Player Matchup

Fafnir
Fafnir
Demzuh
Fafnir
Level 24
God Stats
5W - 1L
1,782 SR
Queue Stats
161W - 99L
1,907 Elo+
Party 2
Sobek
Sobek
DsV Z0NE
Sobek
Level 135
God Stats
2W - 6L
1,058 SR
Queue Stats
196W - 193L
1,535 Elo+
Party 2
Olorun
Olorun
Mexicutionerz59
Olorun
Level 132
God Stats
7W - 3L
1,681 SR
Queue Stats
189W - 169L
1,637 Elo+
Party 2
Poseidon
Poseidon
jrqsd
Poseidon
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 23L
1,648 Elo+
Party 2
Rama
Rama
xxTheSurvivorxx
Rama
Level 123
God Stats
16W - 16L
1,578 SR
Queue Stats
348W - 348L
1,591 Elo+
Party 2
Team Averages
Level 97
1,520 SR
1,663 Elo+

VS

Team Averages
Level 55
1,396 SR
1,486 Elo+
Izanami
Izanami
Appa999
Izanami
Level 103
God Stats
5W - 6L
1,476 SR
Queue Stats
37W - 47L
1,413 Elo+
Party 1
Atlas
Atlas
Im A Marxist
Atlas
Level 14
God Stats
0W - 2L
1,311 SR
Queue Stats
4W - 12L
1,486 Elo+
Party 1
Ymir
Ymir
KingDomSmite
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
On1yfnzqueen
Aphrodite
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 14L
1,517 Elo+
Party 1
Ao Kuang
Ao Kuang
xXxVidzXxX
Ao Kuang
Level 138
God Stats
0W - 1L
1,191 SR
Queue Stats
67W - 51L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Demzuh
Fafnir
10
1 / 1 / 7
6,877
573
6,326
10,030
8,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
DsV Z0NE
Sobek
12
1 / 0 / 0
7,376
615
5,928
8,836
6,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 3 / 2
7,165
597
10,248
8,708
4,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
jrqsd
Poseidon
12
2 / 0 / 1
6,922
577
2,418
6,746
1,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
6 / 0 / 1
7,844
654
9,791
6,639
2,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Appa999
Izanami
9
0 / 2 / 1
5,343
445
4,934
9,644
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 2 / 2
6,375
531
3,222
10,931
5,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 6 / 0
5,002
417
2,368
10,999
6,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
On1yfnzqueen
Aphrodite
11
0 / 1 / 0
6,216
518
6,382
9,105
4,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ao Kuang
xXxVidzXxX
Ao Kuang
11
2 / 1 / 1
6,169
514
4,995
11,520
5,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
4
4
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
Appa999
Izanami
0
2
1
0.25
W
Fafnir
Demzuh
Fafnir
1
1
7
4.5
W
Sobek
DsV Z0NE
Sobek
1
0
0
1
L
1
2
2
1
L
1
6
0
0.17
W
2
3
2
1
L
Aphrodite
On1yfnzqueen
Aphrodite
0
1
0
0
W
Poseidon
jrqsd
Poseidon
2
0
1
2.5
L
Ao Kuang
xXxVidzXxX
Ao Kuang
2
1
1
2.5
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,711
Damage
21,901
40,959
Taken
52,199
23,381
Mitigated
24,360
19,030
Healing
19,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Appa999
Izanami
4,934
3,744
0
2,896
9,644
2,683
0
1,315
8,329
0
40,297
W
Fafnir
Demzuh
Fafnir
6,326
1,689
0
4,106
10,030
8,508
50
2,852
6,602
18,303
5,564
W
Sobek
DsV Z0NE
Sobek
5,928
457
0
5,851
8,836
6,381
0
6,040
2,796
45,743
0
L
3,222
942
0
3,970
10,931
5,350
0
3,426
7,447
40,586
4,185
L
2,368
628
0
531
10,999
6,752
0
3,324
7,675
14,092
0
W
10,248
5,288
299
4,100
8,708
4,264
890
6,043
2,665
50,084
7,021
L
Aphrodite
On1yfnzqueen
Aphrodite
6,382
1,035
434
5,252
9,105
4,544
0
6,234
2,309
46,321
0
W
Poseidon
jrqsd
Poseidon
2,418
949
0
2,088
6,746
1,923
0
723
6,023
46,347
0
L
Ao Kuang
xXxVidzXxX
Ao Kuang
4,995
1,455
0
6,287
11,520
5,031
0
7,167
4,353
34,612
0
W
9,791
8,260
0
2,586
6,639
2,305
0
1,226
5,413
0
62,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,184
Gold Earned
29,105
419
Minions Killed
343
0
Camps Cleared
0
1,098,272
Distance Traveled
1,061,089
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,343
445
66
6
0
208,147
1
W
Fafnir
6,877
573
28
2
0
220,533
7
W
Sobek
7,376
615
106
9
0
224,268
2
L
Atlas
6,375
531
80
7
0
238,979
4
L
Ymir
5,002
417
19
2
0
177,324
0
W
Olorun
7,165
597
85
7
0
198,638
0
L
Aphrodite
6,216
518
104
9
0
199,220
6
W
Poseidon
6,922
577
88
7
0
223,037
0
L
Ao Kuang
6,169
514
74
6
0
237,419
6
W
Rama
7,844
654
112
9
0
231,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role