Player Matchup

Janus
Janus
Ch3aPgAr
Janus
Level 120
God Stats
29W - 34L
1,507 SR
Queue Stats
155W - 145L
1,525 Elo+
Solo
Ravana
Ravana
DRxKILLxJOY
Ravana
Level 44
God Stats
1W - 0L
1,683 SR
Queue Stats
8W - 6L
1,545 Elo+
Party 2
Cernunnos
Cernunnos
Loesh1985
Cernunnos
Level 124
God Stats
66W - 63L
1,488 SR
Queue Stats
427W - 452L
1,487 Elo+
Solo
Bellona
Bellona
hydra-590
Bellona
Level 13
God Stats
1W - 0L
1,700 SR
Queue Stats
3W - 5L
1,343 Elo+
Party 2
Cerberus
Cerberus
popcornjak
Cerberus
Level 66
God Stats
2W - 2L
1,200 SR
Queue Stats
22W - 21L
1,464 Elo+
Party 2
Team Averages
Level 73
1,516 SR
1,473 Elo+

VS

Team Averages
Level 112
1,521 SR
1,518 Elo+
Nemesis
Nemesis
Art Sabre
Nemesis
Level 108
God Stats
0W - 7L
1,404 SR
Queue Stats
103W - 138L
1,531 Elo+
Party 1
Horus
Horus
BlackTransGuy
Horus
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 47L
1,450 Elo+
Solo
Merlin
Merlin
KamiKrazy47
Merlin
Level 120
God Stats
1W - 4L
1,408 SR
Queue Stats
57W - 86L
1,491 Elo+
Party 1
Chiron
Chiron
Resurrgenc3
Chiron
Level 157
God Stats
0W - 1L
1,795 SR
Queue Stats
25W - 12L
1,597 Elo+
Party 3
Bacchus
Bacchus
Vincentruiz
Bacchus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 21L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ch3aPgAr
Janus
19
8 / 0 / 8
11,236
864
16,445
7,065
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
16
4 / 1 / 9
9,632
741
12,409
10,148
7,921
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Cernunnos
Loesh1985
Cernunnos
18
2 / 1 / 10
10,411
801
10,045
5,107
2,617
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
hydra-590
Bellona
15
1 / 3 / 7
9,244
711
5,028
14,186
15,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
popcornjak
Cerberus
17
5 / 0 / 9
10,512
809
8,102
20,816
22,764
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Art Sabre
Nemesis
14
1 / 6 / 2
8,408
647
7,102
14,526
6,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 5 / 2
8,709
670
5,945
15,952
15,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
15
0 / 6 / 2
8,552
658
6,467
10,538
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chiron
17
2 / 1 / 2
9,378
721
15,454
8,853
3,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Vincentruiz
Bacchus
15
0 / 2 / 4
8,843
680
6,263
13,546
16,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
20
Kills
5
5
Deaths
20
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Art Sabre
Nemesis
1
6
2
0.33
L
2
5
2
0.6
W
Janus
Ch3aPgAr
Janus
8
0
8
12
W
Ravana
4
1
9
8.5
L
Merlin
0
6
2
0.17
W
Cernunnos
Loesh1985
Cernunnos
2
1
10
7
L
Chiron
2
1
2
3
L
Bacchus
Vincentruiz
Bacchus
0
2
4
1
W
Bellona
hydra-590
Bellona
1
3
7
1.5
W
Cerberus
popcornjak
Cerberus
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,029
Damage
41,231
57,322
Taken
63,415
52,263
Mitigated
45,979
11,693
Healing
10,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Art Sabre
Nemesis
7,102
3,200
0
1,590
14,526
6,364
0
5,377
9,149
0
20,302
L
5,945
2,757
813
2,120
15,952
15,253
28
4,425
11,527
365
15,280
W
Janus
Ch3aPgAr
Janus
16,445
645
0
419
7,065
3,451
819
2,388
4,677
64,460
0
W
Ravana
12,409
3,444
0
1,633
10,148
7,921
690
2,314
7,470
242
27,308
L
Merlin
6,467
362
0
413
10,538
4,506
0
4,318
6,175
31,283
0
W
Cernunnos
Loesh1985
Cernunnos
10,045
3,597
1,100
2,548
5,107
2,617
2,183
793
4,199
0
52,437
L
Chiron
15,454
7,576
897
2,708
8,853
3,623
0
5,988
2,865
0
47,449
L
Bacchus
Vincentruiz
Bacchus
6,263
1,178
0
1,628
13,546
16,233
0
4,643
8,903
24,087
0
W
Bellona
hydra-590
Bellona
5,028
2,094
0
2,108
14,186
15,510
660
3,778
10,216
0
22,642
W
Cerberus
popcornjak
Cerberus
8,102
847
0
3,885
20,816
22,764
379
3,543
17,099
29,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,035
Gold Earned
43,890
313
Minions Killed
222
0
Camps Cleared
0
1,450,328
Distance Traveled
1,283,359
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,408
647
39
3
0
266,366
4
L
Horus
8,709
670
16
1
0
255,768
0
W
Janus
11,236
864
110
8
0
313,907
2
W
Ravana
9,632
741
31
2
0
300,736
3
L
Merlin
8,552
658
53
4
0
215,672
1
W
Cernunnos
10,411
801
92
7
0
299,753
5
L
Chiron
9,378
721
73
6
0
277,881
2
L
Bacchus
8,843
680
41
3
0
267,672
3
W
Bellona
9,244
711
36
3
0
246,857
0
W
Cerberus
10,512
809
44
3
0
289,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role