Player Matchup

Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
CharlistonBiber
Scylla
Level 159
God Stats
2W - 0L
1,744 SR
Queue Stats
120W - 53L
1,735 Elo+
Party 1
Terra
Terra
FrìendlyLady
Terra
Level 160
God Stats
33W - 16L
1,702 SR
Queue Stats
917W - 607L
1,744 Elo+
Party 1
Sol
Sol
kelekZ
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 1
Team Averages
Level 131
1,589 SR
1,596 Elo+

VS

Team Averages
Level 49
1,612 SR
1,551 Elo+
Xbalanque
Xbalanque
DukeMaurice
Xbalanque
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 3
Thoth
Thoth
MastersHusband
Thoth
Level 29
God Stats
2W - 1L
1,995 SR
Queue Stats
20W - 7L
1,746 Elo+
Party 2
Artemis
Artemis
Vythorn
Artemis
Level 46
God Stats
0W - 1L
1,525 SR
Queue Stats
19W - 18L
1,532 Elo+
Party 2
Guan Yu
Guan Yu
lorkko
Guan Yu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,388 Elo+
Solo
Hachiman
Hachiman
trumpet1
Hachiman
Level 125
God Stats
5W - 4L
1,542 SR
Queue Stats
280W - 291L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
14 / 4 / 14
13,309
951
24,759
15,763
6,337
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
 
Amaterasu
17
4 / 3 / 15
10,658
761
9,459
23,814
24,161
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
15 / 3 / 11
13,088
935
24,338
15,205
5,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
0 / 1 / 24
11,053
790
4,738
16,407
15,786
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
kelekZ
Sol
12
1 / 8 / 8
8,519
609
2,420
12,703
3,683
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DukeMaurice
Xbalanque
16
2 / 8 / 5
9,499
679
10,937
14,795
3,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
12 / 5 / 4
12,133
867
29,368
12,347
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Vythorn
Artemis
13
0 / 9 / 7
8,672
619
8,267
14,034
3,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
lorkko
Guan Yu
15
2 / 7 / 9
9,305
665
13,017
19,629
24,679
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
trumpet1
Hachiman
17
2 / 5 / 9
10,021
716
9,898
11,896
2,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
52
34
Kills
18
19
Deaths
34
72
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
14
4
14
5.25
W
Amaterasu
 
Amaterasu
4
3
15
3.83
W
15
3
11
6.83
L
Xbalanque
DukeMaurice
Xbalanque
2
8
5
0.56
W
0
1
24
12
L
12
5
4
2.8
L
Artemis
Vythorn
Artemis
0
9
7
0.39
W
Sol
kelekZ
Sol
1
8
8
0.63
L
Guan Yu
lorkko
Guan Yu
2
7
9
0.93
L
Hachiman
trumpet1
Hachiman
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,714
Damage
71,487
83,892
Taken
72,701
55,930
Mitigated
37,647
36,255
Healing
13,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
24,759
339
1,138
2,997
15,763
6,337
1,144
7,139
8,624
51,038
0
W
Amaterasu
 
Amaterasu
9,459
3,447
3,974
6,823
23,814
24,161
1,001
5,669
18,145
1,122
15,091
W
24,338
1,464
535
1,090
15,205
5,963
1,718
7,032
8,173
41,916
0
L
Xbalanque
DukeMaurice
Xbalanque
10,937
4,454
289
1,213
14,795
3,533
591
12,073
2,478
0
23,383
W
4,738
487
11,683
7,252
16,407
15,786
945
3,644
12,763
13,888
0
L
29,368
604
2,072
1,797
12,347
3,597
1,046
7,390
4,897
50,902
0
L
Artemis
Vythorn
Artemis
8,267
2,114
0
382
14,034
3,366
1,397
12,023
1,669
0
17,119
W
Sol
kelekZ
Sol
2,420
799
152
611
12,703
3,683
252
5,884
6,819
4,858
0
L
Guan Yu
lorkko
Guan Yu
13,017
2,414
2,920
4,275
19,629
24,679
661
12,792
6,420
0
17,194
L
Hachiman
trumpet1
Hachiman
9,898
3,793
286
525
11,896
2,472
738
11,448
228
0
21,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,627
Gold Earned
49,630
151
Minions Killed
136
0
Camps Cleared
0
1,319,621
Distance Traveled
1,152,892
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,309
951
61
4
0
279,566
0
W
Amaterasu
10,658
761
14
1
0
273,949
0
W
Scylla
13,088
935
49
4
0
284,315
1
L
Xbalanque
9,499
679
30
2
0
230,565
3
W
Terra
11,053
790
20
1
0
257,120
4
L
Thoth
12,133
867
52
4
0
252,597
0
L
Artemis
8,672
619
21
2
0
224,622
0
W
Sol
8,519
609
7
1
0
224,671
0
L
Guan Yu
9,305
665
9
1
0
238,224
0
L
Hachiman
10,021
716
24
2
0
206,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role