Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
LividTapestry80
Ravana
Level 144
God Stats
1W - 1L
1,656 SR
Queue Stats
30W - 38L
1,518 Elo+
Party 3
Osiris
Osiris
RealAzizz
Osiris
Level 131
God Stats
14W - 14L
1,558 SR
Queue Stats
305W - 308L
1,440 Elo+
Party 1
Cernunnos
Cernunnos
SkidTin
Cernunnos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,424 Elo+
Party 3
Chronos
Chronos
oSaLeHi
Chronos
Level 125
God Stats
3W - 2L
1,762 SR
Queue Stats
248W - 240L
1,523 Elo+
Party 1
Team Averages
Level 123
1,595 SR
1,481 Elo+

VS

Team Averages
Level 84
1,546 SR
1,481 Elo+
Thanatos
Thanatos
ARROW_VERDE
Thanatos
Level 73
God Stats
13W - 14L
1,470 SR
Queue Stats
357W - 312L
1,436 Elo+
Party 4
Sun Wukong
Sun Wukong
AdamR65-_-
Sun Wukong
Level 84
God Stats
5W - 1L
1,748 SR
Queue Stats
388W - 315L
1,589 Elo+
Party 4
Merlin
Merlin
Nitroshade1029
Merlin
Level 84
God Stats
4W - 2L
1,632 SR
Queue Stats
80W - 71L
1,511 Elo+
Party 2
Neith
Neith
XxKiRiToXx91
Neith
Level 107
God Stats
9W - 7L
1,379 SR
Queue Stats
289W - 316L
1,386 Elo+
Solo
Hercules
Hercules
awoogapoggers
Hercules
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
4 / 3 / 5
9,435
472
12,237
18,277
22,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 4 / 1
10,112
506
13,294
15,301
9,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
RealAzizz
Osiris
14
0 / 5 / 1
8,485
424
5,959
15,900
13,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
SkidTin
Cernunnos
11
1 / 4 / 0
7,526
376
5,277
8,698
2,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
oSaLeHi
Chronos
14
1 / 4 / 5
8,696
435
12,512
16,657
8,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ARROW_VERDE
Thanatos
16
5 / 4 / 4
10,021
501
6,584
17,658
9,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
AdamR65-_-
Sun Wukong
18
9 / 0 / 6
11,732
587
19,803
18,367
15,669
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 4
8,680
434
8,600
11,491
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 3 / 2
10,087
504
9,891
12,793
5,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
awoogapoggers
Hercules
14
1 / 3 / 5
8,652
433
6,010
15,779
12,535
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
12
Kills
20
20
Deaths
13
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
3
5
2.17
W
Thanatos
ARROW_VERDE
Thanatos
5
4
4
1.75
W
Sun Wukong
AdamR65-_-
Sun Wukong
9
0
6
12
L
6
4
1
1.63
W
1
3
4
1
L
Osiris
RealAzizz
Osiris
0
5
1
0.1
L
Cernunnos
SkidTin
Cernunnos
1
4
0
0.25
W
4
3
2
1.67
W
Hercules
awoogapoggers
Hercules
1
3
5
1.17
L
Chronos
oSaLeHi
Chronos
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,279
Damage
50,888
74,833
Taken
76,088
56,969
Mitigated
48,519
17,682
Healing
32,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
12,237
1,619
604
3,730
18,277
22,712
379
3,291
14,986
33,602
0
W
Thanatos
ARROW_VERDE
Thanatos
6,584
1,511
0
14,203
17,658
9,711
0
4,342
13,178
0
73,613
W
Sun Wukong
AdamR65-_-
Sun Wukong
19,803
4,710
0
8,065
18,367
15,669
74
3,071
15,228
0
78,366
L
13,294
4,346
0
1,707
15,301
9,204
0
371
14,930
0
93,981
W
8,600
433
0
2,566
11,491
4,980
814
5,605
5,616
62,956
0
L
Osiris
RealAzizz
Osiris
5,959
2,351
0
6,861
15,900
13,909
678
210
15,690
0
55,340
L
Cernunnos
SkidTin
Cernunnos
5,277
2,063
0
1,633
8,698
2,792
0
0
8,698
0
41,957
W
9,891
4,353
0
4,760
12,793
5,624
3,099
2,482
10,295
0
88,173
W
Hercules
awoogapoggers
Hercules
6,010
1,539
315
2,092
15,779
12,535
0
8,569
7,022
0
29,388
L
Chronos
oSaLeHi
Chronos
12,512
3,427
0
3,147
16,657
8,352
0
4,728
11,929
68,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,254
Gold Earned
49,172
459
Minions Killed
512
0
Camps Cleared
0
1,596,172
Distance Traveled
1,819,261
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,435
472
26
1
0
385,486
2
W
Thanatos
10,021
501
107
5
0
381,379
0
W
Sun Wukong
11,732
587
128
6
0
381,827
1
L
Ravana
10,112
506
130
7
0
414,787
0
W
Merlin
8,680
434
94
5
0
319,477
6
L
Osiris
8,485
424
99
5
0
269,077
3
L
Cernunnos
7,526
376
75
4
0
208,234
0
W
Neith
10,087
504
128
6
0
344,238
3
W
Hercules
8,652
433
55
3
0
392,340
7
L
Chronos
8,696
435
129
6
0
318,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role