Player Matchup

Neith
Neith
Gingee115
Neith
Level 138
God Stats
5W - 3L
1,660 SR
Queue Stats
223W - 180L
1,657 Elo+
Party 2
Poseidon
Poseidon
Hanselt
Poseidon
Level 136
God Stats
1W - 1L
1,258 SR
Queue Stats
9W - 8L
1,623 Elo+
Solo
Mulan
Mulan
VillisSwine
Mulan
Level 120
God Stats
49W - 27L
1,588 SR
Queue Stats
329W - 242L
1,603 Elo+
Party 2
Team Averages
Level 131
1,502 SR
1,628 Elo+

VS

Team Averages
Level 88
1,561 SR
1,592 Elo+
Freya
Freya
Ej809
Freya
Level 47
God Stats
43W - 15L
1,750 SR
Queue Stats
262W - 212L
1,670 Elo+
Solo
Ishtar
Ishtar
ZeronWolf30
Ishtar
Level 108
God Stats
1W - 7L
1,500 SR
Queue Stats
229W - 313L
1,541 Elo+
Party 1
Ymir
Ymir
hookahsmoker
Ymir
Level 108
God Stats
0W - 4L
1,432 SR
Queue Stats
242W - 293L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gingee115
Neith
16
8 / 1 / 11
10,626
817
23,324
11,657
6,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Hanselt
Poseidon
15
3 / 1 / 13
9,661
743
15,574
9,165
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
8 / 1 / 9
11,343
873
11,975
18,013
24,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Ej809
Freya
15
2 / 3 / 1
9,460
728
9,795
16,174
7,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ishtar
11
0 / 12 / 2
7,882
606
10,107
18,253
7,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 4 / 1
9,012
693
8,460
22,620
24,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
19
Kills
3
3
Deaths
19
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Freya
Ej809
Freya
2
3
1
0.83
W
Neith
Gingee115
Neith
8
1
11
13.5
W
Poseidon
Hanselt
Poseidon
3
1
13
9.5
W
8
1
9
12.5
L
Ishtar
0
12
2
0.08
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,873
Damage
28,362
38,835
Taken
57,047
34,886
Mitigated
39,464
10,895
Healing
8,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Ej809
Freya
9,795
2,918
0
4,714
16,174
7,519
0
2,806
13,368
41,736
0
W
Neith
Gingee115
Neith
23,324
9,692
0
4,368
11,657
6,361
1,524
7,480
4,177
0
56,876
W
Poseidon
Hanselt
Poseidon
15,574
3,559
0
651
9,165
4,441
1,044
4,241
4,924
46,922
0
W
11,975
2,040
0
5,876
18,013
24,084
0
6,802
11,211
0
23,178
L
Ishtar
10,107
4,496
0
380
18,253
7,672
0
6,804
11,449
0
23,104
L
8,460
1,398
1,863
1,778
22,620
24,273
0
6,272
16,348
21,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,630
Gold Earned
26,354
167
Minions Killed
118
8
Camps Cleared
3
728,913
Distance Traveled
621,678
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,460
728
60
5
1
229,965
1
W
Neith
10,626
817
78
6
2
239,011
0
W
Poseidon
9,661
743
71
5
2
248,331
0
W
Mulan
11,343
873
18
1
4
241,571
3
L
Ishtar
7,882
606
32
2
2
179,900
4
L
Ymir
9,012
693
26
2
0
211,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role