Player Matchup

Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DwarfKing187
Zeus
Level 158
God Stats
4W - 2L
1,418 SR
Queue Stats
290W - 273L
1,463 Elo+
Party 1
Horus
Horus
Lodsin
Horus
Level 149
God Stats
3W - 3L
1,369 SR
Queue Stats
403W - 424L
1,469 Elo+
Party 1
Cerberus
Cerberus
Ser Barrus
Cerberus
Level 27
God Stats
2W - 0L
1,507 SR
Queue Stats
79W - 88L
1,468 Elo+
Party 1
Osiris
Osiris
UltronKingz
Osiris
Level 29
God Stats
1W - 1L
1,321 SR
Queue Stats
118W - 94L
1,602 Elo+
Solo
Team Averages
Level 104
1,423 SR
1,501 Elo+

VS

Team Averages
Level 44
1,540 SR
1,471 Elo+
Ymir
Ymir
DarKTerram
Ymir
Level 25
God Stats
1W - 1L
1,706 SR
Queue Stats
25W - 31L
1,473 Elo+
Solo
Yu Huang
Yu Huang
ImYallzDaddy
Yu Huang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 66L
1,477 Elo+
Party 2
Poseidon
Poseidon
LTROLOLOLOL
Poseidon
Level 21
God Stats
2W - 1L
1,724 SR
Queue Stats
35W - 34L
1,516 Elo+
Solo
Ares
Ares
PinkSniffr
Ares
Level 28
God Stats
0W - 3L
1,207 SR
Queue Stats
52W - 56L
1,477 Elo+
Party 2
Guan Yu
Guan Yu
Sogoo2beGodly
Guan Yu
Level 117
God Stats
3W - 4L
1,561 SR
Queue Stats
291W - 328L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
5 / 4 / 13
9,650
804
20,995
11,908
6,413
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 1 / 9
10,615
885
23,058
7,251
4,272
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
Lodsin
Horus
15
2 / 5 / 11
9,086
757
5,405
18,522
23,145
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Ser Barrus
Cerberus
15
1 / 5 / 11
8,180
682
5,795
17,287
19,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Osiris
15
5 / 5 / 10
9,795
816
12,570
16,066
14,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 12
9,269
772
6,639
22,519
22,610
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
ImYallzDaddy
Yu Huang
18
9 / 3 / 8
9,959
830
16,630
10,562
5,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
LTROLOLOLOL
Poseidon
15
2 / 5 / 11
8,744
729
15,091
11,044
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 5 / 6
8,852
738
7,316
18,333
20,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
15
2 / 3 / 11
8,353
696
10,079
15,693
11,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
66
20
Kills
18
20
Deaths
20
54
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
4
13
2.88
L
2
4
12
2
W
7
1
9
11.5
L
Yu Huang
ImYallzDaddy
Yu Huang
9
3
8
4.33
L
Poseidon
LTROLOLOLOL
Poseidon
2
5
11
1.5
W
Horus
Lodsin
Horus
2
5
11
1.5
L
3
5
6
1.2
W
Cerberus
Ser Barrus
Cerberus
1
5
11
1.3
L
Guan Yu
2
3
11
2.5
W
Osiris
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,823
Damage
55,755
71,034
Taken
78,151
67,884
Mitigated
65,693
26,189
Healing
28,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
20,995
6,820
488
3,188
11,908
6,413
1,197
8,294
3,614
0
34,438
L
6,639
870
2,662
5,867
22,519
22,610
0
8,638
13,881
13,490
0
W
23,058
4,588
647
1,321
7,251
4,272
1,615
6,470
781
48,044
0
L
Yu Huang
ImYallzDaddy
Yu Huang
16,630
1,473
450
602
10,562
5,720
214
3,769
6,793
37,629
0
L
Poseidon
LTROLOLOLOL
Poseidon
15,091
2,670
1,083
1,055
11,044
5,326
0
3,991
7,053
30,483
0
W
Horus
Lodsin
Horus
5,405
2,201
4,105
6,701
18,522
23,145
43
11,356
7,166
0
10,769
L
7,316
309
1,671
2,156
18,333
20,377
0
5,871
12,462
10,684
0
W
Cerberus
Ser Barrus
Cerberus
5,795
500
771
3,504
17,287
19,324
199
10,214
7,073
9,816
0
L
Guan Yu
10,079
2,221
7,905
5,537
15,693
11,660
0
6,584
9,109
0
14,107
W
Osiris
12,570
4,770
3,021
2,443
16,066
14,730
0
9,342
6,724
0
18,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,326
Gold Earned
45,177
113
Minions Killed
115
0
Camps Cleared
0
1,104,382
Distance Traveled
1,042,381
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,650
804
32
3
0
207,896
0
L
Ymir
9,269
772
11
1
0
201,088
1
W
Zeus
10,615
885
61
5
0
226,068
0
L
Yu Huang
9,959
830
49
4
0
195,487
2
L
Poseidon
8,744
729
42
4
0
225,842
2
W
Horus
9,086
757
4
0
0
216,195
0
L
Ares
8,852
738
4
0
0
196,987
1
W
Cerberus
8,180
682
7
1
0
229,590
0
L
Guan Yu
8,353
696
9
1
0
222,977
0
W
Osiris
9,795
816
9
1
0
224,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role