Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Bigstink85
Artio
Level 147
God Stats
1W - 6L
1,369 SR
Queue Stats
171W - 182L
1,483 Elo+
Solo
Danzaburou
Danzaburou
Cyclone1028
Danzaburou
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 194L
1,546 Elo+
Solo
Agni
Agni
ItsMeduza
Agni
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 127L
1,466 Elo+
Solo
Zhong Kui
Zhong Kui
x_SpardaBR_x
Zhong Kui
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 54L
1,461 Elo+
Solo
Team Averages
Level 122
1,474 SR
1,491 Elo+

VS

Team Averages
Level 135
1,432 SR
1,507 Elo+
Medusa
Medusa
Black_FuryX
Medusa
Level 143
God Stats
3W - 2L
1,340 SR
Queue Stats
229W - 232L
1,500 Elo+
Solo
Anhur
Anhur
Hybrid5vas
Anhur
Level 142
God Stats
3W - 4L
1,288 SR
Queue Stats
365W - 370L
1,487 Elo+
Solo
Nu Wa
Nu Wa
TuxedoFace
Nu Wa
Level 160
God Stats
39W - 15L
1,628 SR
Queue Stats
1,084W - 1,100L
1,515 Elo+
Solo
Bacchus
Bacchus
Wintie75
Bacchus
Level 126
God Stats
3W - 2L
1,444 SR
Queue Stats
255W - 228L
1,525 Elo+
Party 1
Kuzenbo
Kuzenbo
mAN1CPH0EN1x
Kuzenbo
Level 103
God Stats
2W - 2L
1,459 SR
Queue Stats
233W - 195L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
0 / 5 / 6
7,954
612
3,323
12,861
8,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artio
14
2 / 6 / 8
9,406
724
4,183
24,436
26,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
Cyclone1028
Danzaburou
15
2 / 5 / 8
9,375
721
11,684
15,101
6,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
18
6 / 5 / 3
10,657
820
11,699
12,055
4,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
x_SpardaBR_x
Zhong Kui
17
4 / 9 / 6
9,946
765
14,129
19,761
11,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
5 / 3 / 14
10,061
774
10,855
9,681
5,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
19
12 / 4 / 13
11,953
919
20,647
13,899
7,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
18
3 / 2 / 20
10,604
816
26,199
9,002
4,674
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Wintie75
Bacchus
17
2 / 3 / 17
10,841
834
9,438
14,083
17,235
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
mAN1CPH0EN1x
Kuzenbo
17
8 / 3 / 9
10,699
823
9,689
15,838
16,252
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
103
14
Kills
30
30
Deaths
15
31
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
5
6
0.6
L
Artio
2
6
8
1
W
Medusa
5
3
14
4
L
Danzaburou
Cyclone1028
Danzaburou
2
5
8
1.2
W
Anhur
12
4
13
4.63
L
Agni
6
5
3
1.5
W
Nu Wa
3
2
20
6.5
W
Bacchus
Wintie75
Bacchus
2
3
17
3.5
W
Kuzenbo
mAN1CPH0EN1x
Kuzenbo
8
3
9
4.17
L
Zhong Kui
x_SpardaBR_x
Zhong Kui
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,018
Damage
76,828
84,214
Taken
62,503
58,564
Mitigated
51,395
21,677
Healing
22,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,323
279
920
1,817
12,861
8,981
0
8,821
4,040
0
5,643
L
Artio
4,183
93
2,539
5,818
24,436
26,878
0
11,959
12,477
11,301
0
W
Medusa
10,855
5,231
1,626
2,713
9,681
5,282
816
5,257
4,424
0
23,808
L
Danzaburou
Cyclone1028
Danzaburou
11,684
5,329
830
4,286
15,101
6,192
0
8,988
6,113
0
29,293
W
Anhur
20,647
10,836
1,579
4,683
13,899
7,952
2,618
8,186
5,713
0
36,012
L
Agni
11,699
667
1,054
2,012
12,055
4,953
0
6,186
5,869
44,415
0
W
Nu Wa
26,199
10,770
1,329
2,468
9,002
4,674
3,575
6,514
2,488
51,313
0
W
Bacchus
Wintie75
Bacchus
9,438
655
0
3,330
14,083
17,235
199
4,663
7,881
17,424
0
W
Kuzenbo
mAN1CPH0EN1x
Kuzenbo
9,689
2,469
1,245
3,721
15,838
16,252
286
5,391
9,569
17,408
0
L
Zhong Kui
x_SpardaBR_x
Zhong Kui
14,129
886
898
1,503
19,761
11,560
0
9,372
10,389
32,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,338
Gold Earned
54,158
140
Minions Killed
139
0
Camps Cleared
0
1,014,458
Distance Traveled
1,234,251
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,954
612
7
1
0
165,244
1
L
Artio
9,406
724
8
1
0
249,793
0
W
Medusa
10,061
774
24
2
0
232,415
3
L
Danzaburou
9,375
721
26
2
0
197,459
1
W
Anhur
11,953
919
34
3
0
242,847
1
L
Agni
10,657
820
67
5
0
232,029
0
W
Nu Wa
10,604
816
49
4
0
239,422
6
W
Bacchus
10,841
834
19
1
0
257,256
2
W
Kuzenbo
10,699
823
13
1
0
262,311
0
L
Zhong Kui
9,946
765
32
2
0
169,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role