Player Matchup

Chang'e
Chang'e
Asridal
Chang'e
Level 84
God Stats
7W - 4L
1,731 SR
Queue Stats
206W - 185L
1,605 Elo+
Party 1
Discordia
Discordia
Esterran
Discordia
Level 45
God Stats
3W - 1L
1,246 SR
Queue Stats
135W - 79L
1,649 Elo+
Party 1
Neith
Neith
NovaAlex
Neith
Level 17
God Stats
7W - 7L
1,566 SR
Queue Stats
18W - 16L
1,527 Elo+
Party 3
Set
Set
Stainlessoyster
Set
Level 107
God Stats
2W - 3L
1,443 SR
Queue Stats
279W - 213L
1,625 Elo+
Party 1
Atlas
Atlas
spysid
Atlas
Level 105
God Stats
21W - 23L
1,723 SR
Queue Stats
74W - 89L
1,535 Elo+
Party 3
Team Averages
Level 72
1,542 SR
1,588 Elo+

VS

Team Averages
Level 102
1,651 SR
1,590 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
LocKey2000
Baron Samedi
Level 149
God Stats
5W - 3L
1,649 SR
Queue Stats
274W - 197L
1,692 Elo+
Party 2
Izanami
Izanami
Peaceman3
Izanami
Level 34
God Stats
5W - 0L
1,965 SR
Queue Stats
82W - 28L
1,740 Elo+
Party 2
Ares
Ares
Wo0per
Ares
Level 141
God Stats
9W - 3L
1,739 SR
Queue Stats
307W - 271L
1,668 Elo+
Party 2
Thanatos
Thanatos
al7ob
Thanatos
Level 45
God Stats
29W - 44L
1,401 SR
Queue Stats
66W - 107L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Asridal
Chang'e
9
0 / 4 / 0
5,119
512
3,532
7,611
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Discordia
Esterran
Discordia
8
0 / 2 / 1
4,769
477
3,194
4,823
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
NovaAlex
Neith
8
0 / 3 / 0
4,664
466
4,264
4,717
1,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 5 / 0
4,802
480
3,467
9,524
3,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
spysid
Atlas
7
0 / 4 / 0
4,547
455
2,456
11,689
5,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
4 / 0 / 1
6,703
670
6,321
8,468
4,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
LocKey2000
Baron Samedi
10
1 / 0 / 5
5,826
583
4,987
5,009
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Peaceman3
Izanami
11
3 / 0 / 0
6,386
639
3,580
5,519
1,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
Wo0per
Ares
9
1 / 0 / 7
5,742
574
4,875
7,067
4,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
al7ob
Thanatos
10
9 / 1 / 1
6,581
658
7,903
7,110
3,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
18
18
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
0
1
4.5
L
Chang'e
Asridal
Chang'e
0
4
0
0
L
Discordia
Esterran
Discordia
0
2
1
0.25
W
Baron Samedi
LocKey2000
Baron Samedi
1
0
5
3.5
L
Neith
NovaAlex
Neith
0
3
0
0
W
Izanami
Peaceman3
Izanami
3
0
0
3
L
1
5
0
0.2
W
Ares
Wo0per
Ares
1
0
7
4.5
W
Thanatos
al7ob
Thanatos
9
1
1
9.5
L
Atlas
spysid
Atlas
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,913
Damage
27,666
38,364
Taken
33,173
13,925
Mitigated
16,836
7,101
Healing
20,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,321
2,177
0
4,159
8,468
4,470
0
2,841
5,263
0
45,472
L
Chang'e
Asridal
Chang'e
3,532
237
129
1,993
7,611
2,147
0
0
7,104
27,525
0
L
Discordia
Esterran
Discordia
3,194
199
0
750
4,823
1,100
0
966
3,857
26,948
0
W
Baron Samedi
LocKey2000
Baron Samedi
4,987
1,122
172
1,894
5,009
2,389
48
2,149
2,860
36,573
0
L
Neith
NovaAlex
Neith
4,264
1,906
0
1,221
4,717
1,664
0
499
4,218
0
35,235
W
Izanami
Peaceman3
Izanami
3,580
2,891
0
3,469
5,519
1,977
96
493
5,026
0
58,228
L
3,467
1,752
0
1,002
9,524
3,261
0
2,511
6,892
0
24,560
W
Ares
Wo0per
Ares
4,875
677
0
2,397
7,067
4,928
0
1,298
5,769
17,002
5,209
W
Thanatos
al7ob
Thanatos
7,903
2,512
0
8,080
7,110
3,072
0
1,991
5,073
0
40,018
L
Atlas
spysid
Atlas
2,456
1,388
0
2,006
11,689
5,753
0
5,280
6,409
13,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,901
Gold Earned
31,238
236
Minions Killed
365
0
Camps Cleared
0
873,583
Distance Traveled
1,011,051
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,703
670
93
9
0
211,947
3
L
Chang'e
5,119
512
60
6
0
182,805
3
L
Discordia
4,769
477
48
5
0
182,528
2
W
Baron Samedi
5,826
583
72
7
0
201,737
7
L
Neith
4,664
466
64
6
0
162,091
2
W
Izanami
6,386
639
105
11
0
174,433
1
L
Set
4,802
480
47
5
0
184,102
4
W
Ares
5,742
574
31
3
0
197,090
7
W
Thanatos
6,581
658
64
6
0
225,844
2
L
Atlas
4,547
455
17
2
0
162,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role