Player Matchup

Gilgamesh
Gilgamesh
FuertE22
Gilgamesh
Level 100
God Stats
2W - 3L
1,291 SR
Queue Stats
96W - 91L
1,464 Elo+
Solo
Chang'e
Chang'e
KaneMCD
Chang'e
Level 68
God Stats
0W - 4L
1,136 SR
Queue Stats
229W - 281L
1,354 Elo+
Solo
Agni
Agni
Klumintor
Agni
Level 129
God Stats
4W - 4L
1,627 SR
Queue Stats
448W - 436L
1,415 Elo+
Solo
Sobek
Sobek
KombatCabbage
Sobek
Level 98
God Stats
1W - 2L
1,245 SR
Queue Stats
111W - 149L
1,373 Elo+
Party 1
Chernobog
Chernobog
verekat
Chernobog
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 130L
1,373 Elo+
Party 1
Team Averages
Level 87
1,360 SR
1,396 Elo+

VS

Team Averages
Level 96
1,545 SR
1,377 Elo+
Nu Wa
Nu Wa
JessePinkman43
Nu Wa
Level 109
God Stats
10W - 2L
1,560 SR
Queue Stats
368W - 402L
1,354 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Mini McGirt
Ah Muzen Cab
Level 64
God Stats
4W - 0L
1,865 SR
Queue Stats
152W - 122L
1,431 Elo+
Solo
Thor
Thor
TEDYKANO
Thor
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,351 Elo+
Solo
Guan Yu
Guan Yu
bluebelle
Guan Yu
Level 120
God Stats
1W - 1L
1,314 SR
Queue Stats
360W - 399L
1,354 Elo+
Party 2
Kukulkan
Kukulkan
mazen22
Kukulkan
Level 70
God Stats
1W - 1L
1,484 SR
Queue Stats
35W - 32L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FuertE22
Gilgamesh
20
11 / 8 / 16
16,246
677
32,673
41,114
48,634
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
KaneMCD
Chang'e
20
7 / 9 / 13
13,951
581
15,858
36,052
27,210
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
20
10 / 9 / 17
15,371
640
36,649
29,360
13,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
1 / 5 / 20
14,382
599
13,629
43,263
75,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chernobog
verekat
Chernobog
20
2 / 8 / 20
13,377
557
18,111
26,674
14,346
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 24
16,036
668
39,104
16,680
8,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Ah Muzen Cab
Mini McGirt
Ah Muzen Cab
20
8 / 3 / 22
17,482
728
49,510
22,976
14,457
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
20
14 / 10 / 16
16,624
693
29,495
29,922
21,048
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
bluebelle
Guan Yu
20
5 / 9 / 18
15,234
635
14,283
39,901
47,832
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
mazen22
Kukulkan
20
3 / 7 / 20
14,546
606
29,936
28,799
23,949
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
139
31
Kills
39
39
Deaths
31
86
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FuertE22
Gilgamesh
11
8
16
2.38
W
9
2
24
10.5
L
Chang'e
KaneMCD
Chang'e
7
9
13
1.5
L
Agni
10
9
17
2.06
L
1
5
20
2.2
W
Ah Muzen Cab
Mini McGirt
Ah Muzen Cab
8
3
22
6.33
W
Thor
14
10
16
2.2
W
Guan Yu
bluebelle
Guan Yu
5
9
18
1.56
W
Kukulkan
mazen22
Kukulkan
3
7
20
1.86
L
Chernobog
verekat
Chernobog
2
8
20
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,920
Damage
162,328
176,463
Taken
138,278
179,977
Mitigated
115,958
70,501
Healing
58,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FuertE22
Gilgamesh
32,673
5,977
7,563
6,896
41,114
48,634
0
14,831
26,283
1,870
49,773
W
39,104
9,333
4,329
6,189
16,680
8,672
1,886
8,711
7,969
68,120
0
L
Chang'e
KaneMCD
Chang'e
15,858
1,126
17,005
11,762
36,052
27,210
379
15,426
20,626
51,856
0
L
Agni
36,649
1,447
2,877
8,224
29,360
13,794
190
12,337
17,023
119,196
0
L
13,629
858
2,298
9,310
43,263
75,993
644
13,111
30,068
36,603
0
W
Ah Muzen Cab
Mini McGirt
Ah Muzen Cab
49,510
16,264
1,760
6,783
22,976
14,457
3,499
9,884
13,092
0
101,223
W
Thor
29,495
6,687
4,511
4,019
29,922
21,048
522
15,695
14,227
0
37,865
W
Guan Yu
bluebelle
Guan Yu
14,283
1,783
11,513
13,320
39,901
47,832
1,083
16,477
23,424
0
32,070
W
Kukulkan
mazen22
Kukulkan
29,936
1,497
1,493
4,581
28,799
23,949
721
16,338
12,461
57,108
0
L
Chernobog
verekat
Chernobog
18,111
7,481
1,852
2,714
26,674
14,346
1,104
13,335
13,339
0
51,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,327
Gold Earned
79,922
381
Minions Killed
233
0
Camps Cleared
0
1,937,292
Distance Traveled
2,079,754
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
16,246
677
41
2
0
433,873
0
W
Nu Wa
16,036
668
48
2
0
426,482
0
L
Chang'e
13,951
581
66
3
0
395,330
0
L
Agni
15,371
640
138
6
0
364,780
0
L
Sobek
14,382
599
52
2
0
411,269
0
W
Ah Muzen Cab
17,482
728
86
4
0
448,042
0
W
Thor
16,624
693
14
1
0
404,599
2
W
Guan Yu
15,234
635
34
1
0
438,776
6
W
Kukulkan
14,546
606
51
2
0
361,855
0
L
Chernobog
13,377
557
84
4
0
332,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role