Player Matchup

Awilix
Awilix
Gold III
WANNABE ACE77
Awilix
Gold III
Level 131
God Stats
3W - 5L
1,604 SR
Queue Stats
31W - 31L
1,666 MMR
Solo
Hercules
Hercules
Gold IV
Wilkins_YT
Hercules
Gold IV
Level 118
God Stats
16W - 15L
1,639 SR
Queue Stats
19W - 19L
1,671 MMR
Solo
Poseidon
Poseidon
Gold V
coolfishtoo
Poseidon
Gold V
Level 126
God Stats
1W - 0L
1,518 SR
Queue Stats
10W - 7L
1,640 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,587 SR
1,659 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,649 SR
1,654 MMR
Tyr
Tyr
Bronze III
Assasssin 8
Tyr
Bronze III
Level 89
God Stats
1W - 2L
1,680 SR
Queue Stats
43W - 40L
1,604 MMR
Solo
Thoth
Thoth
Silver I
IAwFawkI
Thoth
Silver I
Level 146
God Stats
7W - 3L
1,609 SR
Queue Stats
8W - 4L
1,646 MMR
Solo
Bakasura
Bakasura
Gold III
youknow_itsmatt
Bakasura
Gold III
Level 128
God Stats
3W - 2L
1,658 SR
Queue Stats
38W - 43L
1,712 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 11
12,178
716
14,769
18,977
8,019
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Wilkins_YT
Hercules
19
6 / 0 / 12
14,109
830
12,197
23,888
25,019
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
coolfishtoo
Poseidon
18
8 / 7 / 6
13,334
784
22,059
16,382
5,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
OdinAtlasKumbhakarnaAthenaXing Tian

VS

Bans
HeraGilgameshBaron SamediShivaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 8
11,738
690
14,033
21,108
22,101
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
IAwFawkI
Thoth
17
2 / 5 / 7
11,529
678
20,471
15,007
5,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
17
8 / 10 / 4
13,219
778
12,476
23,708
15,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
32
18
Kills
13
13
Deaths
18
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
3
8
2.33
L
Thoth
IAwFawkI
Thoth
2
5
7
1.1
W
4
6
11
1.58
W
Hercules
Wilkins_YT
Hercules
6
0
12
12
W
Poseidon
coolfishtoo
Poseidon
8
7
6
1.57
L
Bakasura
8
10
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,025
Damage
46,980
59,247
Taken
59,823
38,797
Mitigated
43,358
11,888
Healing
12,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,033
740
0
4,745
21,108
22,101
122
9,916
11,192
0
34,370
L
Thoth
IAwFawkI
Thoth
20,471
462
186
4,469
15,007
5,998
496
3,308
11,699
62,717
0
W
14,769
4,871
0
349
18,977
8,019
1,088
5,622
12,696
0
39,577
W
Hercules
Wilkins_YT
Hercules
12,197
3,438
0
10,129
23,888
25,019
312
10,138
13,063
85
28,927
W
Poseidon
coolfishtoo
Poseidon
22,059
3,787
0
1,410
16,382
5,759
1,578
4,858
10,977
74,989
0
L
Bakasura
12,476
8,050
0
2,882
23,708
15,259
471
9,757
13,951
0
34,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,621
Gold Earned
36,486
199
Minions Killed
194
6
Camps Cleared
10
963,846
Distance Traveled
901,466
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,738
690
50
3
2
353,693
4
L
Thoth
11,529
678
84
5
2
275,398
6
W
Awilix
12,178
716
42
2
0
333,388
4
W
Hercules
14,109
830
40
2
1
343,064
4
W
Poseidon
13,334
784
117
7
5
287,394
4
L
Bakasura
13,219
778
60
4
6
272,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role