Player Matchup

Shiva
Shiva
NO NO I WIN
Shiva
Level 160
God Stats
13W - 17L
1,450 SR
Queue Stats
332W - 385L
1,441 Elo+
Solo
Anubis
Anubis
TTVZamielNR
Anubis
Level 127
God Stats
4W - 3L
1,217 SR
Queue Stats
29W - 45L
1,274 Elo+
Solo
Medusa
Medusa
teejay_santana
Medusa
Level 88
God Stats
29W - 21L
1,561 SR
Queue Stats
276W - 308L
1,475 Elo+
Solo
Team Averages
Level 125
1,409 SR
1,397 Elo+

VS

Team Averages
Level 116
1,438 SR
1,496 Elo+
Fenrir
Fenrir
DelayurUndoing
Fenrir
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 52L
1,230 Elo+
Solo
Hercules
Hercules
WOLFHAWK22000
Hercules
Level 128
God Stats
10W - 6L
1,525 SR
Queue Stats
10W - 6L
1,775 Elo+
Solo
Nu Wa
Nu Wa
millebian_1693
Nu Wa
Level 122
God Stats
0W - 1L
1,289 SR
Queue Stats
23W - 28L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 5
9,107
759
12,246
13,916
15,522
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
14
2 / 1 / 7
8,734
728
12,738
7,356
4,423
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
4 / 1 / 4
8,335
695
7,734
10,060
4,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,649
637
4,788
13,765
11,176
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
WOLFHAWK22000
Hercules
12
1 / 1 / 2
7,697
641
9,552
16,337
14,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 4 / 0
7,914
660
6,910
10,403
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
9
Kills
4
4
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
3
2
5
2.75
W
Anubis
2
1
7
5.5
L
Hercules
WOLFHAWK22000
Hercules
1
1
2
2
L
2
4
0
0.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,718
Damage
21,250
31,332
Taken
40,505
24,320
Mitigated
29,900
10,682
Healing
7,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,788
1,515
26
680
13,765
11,176
0
4,257
9,508
0
13,883
W
12,246
1,573
732
3,476
13,916
15,522
238
3,533
9,983
6,065
28,557
W
Anubis
12,738
1,261
0
4,174
7,356
4,423
35
1,784
5,283
43,669
0
L
Hercules
WOLFHAWK22000
Hercules
9,552
2,732
0
6,281
16,337
14,826
0
6,181
10,156
0
16,859
L
6,910
1,759
0
500
10,403
3,898
9
4,500
5,903
31,835
0
W
7,734
3,612
0
2,300
10,060
4,375
624
1,931
7,657
0
24,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,176
Gold Earned
23,260
142
Minions Killed
106
5
Camps Cleared
4
693,882
Distance Traveled
661,808
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,649
637
22
2
1
228,422
1
W
Shiva
9,107
759
40
3
0
240,363
1
W
Anubis
8,734
728
65
5
2
205,228
6
L
Hercules
7,697
641
24
2
0
249,366
6
L
Nu Wa
7,914
660
60
5
3
184,020
4
W
Medusa
8,335
695
37
3
3
248,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role