Stats
33W - 40L
1,395 Elo+
Party 1
Chaac
Chaac
vrkwizzle
Chaac
Level 97
God Stats
1W - 4L
1,413 SR
Queue Stats
204W - 211L
1,483 Elo+
Party 4
Team Averages
Level 75
1,513 SR
1,461 Elo+

VS

Team Averages
Level 98
1,535 SR
1,502 Elo+
Vamana
Vamana
Genaro656
Vamana
Level 126
God Stats
1W - 0L
1,626 SR
Queue Stats
80W - 66L
1,461 Elo+
Party 3
Zhong Kui
Zhong Kui
GingerKangaroo
Zhong Kui
Level 102
God Stats
6W - 4L
1,396 SR
Queue Stats
487W - 472L
1,559 Elo+
Party 2
Baron Samedi
Baron Samedi
KiriAkari
Baron Samedi
Level 106
God Stats
3W - 0L
1,799 SR
Queue Stats
124W - 107L
1,570 Elo+
Party 2
Cerberus
Cerberus
OverIord Bunny
Cerberus
Level 109
God Stats
2W - 2L
1,771 SR
Queue Stats
337W - 315L
1,510 Elo+
Party 2
Fenrir
Fenrir
xLiLChicha69x
Fenrir
Level 48
God Stats
1W - 2L
1,085 SR
Queue Stats
40W - 40L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DeathSlim
Yemoja
13
1 / 4 / 0
8,093
405
6,919
15,581
14,081
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
MrShloggly
Baron Samedi
16
6 / 5 / 3
10,537
527
18,744
17,294
7,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 3 / 1
7,781
389
5,478
11,706
3,936
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
phinimayttv
Cliodhna
13
2 / 4 / 2
8,846
442
6,213
17,167
6,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
vrkwizzle
Chaac
17
5 / 3 / 1
10,698
535
19,766
22,169
20,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Genaro656
Vamana
16
2 / 5 / 3
10,101
505
9,125
20,945
14,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
GingerKangaroo
Zhong Kui
17
5 / 1 / 6
10,417
521
14,104
11,518
10,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
KiriAkari
Baron Samedi
17
7 / 5 / 3
10,885
544
14,604
14,070
6,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
17
3 / 1 / 9
11,252
563
14,598
21,373
22,443
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 3 / 2
9,423
471
4,780
16,924
7,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
15
Kills
19
19
Deaths
15
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DeathSlim
Yemoja
1
4
0
0.25
W
Vamana
Genaro656
Vamana
2
5
3
0.7
W
Zhong Kui
GingerKangaroo
Zhong Kui
5
1
6
8
W
Baron Samedi
KiriAkari
Baron Samedi
7
5
3
1.7
L
Baron Samedi
MrShloggly
Baron Samedi
6
5
3
1.5
W
Cerberus
3
1
9
7.5
L
1
3
1
0.5
L
Cliodhna
phinimayttv
Cliodhna
2
4
2
0.75
L
Chaac
vrkwizzle
Chaac
5
3
1
1.83
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,120
Damage
57,211
83,917
Taken
84,830
52,273
Mitigated
61,939
23,398
Healing
27,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DeathSlim
Yemoja
6,919
1,210
1,072
1,418
15,581
14,081
0
10,172
5,409
41,776
0
W
Vamana
Genaro656
Vamana
9,125
5,367
0
3,745
20,945
14,548
60
2,185
18,760
0
68,061
W
Zhong Kui
GingerKangaroo
Zhong Kui
14,104
4,219
0
6,845
11,518
10,024
0
3,856
7,662
77,196
12,295
W
Baron Samedi
KiriAkari
Baron Samedi
14,604
1,916
685
2,283
14,070
6,976
168
8,698
5,372
80,853
0
L
Baron Samedi
MrShloggly
Baron Samedi
18,744
2,495
277
6,500
17,294
7,216
0
10,619
6,675
88,142
0
W
Cerberus
14,598
1,181
0
6,854
21,373
22,443
24
9,124
12,249
62,044
17,192
L
5,478
1,612
0
1,807
11,706
3,936
0
7,594
4,112
0
37,152
L
Cliodhna
phinimayttv
Cliodhna
6,213
1,755
0
4,209
17,167
6,719
0
7,832
9,335
0
56,811
L
Chaac
vrkwizzle
Chaac
19,766
6,836
0
8,115
22,169
20,321
1,184
3,884
18,285
0
96,846
W
4,780
1,184
0
7,185
16,924
7,948
0
2,612
14,312
0
52,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,955
Gold Earned
52,078
454
Minions Killed
580
0
Camps Cleared
0
1,775,870
Distance Traveled
1,884,734
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,093
405
60
3
0
321,597
4
W
Vamana
10,101
505
107
5
0
384,972
3
W
Zhong Kui
10,417
521
124
6
0
373,725
1
W
Baron Samedi
10,885
544
118
6
0
369,213
1
L
Baron Samedi
10,537
527
135
7
0
323,431
1
W
Cerberus
11,252
563
147
7
0
385,237
4
L
Medusa
7,781
389
49
2
0
335,682
0
L
Cliodhna
8,846
442
92
5
0
428,333
1
L
Chaac
10,698
535
118
6
0
366,827
5
W
Fenrir
9,423
471
84
4
0
371,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role