Player Matchup

Izanami
Izanami
At0micSmokie
Izanami
Level 126
God Stats
1W - 7L
1,398 SR
Queue Stats
44W - 41L
1,492 Elo+
Solo
King Arthur
King Arthur
Crimson05
King Arthur
Level 140
God Stats
2W - 3L
1,573 SR
Queue Stats
9W - 8L
1,557 Elo+
Party 2
Discordia
Discordia
Nemolee12
Discordia
Level 88
God Stats
3W - 5L
1,393 SR
Queue Stats
130W - 136L
1,452 Elo+
Party 2
Team Averages
Level 118
1,455 SR
1,500 Elo+

VS

Team Averages
Level 134
1,621 SR
1,598 Elo+
Achilles
Achilles
CsTuMyy
Achilles
Level 160
God Stats
11W - 4L
1,683 SR
Queue Stats
320W - 199L
1,637 Elo+
Party 1
Fenrir
Fenrir
ShadowNavy24
Fenrir
Level 81
God Stats
2W - 0L
1,560 SR
Queue Stats
11W - 11L
1,440 Elo+
Solo
Vulcan
Vulcan
blopblopp
Vulcan
Level 160
God Stats
29W - 18L
1,621 SR
Queue Stats
245W - 133L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
At0micSmokie
Izanami
20
6 / 11 / 7
18,035
694
21,947
32,911
13,611
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Crimson05
King Arthur
20
9 / 6 / 8
19,004
731
29,980
44,363
45,508
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Nemolee12
Discordia
20
4 / 7 / 9
17,431
670
19,796
19,770
6,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CsTuMyy
Achilles
20
12 / 7 / 9
19,187
738
30,045
39,640
58,068
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
20
5 / 8 / 11
17,126
659
14,205
30,055
22,785
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
blopblopp
Vulcan
20
7 / 4 / 14
19,022
732
44,089
17,732
9,158
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
58
19
Kills
24
24
Deaths
19
24
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Izanami
At0micSmokie
Izanami
6
11
7
0.86
L
King Arthur
Crimson05
King Arthur
9
6
8
2.17
W
Achilles
CsTuMyy
Achilles
12
7
9
2.36
L
Discordia
Nemolee12
Discordia
4
7
9
1.21
W
Fenrir
5
8
11
1.31
W
Vulcan
blopblopp
Vulcan
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,723
Damage
88,339
97,044
Taken
87,427
65,570
Mitigated
90,011
12,812
Healing
12,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
At0micSmokie
Izanami
21,947
17,466
0
3,203
32,911
13,611
2,668
11,057
20,569
0
78,810
L
King Arthur
Crimson05
King Arthur
29,980
3,226
0
9,215
44,363
45,508
48
22,535
20,161
694
92,954
W
Achilles
CsTuMyy
Achilles
30,045
8,328
0
7,354
39,640
58,068
40
11,773
27,867
0
56,833
L
Discordia
Nemolee12
Discordia
19,796
362
0
394
19,770
6,451
358
9,741
8,976
62,635
0
W
Fenrir
14,205
2,887
0
3,312
30,055
22,785
130
5,132
24,923
0
57,316
W
Vulcan
blopblopp
Vulcan
44,089
15,786
0
1,680
17,732
9,158
1,660
3,384
14,348
129,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,470
Gold Earned
55,335
291
Minions Killed
264
9
Camps Cleared
12
1,324,601
Distance Traveled
1,418,880
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
18,035
694
133
5
3
366,178
4
L
King Arthur
19,004
731
87
3
5
492,393
6
W
Achilles
19,187
738
32
1
4
470,554
6
L
Discordia
17,431
670
71
3
1
466,030
3
W
Fenrir
17,126
659
67
3
2
439,586
5
W
Vulcan
19,022
732
165
6
6
508,740
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role